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  3. Early Access Update #25 - Morning Glories, fixes, lots of minor improvements

Early Access Update #25 - Morning Glories, fixes, lots of minor improvements

Hi!

In today's update we're adding a new type of flower, the Morning Glory. We're also fixing a few issues that could lead to crashes in specific cases, and adding plenty of minor improvements and changes based on your feedback!

New items
  • New flowers: Morning Glory (5 variations)


Improvements:
  • Added a setting to show time remaining until the current season ends.
  • Improved behavior and looks of the see-through effect when the player is obstructed by buildings, trees, etc. This isn't finished yet, bounds on the town still need to be checked a bit.
  • Sitting on decorations now waits for host confirmation before proceeding. This fixes two players being able to sit in the same spot and, more importantly, potential desynchronizations between host and client when moving or recycling items while a player is trying to use them.
  • Recycling items is no longer pre-calculated on the client. This could lead to potential synchronization issues.
  • Added a setting to reset camera rotation when using quick travel.
  • Added a setting to hide the invite code. Useful if you're streaming/recording the game and don't want strangers to join.
  • The house icon in the map shows a little box when a quest-related job inside it requires attention.
  • Added a new Feathers resource.This resource can't be obtained yet. This is in preparation for a future update.
  • You can now advance time while in Photo mode. This is only visual, farm time isn't affected by it.
  • Added Dynamic glyph generation when using Chinese/korean/japanese languages. This should help with missing glyphs while typing in chat.
  • The UI will now show the name/icon of the currently assigned item when standing by a sign, a bush, a painting or a food plate.


Gameplay changes:
  • Town shops can no longer be recycled. This feature was causing trouble because recycled shops would lose their level, so we're disabling it. There's a lot of space available in town so there shouldn't be a need to recycle them anyway.


Bugfixes:
  • Fixed VRAM memory Leak every time a farm was loaded while FSR was enabled.
  • Fixed Tutorial prompts not showing up on new farms.


Today's Farm Showcase: Beginnings by Beezenees