Minor Bug Fixes
FIXED MENUS
- When holding the (A) button on the gamepad or ( - DIP SWITCHES
- DEMO GALLERY
- BGM TEST
ARCADE CHARACTER SELECT
- Character sprites had a change of displaying on the menu.
DEXTER DOG
- Fixed Dexter from getting stuck in the sky collision on level 1 boss 1.
GOBLINS
- (Temp fix) If goblins get stuck on collision they disappeared in the view port, now they play their dying animation.
SPRITE MOVE
- Moved two tree stumps on level 1 which caused the player to warp to the start of the level.
- Moved a tower gunner on level 2 because bullets were getting stuck on collision.
- Added more collision mapping to level 2. Goblins cannot spawn in this open area anymore.
- When holding the (A) button on the gamepad or ( - DIP SWITCHES
- DEMO GALLERY
- BGM TEST
ARCADE CHARACTER SELECT
- Character sprites had a change of displaying on the menu.
DEXTER DOG
- Fixed Dexter from getting stuck in the sky collision on level 1 boss 1.
GOBLINS
- (Temp fix) If goblins get stuck on collision they disappeared in the view port, now they play their dying animation.
SPRITE MOVE
- Moved two tree stumps on level 1 which caused the player to warp to the start of the level.
- Moved a tower gunner on level 2 because bullets were getting stuck on collision.
- Added more collision mapping to level 2. Goblins cannot spawn in this open area anymore.