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  3. Patch Update - Echoes of Hurt

Patch Update - Echoes of Hurt

A small but felt patch — sharpening the senses, tightening the controls, and silencing a few lingering disturbances.

[h3]Feel & Feedback[/h3]
  • Free look added to the Hut — you can now rotate your view freely while resting between runs.
  • Bullet smoke and line-of-sight now resolve to the precise hit location rather than an approximate one.
  • Player hurt audio is more prominent — hits land with more weight now. (Community feedback: MrWhitefolks)


[h3]Bugfixes[/h3]
  • Fixed weapon activation inputs becoming unresponsive after dismissing a tooltip mid-run.
  • Sanity now correctly reaches zero — all remaining traces of auto-restoration have been purged. (Community feedback: MrWhitefolks)
  • Fixed eldritch incantations not returning to the pool when skipped at the pedestal. (Community feedback: MrWhitefolks)
  • Hurt feedback restored — the HUD portrait flash and post-process vignette now correctly trigger when taking damage.
  • Fixed incorrect door orientation appearing in certain generated maps.


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The depths remain unforgiving. Stay sharp.

— The Dev Team 🐙