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  3. 0.8.36 - Map Editor, UI and Bugfixes

0.8.36 - Map Editor, UI and Bugfixes

[h2]Map Editor Improvements[/h2]
  • Editor tool buttons now feature tooltip support and selection animations.
  • Added support for overlay keyboard input on Steam Deck in Map Editor save and load windows.
  • Fixed palette shortcuts overriding text input fields.


[h2]UI & Tooltip Enhancements[/h2]
  • Tooltips now stay within screen bounds.
  • Tooltip visibility now syncs with button activation.
  • Added customization options: padding, font size scaling, and margins.
  • Tooltip font sizes increased for better readability.
  • Fixed HUD cropping on 16:10 displays.


[h2]Bugfixes[/h2]
  • Fixed Flamethrower breaking between runs. (Community feedback: MrWhitefolks)
  • Fixed transparent pixels on Mother Hydra and updated her animations.
  • Axe info page UI now displays correctly.
  • Resolved an issue where data wasn’t cleared properly between generated runs and map editor.
  • Fixed statistics manager crash with null player check.
  • Damage Numbers and in-world-labels now initialize correctly.
  • Corrected issues with incantation icons and Flamethrower functionality.


[h2]Miscellaneous[/h2]
  • Added infinity symbol to stats bar for infinite ammo cases.
  • Added missing asset files and reorganized project assets.