Patch v0.5.6.0
[p]Hi everyone, hope you had a nice start of the year![/p][p]In this small update, I've added an in game navigation map, that you can check any time during the game by pressing the "M" key.[/p][p]The map tracks levels visited in the current run, discovered exits, and levels found in previous playthroughs.[/p][p]This update also includes a few other small fixes and improvements, listed below.[/p][p][/p][p]For the next update, I’m aiming to introduce changes to the game’s start, including a short cinematic that explains the setting, and finally add the soft-ending/Early Access objective mentioned in last month’s dev update (Check it here!)[/p][p][/p][p]Full patch notes:[/p]
- [p]Added In-game Navigation Map[/p]
- [p]Improved Journal and Map usage hints when players aren’t checking them frequently[/p]
- [p]Fixed subtitle feedback on the Level 0 door key not correctly counting the number of keys[/p]
- [p]Journal now opens on the last discovered entry[/p]
- [p]Small bugfixes[/p]