0.8.36 - Map Editor, UI and Bugfixes
[h2]Map Editor Improvements[/h2]
[h2]UI & Tooltip Enhancements[/h2]
[h2]Bugfixes[/h2]
[h2]Miscellaneous[/h2]
- Editor tool buttons now feature tooltip support and selection animations.
- Added support for overlay keyboard input on Steam Deck in Map Editor save and load windows.
- Fixed palette shortcuts overriding text input fields.
[h2]UI & Tooltip Enhancements[/h2]
- Tooltips now stay within screen bounds.
- Tooltip visibility now syncs with button activation.
- Added customization options: padding, font size scaling, and margins.
- Tooltip font sizes increased for better readability.
- Fixed HUD cropping on 16:10 displays.
[h2]Bugfixes[/h2]
- Fixed Flamethrower breaking between runs. (Community feedback: MrWhitefolks)
- Fixed transparent pixels on Mother Hydra and updated her animations.
- Axe info page UI now displays correctly.
- Resolved an issue where data wasn’t cleared properly between generated runs and map editor.
- Fixed statistics manager crash with null player check.
- Damage Numbers and in-world-labels now initialize correctly.
- Corrected issues with incantation icons and Flamethrower functionality.
[h2]Miscellaneous[/h2]
- Added infinity symbol to stats bar for infinite ammo cases.
- Added missing asset files and reorganized project assets.