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Early Access Update #69 - Mushrooms!

Today we're releasing a new harvestable item in the mine: Mushrooms!



These mushroom patches work similarly to crops, but can be harvested a number of times before they need to be replanted.

New content:
  • New harvestable type: Mushrooms. Can be placed in specific points inside the mine.
  • Added a new mushroom resource (for a total of 2) that can be sold in the mushroom shop.
  • New painting: Goat
  • New song to compose: Minuet
  • New horn decoration for the house.


Improvements:
  • You can now configure farmhands so they don't plant chosen crops without having to remove the crops from the list.
  • For items that grow over a fixed number of seasons (fish and mushrooms), a conversion to actual time is shown in the shop details. It's just an estimation, as it doesn't count current season progress, but should avoid the need to manually estimate duration.
  • You can now remove specific entries from the guestbook.
  • You can now switch between decoration variants by using the middle mouse click. This way you don't need to use the keyboard to switch variants. However it's not shown anywhere in the menu, at least for now.


Bugfixes:
  • Fixed quest icon showing twice for house jobs.
  • Fixed switching farms causing a potential desynchronization in town shop stock.
  • Fixed being unable to upgrade town shops with the Build permission. Upgrading standard shops was intended to require the Build permission, but it just didn't do anything if you didn't have Full permissions.


Today's Farm showcase: "Eu quero ele por que ele veio da roça, roça" by CahSiq