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Eclipsium News

Hotfix #3 — Optimization, Bugfixes

  • [p]Fixed an issue, that caused game to crash after the opening cutscene[/p]
  • [p]Fixed an issue, that caused the iron gate not to open after the “fire” cutscene[/p]
  • [p]Several performance fixes[/p]
  • [p]Additional savepoints were added to the Submarine level[/p]
  • [p]Fixed an issue, that caused several objects in the Hospital level to act abnormally[/p]
  • [p]Fixed an issue, that caused visual bugs in the “looping” areas of the game[/p]
  • [p]Improved the readability of the “Settings” menu[/p]

Hotfix #2 — Ultrawide Support, Bugfixes

[p]QoL features:[/p]
  • [p]UI is working properly on ultra-wide monitors[/p]
  • [p]"Saving..." text now appears after reaching new save point[/p]
[p]Fixes:[/p]
  • [p]Softlocks in multiple zones has been fixed, including: Planetarium, Metal Bridge, Painting, Mines, Church of the Pigs[/p]
  • [p]Lightning in some areas has been optimized[/p]
  • [p]LOD's has been optimized to reduce texture-popping[/p]
  • [p]Collision on several objects were removed to prevent stucking[/p]
  • [p]Updated decals in Eyecave to remove confusion about the use of Stigmata[/p]
  • [p]Fixed an issue, that caused gate to not unlock after triggering the pyre cutscene[/p]
  • [p]Added a sound to the gate leading into the village[/p]
  • [p]Fixed the village crank not having a sound on the 2nd and 3rd interaction[/p]
  • [p]Fixed an issue, that caused snake to not being rendered[/p]
  • [p]You can no longer clip through her finger after being lifted up to the island[/p]
  • [p]Fixed a bug which caused hands to not align on ladders when using a higher pixelation setting than intended[/p]
  • [p]Fixed the clipping water plane in the side room of Submarine[/p]

Hotfix #1 — Movement Speed Change, Bugfixes

  • [p]Base movement speed for the player has been increased[/p]
  • [p]Fixed an issue, that caused temporary slowdowns from specific interactions to never reset, making it impossible to complete certain puzzles[/p]

ECLIPSIUM IS OUT NOW ON STEAM

[p]Ayo!
[/p][p]You read the title of this post, so we’ll keep this short and sweet. [/p][p][/p][p]Eclipsium is OUT NOW on Steam, so come feast your eyes, ears, and hand(s) on our equally heartbreaking and disturbing little story!  [/p][previewyoutube][/previewyoutube][h3]Here’s what awaits you in Eclipsium:[/h3]
  • [p]A layered story through a nightmare-fueled world, that we’ve infused with as much emotional weight as we possibly can.[/p]
  • [p]Fantastical body horror that will hopefully make you squint your eyes a little. And maybe say “Ew!”. But, it’s tasteful also.[/p]
  • [p]Unique handcrafted locations: church like slaughterhouses, cursed forests, at some point you’re falling in a neverending, repeating space![/p]
  • [p]Visuals have gotten a glowup: we have honed and refined the art style that defines Eclipsium, while minimizing pesky head aches.[/p]
  • [p]Over 20 tracks of custom-written, intense songs to go with the dreamlike visuals. Each one a banger.[/p]
[p]Eclipsium is also 10% off during the launch week as a part of CRITICAL REFLEX Publisher Sale, so make sure to grab it (pun not intended) while it lasts!
[/p][p]The journey to release was both exciting and terrifying, and getting there is even more so. Eclipsium came a long way since its inception as a little GMTK Game Jam title, and we are beyond grateful for all the support from everyone’s been around since way back then![/p][p][/p][p]Please, enjoy Eclipsium, contemplate over it, have fun, get emotional — we hope you like it. And see you on the other side.[/p][p][/p][p]Staying with you in sickness and health,[/p][p]Housefire Games & CR Channel Crew[/p][p][/p][p][/p][p][/p][p][/p]

New Trailer Just Premiered on CRITICAL REFLEX TIME!

[p]Ayo!
[/p][p]The release day is right around the corner (for those of you who forgot already — it’s on September 19!), and we prepared yet another cool dark and gloomy trailer for you to enjoy! It really does come in handy for those who can’t wait until release. Handy, got it?
[/p][previewyoutube][/previewyoutube][p]And, while you wait to get your hands (get it again?) on Eclipsium, check out CRITICAL REFLEX Publisher Sale! Grab both classics, such as Buckshott Roulette and Arctic Eggs, or newest releases — No, I’m Not a Human, Troleu — with a great discount![/p][p] Also, go and wishlist Eclipsium. Now.[/p][p][/p][p][dynamiclink][/dynamiclink]‘till next time![/p][p][/p][p]Housefire Games & CRITICAL REFLEX[/p][p]
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