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  3. Trash Goblin launches on May 28th!

Trash Goblin launches on May 28th!

We've spent 6 months in Early Access and are ready for market day!

We made a trailer to celebrate, featuring some lovely stuff from our community:
[previewyoutube][/previewyoutube]

This 1.0 launch is the culmination of our previous 4 major updates, as well as a ton of all-new content in including:
  • a full story campaign where you must save Aimon’s... well that would be telling.
  • a total of 33 NPCs, each with their own related quests and trinkets
  • District Travel, allowing you to explore two new areas of the city to sell your wares
  • The Trinketpedia, that tracks all trinkets in game (and ticks off whether you've discovered, cleaned, upcycled and sold each trinket),
  • The Fetching Fungi system which ties into the Trinketpedia as an alternative way of acquiring already discovered trinkets.
  • The 1.0 launch will be commemorated with the Grand Opening Cosmetic Set
  • Achievements
  • The ability to dismiss and summon named NPCs
  • Over 100 new trinkets (for a grand total of 180, more than double the Early Access content),
  • The usual balancing, polish, bug fixes and optimisations


As ever thank you to everyone who's supported us, be that buying the game, leaving bug reports, reviews, telling a friend - whatever it was, it helped, and we thank you from the bottom of our goblin hearts!

Of course, we've got tons more to do still. there's some very exciting news to share between now and then (yes, perhaps as exciting as today's!), and massive plans beyond the 1.0 that we think you'll be stoked for - but we just need a bit more time to solidify before we share them. That roadmap is getting updated!

Keep an eye out and of course, mark May 28th in your diary! The Trash Goblin is coming!