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Farm Together 2 News

Early Access Update #84 - Small update

In today's update we address a bunch of bugs and inconsistencies. We're also adding a new Easter Fountain reward.

New content:
  • Added Bunny bonanza fountain reward as a decoration for the farm.
  • Added Easter Rabbit as a reward for the event.


Improvements:
  • Lowered permission level required to pay farmhands from the Union to "Build".
  • Added a way to close access to specific shops in Farm Settings->Custom Permissions (only while in-game). These settings will affect every visitor except the ones with Full permission level.
  • Added per-language thousand and decimal separators.Most languages haven't been changed yet.


Gameplay changes:
  • Decreased diamond reward of Easter Rabbits.


Bugfixes:
  • Fixed very specific situation where item level UI wasn't being updated properly.
  • Fixed bug when moving sprinklers visiting a farm with high ping.
  • Fixed menu lighting colors being wrong after exiting a farm.
  • "ServiceUnavailable" errors are now re-attempted before kicking the player back to the main menu.

Seasonal Event - Bunny Bonanza



Join the Easter Rabbits in a parade of delight!
Harvest lots of Painted Eggs and celebrate the arrival of spring with pastel-colored decorations to spruce up your farmland!


The event will last until April 23th (Wednesday), 17PM UTC.

This event will be available for two week, featuring plenty of errands to fulfill, and lots of rewards to unlock.

Have fun!

Early Access Update #83 - New songs & new road

Today's update brings a couple new songs to compose on the piano, and a new road to decorate your farm with.

New content:
  • New songs: Sleeping Beauty, Nutcracker
  • New road: Elegant road


Improvements:
  • Added Season sort mode to the crop/tree shops. While sorting just by season isn't possible due to multiple seasons for many items, this mode allows to see allowed seasons for all items at a glance, which should help when looking for items with specific seasons.


Bugfixes:
  • Fixed a minor bug that could cause players to slightly slide in random directions when performing tasks. We're not sure if this is what caused the "getting stuck on the mine" bug, but we believe it was.


Today's showcase: My Christmas Village by Kentosh

Early Access Update #82 - Small update

This update adds a new tree, the Fig tree, and changes the Quest UI to increase readability.

New content:
  • New tree: Fig tree (2 variants).


Improvements:
  • Adjusted Quest UI looks a bit:
    • Completed quest subtasks are now hidden instead of greyed out. These lines can still be seen in the Quest Log.They were purposelly greyed out, but it could cause confusion and reduce readability of the important ones.
    • Slightly increased font weight.
    • Slightly reduced transparency of background on longer item names, and changed color background to brown.
  • Decreased thickness of the Cocoa Tree.

Early Access Update #81 - New Quest UI

Hi! We hope you had fun seeing your animals taking a stroll around the farm and enjoying a bit of freedom yesterday!

Today's update brings a new, more compact look for pinned quests. This allows us to increase the number of quests shown on screen.

Improvements:
  • Changed look of the Quest progress UI. Up to 8 quests can now be pinned.
  • Improved a bit GPU performance in town.
  • Added a key with every resource's name in the Inventory section in the pause menu.


Bugfixes:
  • Fixed farmhands not being teleported properly when moving their stall.
  • Fixed having lots of production buildings placed causing other sounds in the vicinity to not be heard.


We also take the chance to let you know that the game is featured in the Earth Appreciation Festival with a small discount, so it's a good chance to get the game at a lower price than usual!

https://store.steampowered.com/sale/earthappreciationfestival2025


Today's Farm showcase: "My luvly farm