1. Legends of Savvarah: Time of Pariah
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Legends of Savvarah: Time of Pariah News

Bugfixes and news



Hello everyone.

You can read about Savvarah world and some info in my subreddit.

1. Over the past two weeks, various types of adjustments have been made. Primarily, these include:
- Cosmetic fixes (typos correction);
- Fixing different softlocks;
- Adding artwork where it was supposed to be;
- Correcting specific moments where events conflicted with each other (like characters who were supposed to be dead appearing alive, and so on).

Please note that it was possible to achieve all endings/achievements even in the first build.

I will promptly fix any errors that are reported, but aside from that, "Time of Pariah" is fully completed. No further additions are planned.

If you enjoyed the game, it would be great to see your reviews.

2. The next priority project is "Legends of Savvarah: Children of the Sun." The release is scheduled for January 23, 2025. And there is steam page: https://store.steampowered.com/app/2416490/Legends_of_Savvarah_Children_of_the_Sun/

This is a more standard visual novel in terms of visuals. We will once again journey to Savvarah, but this time, we will travel centuries before the events of "Gods of Savvarah." The lizards have just returned from war, there are still generations of Lyaoka who have witnessed a life of hunger and cold, and Akotal has gained power but still does not understand the limits of his might.

Our main heroine is Nuelli. She has been weak in magical power since birth but possesses a unique gift—the ability to see the threads of magic. Shadows have haunted her since childhood.

There is also significant variability. You can expect 16 endings, 3 romantic interests, as well as mysticism, gods, and magic.

Achievement fix + bugfixes

Hello!

1. Bug fixes have been made, both minor and significant.

If you notice any problems or bugs, please report them in any way that is convenient for you.

2. Regarding achievements, the issue has been resolved.

If you haven't downloaded and launched the game yet, you can download and start it now.

If you downloaded it but haven't launched it yet, it's better to delete and download it again.

If you downloaded, launched, and unlocked all the achievements, then follow these steps:

- Download the file from the link provided: https://drive.google.com/file/d/1q4wHjbVGfXsQSjvRK_hncvaHd8VzHEwq/view?usp=sharing

- Then go to the file location (right-click on the game icon in the library, then go to "Manage" and then "Browse local files").

- Place the downloaded file in the "game" folder (if there are several, put it in all of them).

- Launch the game. You can go through the entire first dialogue with Varos. Most likely, the achievements will be reset.

In any case, the achievements will be reset in the game itself, which means it will be easier for you to track your progress.

Once again, I apologize for the inconvenience. I hope you enjoy the game.

Bug with achievements

Hi everyone.

Unfortunately, I detected a problem: when launching the game, all achievements opened at once.

The origin of the problem is not clear. Outside of Stim achievements work correctly. In Steam itself, it seems that everything is bound correctly.

Steam support does not respond very quickly, so it was decided to temporarily remove achievements from Steam. I'm sorry about this.

I hope that this will not spoil your impression of the game.

PROBLEM SOLVED:
https://store.steampowered.com/news/app/2416500/view/4329732963503314536?l=russian

INFORMATION ABOUT THE PROJECT: ABOUT THE ROMANCES AND THE CREATION STORY

Hello everyone!

I'd like to tell you a bit more about the project in development. For those who have been following us for a long time, everything I will write is probably not news.

1. The action takes place in the same world as "Gods of Savvarah", as well as all the other games in the "Legends of Savvarah" series. However, the action takes place on another continent where beast-people and horned beings (mentioned by the main character in "Gods of Savvarah") are at war with each other.

2. I created the plot and character sketches back in October 2017 (I even dug up the very first Word file).
Initially, it was planned that all the characters you will see in "Time of Pariah" were supposed to appear in "Gods of Savvarah". Originally, there was a chapter where the main character sails across the ocean to the land of the beastfolk, but it was decided to abandon it.

3. A lot has changed over time:
- The main character (Hidu) was initially a fox. We later changed this, making him a fossa. We thought this was a more interesting option.

- It was planned to have two main characters: Hidu – a mercenary and, basically, a criminal; and Palir – a city guard (he was conceived as a lion), but in the end, we decided to keep only Hidu.
- Shiv (more about her below) was initially a male.

4. The plot is very variable. In addition to having 23 planned endings, I'm showing you the plot diagram for clarity:


5. The game has 13 main characters and 4 romantic interests.
Note that the game is not about romance. This is not a dating simulator.
"Time of Pariah" is essentially a crime story set in a fantasy port city. It's a story about scum, bastards, and murders in the back alleys.
However, we have added the possibility of developing romantic relationships intertwined in the plot, as well as 18+ scenes within the scope of these relationships.

The romantic interests are the following characters:
- Red Shiv – leader of a criminal group. Wild, cruel, and unrestrained.


- Butar – leader of a criminal group. Restrained, composed, and seemingly calm. A little more detail about him is here. You can read more here.


- Viorra – a guard at the "Honey House" (the local brothel).


- Sudu – one of the mid-level officers of the port guard.


You can talk to the developers on our Discord channel and also get acquainted with information about the lore and characters on our Reddit.

You can support us on Patreon.