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Backrooms: Wit's End News

Demo Patch v0.4.3.1

[h2]Demo Patch v0.4.3.1[/h2][p]Bug fixes and QoL additions[/p][p][/p][h3]Added:[/h3]
  • [p]Key usage hints to Inventory UI[/p]
  • [p]Next level hint on doors now tells you the level number if you already explored it[/p]
  • [p]Support for Ultrawide resolution[/p]
[h3]Fixes and tweaks:[/h3]
  • [p]Fixed voice chat not showing "Activate voice chat" button for clients[/p]
  • [p]Lowered time to activate no clip on hidden Level 0 Hidden Exit wall[/p]
  • [p]Tweaked entity chase extrapolation, reduced overall, now adjusted by difficulty.[/p]
  • [p]Tweaked some hints lifetimes[/p]
  • [p]Improved player state reset on level restart[/p]
  • [p]Loca fixes[/p]
  • [p]Tweaked some sound volumes (switch, lockers)[/p]
[p]
If you got feedback or want to share a bug report, you can do so and get more info on how to help with log files in the following thread:
https://steamcommunity.com/app/2419010/discussions/0/597413522044021445/
[/p][p]There are some issues with Multiplayer on China, I added a text on the multiplayer lobby regarding this that links to this discussion thread: https://steamcommunity.com/app/2419010/discussions/0/597413522044018193/[/p]

Demo Patch v0.4.3.0

[h2]Demo Patch v0.4.3.0[/h2][p]Some various additions, balance changes to map sizes, sanity, and some bugfixes and improvements.[/p][p][/p][h3]Added:[/h3]
  • [p]Better flashlight flickering instead of just being turned off by Smiler and other flashlight blackout areas.[/p]
  • [p]Sanity changes: [/p]
    • [p]Softer sanity drain per players multiplier [c](0.3 -> 0.2)[/c][/p]
    • [p]Higher sanity drain floor for Hard Difficulty [c](50 -> 55)[/c][/p]
    • [p]Increased Almond Water sanity recovery [c](5+15%missingSanity -> 8+20%missingSanity)[/c][/p]
  • [p]Decreased a bit Level 0 base size [c](25-> 24)[/c][/p]
  • [p]Added more props variations to Level 0 sublevels.[/p]
  • [p]All keys in inventory are now added at once when interacting with a Door[/p]
  • [p]Added global sound effects for Doors and Gates being opened[/p]
  • [p]Added new hint triggers related to Sanity and Whistling[/p]
  • [p]Added Settings Popup to Multiplayer Lobby[/p]
  • [p]Added keymap in Settings popup[/p]
  • [p]Localized Voice Manager[/p]
[h3]Fixes and tweaks:[/h3]
  • [p]Better handling of slow internet connections for multiplayer services[/p]
  • [p]Fixed exceptions when interacting with Level 0.7 exit lobby[/p]
  • [p]Voice chat spatialization adjustments[/p]
  • [p]Fixed some mixed up locales from different languages[/p]
  • [p]Toned down ambience tracks volumes[/p]
  • [p]Inventory and Journal is now openable in Lockers, fixed Esc menu having input in Lockers.[/p]
[p]
If you got feedback or want to share a bug report, you can do so and get more info on how to help with log files in the following thread:
https://steamcommunity.com/app/2419010/discussions/0/597413522044021445/
[/p][p]There are some issues with Multiplayer on China, I added a text on the multiplayer lobby regarding this that links to this discussion thread: https://steamcommunity.com/app/2419010/discussions/0/597413522044018193/[/p]

Demo Patch v0.4.2.2

[h2]Demo Patch v0.4.2.2[/h2][p]Small patch fixing various issues related to multiplayer connectivity and better handling of error cases, also some voice chat fixes and other small bugfixes[/p][p][/p][p]Fixes and tweaks: [/p]
  • [p]Better logging and error handling for multiplayer connection errors,[/p]
  • [p]Better upscaler for Low Graphic settings,[/p]
  • [p]Disabled High Volumetric fog setting,[/p]
  • [p]Fixed missing shadow for Level 0 bench prop,[/p]
  • [p]Fixed 3D ambient sounds sometimes ignoring audio mixer level,[/p]
  • [p]Fixed Issues related to voice chat rooms[/p]
  • [p]More logging and added feedback link for China[/p]
  • [p]Fixed other small issues[/p]
[p]
If you got feedback or want to share a bug report, you can do so and get more info on how to help with log files in the following thread:
https://steamcommunity.com/app/2419010/discussions/0/597413522044021445/
[/p][p]There are some issues with Multiplayer on China, I added a text on the multiplayer lobby regarding this that links to this discussion thread: https://steamcommunity.com/app/2419010/discussions/0/597413522044018193/[/p]

Backrooms: Wit's End Demo - Out NOW

[p]Dive into Level 0 and two Level 0 sub-levels for an early peek at what the game will look like when it releases in November![/p][p][/p][p]In the demo you will find two well-known entities plus some popular spots from the Backrooms lore.[/p][p][/p][p]Levels:[/p]
  • [p]Level 0: "The Lobby" (starting level)[/p]
  • [p]Level 0.87: "Vestige" (Original sublevel)[/p]
  • [p]Level 0.7: "Claustrophobia" (Hidden level!)[/p]
[p]Entities:[/p]
  • [p]Bacteria/Lifeform[/p]
  • [p]Smiler[/p]
[p][/p][p]If you find any issues or want to provide feedback, you can post on the Steam Discussions or on the game's Discord Server

Enjoy!
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