Hotfix #2 — Ultrawide Support, Bugfixes
[p]QoL features:[/p]
- [p]UI is working properly on ultra-wide monitors[/p]
- [p]"Saving..." text now appears after reaching new save point[/p]
- [p]Softlocks in multiple zones has been fixed, including: Planetarium, Metal Bridge, Painting, Mines, Church of the Pigs[/p]
- [p]Lightning in some areas has been optimized[/p]
- [p]LOD's has been optimized to reduce texture-popping[/p]
- [p]Collision on several objects were removed to prevent stucking[/p]
- [p]Updated decals in Eyecave to remove confusion about the use of Stigmata[/p]
- [p]Fixed an issue, that caused gate to not unlock after triggering the pyre cutscene[/p]
- [p]Added a sound to the gate leading into the village[/p]
- [p]Fixed the village crank not having a sound on the 2nd and 3rd interaction[/p]
- [p]Fixed an issue, that caused snake to not being rendered[/p]
- [p]You can no longer clip through her finger after being lifted up to the island[/p]
- [p]Fixed a bug which caused hands to not align on ladders when using a higher pixelation setting than intended[/p]
- [p]Fixed the clipping water plane in the side room of Submarine[/p]