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Adrenaline Rampage News

WEEKEND DEAL - 50% OFF!

[h2]🚨 MASSIVE UPDATE IS COMING! 🚨[/h2][p]A huge leap forward is just around the corner.[/p][p][/p][h3]🧪 CAMPAIGN: EXPANDING AND EVOLVING[/h3][p]The Campaign will soon feel like a true journey:[/p][p]New locations to explore, a proper conclusion, and a redesigned structure to make every run more dynamic and satisfying.[/p][h3]⚙️ OPTIMIZATION, POLISH & BALANCE[/h3][p]We’re making a lot of improvements behind the scenes:[/p][p]Better performance, cleaner visuals, tighter pacing, smoother gameplay - all to level up the overall experience.[/p][h3]💡 WHAT THIS UPDATE MEANS[/h3][p]This upcoming update brings the game closer to our vision of a full, replayable experience - something you’ll want to come back to with different builds, characters, and goals.[/p][p][/p][h3][/h3][p]To celebrate the upcoming update, we’re launching a Weekend Deal![/p][h2]-50% this weekend only![/h2][p]Perfect time to jump in - or bring a friend along before the big drop.[/p][p][/p][p]Sincerely,[/p][p]The Midhard Games Team[/p]

Bundle 🧟‍♂️Adrenaline Rampage x Genome Guardian🧬 is out!

[p]Buy 2 games and save 20% off! [/p][p][/p][p]About Adrenaline Rampage:[/p][p]Adrenaline Rampage is a platformer roguelite where you play as a soldier with up to 5 weapons to fight techno-zombies. Choose characters and skills to rush through the space city, kill ugly BOSSes, and survive. Set in a dark sci-fi world[/p][p][/p][p]About Genome Guardian:[/p][p]COMBINE WEAPONS in the microscopic roguelite turret shooter with macroscopic depth. Survive 6 modes using an astounding array of turrets, perks, mutations and power-ups on this psychedelic journey to the heart of the abyss. Shmup Mode turns it into a vertical shoot 'em up![/p]

Update 5: Giant Eye, Campaign Mode Rework, and Gameplay Improvements!

Hello, Adrenaline Seekers!

BIG UPDATE #5. Adrenaline Swings!

[h2]Tutorial Level[/h2]
The tutorial level has been updated and improved. We've been watching player and streamer videos again. Turns out, not all elements in the game were clear. So, we expanded the tutorial, made it more fun and easier to understand.



[h2]Main Menu Updated[/h2]
Now the main scene features a rotating space city. The city’s eye follows your cursor. If it’s scary, try playing with a controller :)
The whole city is a trap where an elite squad got caught. There are lots of techno-zombies here. The heroes’ mission is now to survive and figure out what's going on.



[h2]Campaign Mode[/h2]
  • The stage format in Campaign Mode has been changed – stages are now longer and go from left to right (first 8 stages, except the fourth),
  • Additional stage completion conditions have been added (surviving for a certain time is no longer enough):
  • - destroy a specific number of enemies,
  • - activate terminals,
  • there may be one or a combination of conditions – you can't just run away from a level anymore ;-)
  • Enemy behavior in Campaign Mode has been changed:
  • - Zombies appear only on the right side of the character,
  • - Some zombies are placed at specific locations and do not chase the character
  • We’ve also made the Campaign harder.

[h2]Gameplay Improvements[/h2]
  • When playing with a gamepad, you can now take over aiming with the right stick at any time (not yet available for mouse). Very convenient,
  • Overall character control improved,
  • Balance tweaks,
  • Fixed bugs in some offensive skills (gravity trap, stasis shield, fury blaster, machine gun drone),
  • Fixed visual issues with some offensive skills,
  • Freeze effect duration on bosses reduced to 10 seconds,
  • New enemy model: Butcher,
  • Fixed bugs in some enemy behaviors,
  • Changed behavior of the Rocket Trooper’s missiles – they no longer continuously follow the character.


[h2]Multiple Improvements[/h2]
  • Text corrections,
  • Improved user experience,
  • UI enhancements.


Sincerely,
The Midhard Games Team

Roadmap. Stage 2. Preparation for Update 5.

Hey, Adrenaline Survivors!


[h2]We promised to come back with awesome news — and here it is![/h2]

[h3]Last update was hot:[/h3]

  • The Bomber crashed onto the station, ready to nightmare the zombies — armed with a deadly stash of mines. He brought along new skills and upgrades too;
  • What started as let’s add a new location turned into a full Campaign mode — we felt the game needed it even more;
  • Plus a bunch of small but nice improvements, we've already written about them here.

[h2]And right now we are working very hard on the next update, which we plan to release in June 2025[/h2]

[h3]Here’s what’s coming:[/h3]
  • New difficulty levels in Campaign;
  • The rebalance you’ve been asking for;
  • Visual upgrades: the design is about to get more colorful and more brutal.
  • And something else…

You’ll find out everything once the patch drops.
Until then — follow us on socials and try to guess what we’re up to. We also always welcome your comments and ideas on how to make the game better.


Friends, did you also notice that it was monstrously quiet?

Hey, Adrenaline Survivors!

Friends, we know it’s been eerily quiet… That’s because something strange has started happening again in this mysterious city. The moment you get distracted, chaos erupts: zombies, anomalies, dark corners echoing with eerie sounds… In short, everything we love.

[h2]What have we been up to these past few months?[/h2]
  • Gathering your feedback (yes, we read everything!).
  • Analyzing which mechanics work well and which need improvement.
  • Attending gaming conferences, talking to fellow devs and players.

And ahead of us is a three-day gaming marathon, where dozens of players will dive into our game on desktops and Steam Decks. We’ll be hunting for those hidden gems of ideas to make the game better, deeper, and even more exciting.

[h2]What’s next?[/h2]
Next, we’ll adjust our plans and update the roadmap—stay tuned for fresh news!
Thanks for sticking with us. Wishing you all an adrenaline-packed mood!