Early Access Update #91 - Final Early Access Update!
Today's update is the last Early Access update (aside from potential urgent bugfixes) before the 1.0 Release!

This update brings a bunch of content, including the Explorer Pack, the first content pack that will be given for free to all Early Access backers once it's made available (it will be in a few hours!).
We're also adding some small but useful improvements, as well as some bugfixes, and the next seasonal event, that will start on June 12th and last for 14 days, adding summer-themed items and rewards.
New content:
Improvements:
Bugfixes:
Note that exiting Early Access isn't the end but just the beginning! We will still be working for a long time in the game, adding new content and features, and doing our best to listen to your feedback and keep improving the game.
Today's Farm Showcase: My relaxing, productive farm by redtaboo

This update brings a bunch of content, including the Explorer Pack, the first content pack that will be given for free to all Early Access backers once it's made available (it will be in a few hours!).
We're also adding some small but useful improvements, as well as some bugfixes, and the next seasonal event, that will start on June 12th and last for 14 days, adding summer-themed items and rewards.
New content:
- New Content Pack: Explorer Pack
- New Decoration: Kennel
- New Road: Train bridge
- Added new glasses variants.
Improvements:
- Improved autotractor behavior when the active tile can't be interacted, but the surrounding compatible tiles are. This is specially useful on square areas, as you no longer have to move back and forth "cleaning up" side and corner tiles.
- Moved current mode indicator to the left of the screen instead of the right.
- Made it so the item being placed has priority on the UI over the item on the current tile. Also item level is now shown while in placement mode.
- You can now select items from past events in planters and decorative signs.
- Improved minimap zoom behavior. Now it's more intuitive, and you can use the mouse wheel to zoom into a specific point.
- Improved sorting so event items are shown together.
- Animals are now spawned in a more organized way. Should help with big animals piling up when spawned.
- Removed "Available" sorting from the Fence category, as it was doing nothing.
- Added a "Category" sorting for Buildings.
Bugfixes:
- Fixed production buildings having the wrong capacity when leveled up (smaller than intended).
- Fixed controller/keyboard UI navigation issues in specific cases when event rewards have not been unlocked.
- Fixed unlock and level up notices order being mixed up when new popups are enqueued.
- Fixed animals growing twice as fast in specific situations.
- Fixed Camera Auto Rotation setting not being checked when loading the farm.
Note that exiting Early Access isn't the end but just the beginning! We will still be working for a long time in the game, adding new content and features, and doing our best to listen to your feedback and keep improving the game.
Today's Farm Showcase: My relaxing, productive farm by redtaboo
