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Bug Fix Patch #8

[p]Greetings Goblins! We've got another bug fix patch for you. [/p][p][/p][p]Don't worry folks, we've not forgotten about the new road map. Things are just super busy here at Spilt Milk HQ at the moment and also slightly disrupted - as well as working on all the exciting future plans, we're also prepping for the Develop next week. The whole team are heading down to Brighton to the Develop Awards as we're nominated for Best In-Game Accessibility and Best Small Studio. Plus our Audio Engineer, Ben, is up for the Game Dev Hero Audio award! Keep your little goblin fingers crossed for us! [/p][p][/p][p]Once we're back from Develop we'll be finalising a few things and then should have some exciting news to share with in the coming weeks. [/p][p][/p]
  • [p]We've fixed an issue that was causing some players to get stuck inside the upcycling ceremony and deleting trinkets.[/p]
  • [p]NPCs will no longer refuse to accept the correct trinket after the game has saved with an unwanted trinket on the sales mat. [/p]
  • [p]The Upclycing and Pay-What-You-Can information boxes can now be closed[/p]
  • [p]Changes to the camera edge movement setting will no longer reset after reloading the game.[/p]
  • [p]Icons for trinkets placed in the soak tub will no longer default to the bottle icon after reloading save files.[/p]
  • [p]We've made some tweaks to prevent random NPCs from creating requests for non existent trinkets.[/p]
  • [p]Trinkets can no longer be duplicated by manipulting full Stash books![/p]
  • [p]The Hz setting in the Resolution field on the Options menu will no longer default to your monitor's max refresh rate on reload.[/p]