PERAGLEES - THE OOLOUFIAN RESISTANCE 3.0.0384 | CHICKLIT ENGINE V2.0
- CRISIS MODE DLC! Is now in playable alpha! Jump in have fun and remember! Report bugs.
- Sometimes when player rolled and died by explosion, player would stay the same scale size. This is not completely fixed, but some protection code has been put into place to provent the player from being a giant sprite.
- Totally rewrote the Multiplayer helper code. Was causing all sorts of issues, clean rewrite fixed everything.
- Rewrote how players collide with big enemies. You'll only get knocked back once now, you'll have 2 seconds to relocate to a safe position.
- Enemies can't hurt you when using a Megabomb.
- Player water animation had a position issue, when player was hurt rolling in water.
- Player water effect had a higher priority than the boss.
- Fixed an issue where in some circumstances, object above players would not go transparent.
- Goblin flank now has protection code with collision, stopping him from going through walls.
- Sometimes when player rolled and died by explosion, player would stay the same scale size. This is not completely fixed, but some protection code has been put into place to provent the player from being a giant sprite.
- Totally rewrote the Multiplayer helper code. Was causing all sorts of issues, clean rewrite fixed everything.
- Rewrote how players collide with big enemies. You'll only get knocked back once now, you'll have 2 seconds to relocate to a safe position.
- Enemies can't hurt you when using a Megabomb.
- Player water animation had a position issue, when player was hurt rolling in water.
- Player water effect had a higher priority than the boss.
- Fixed an issue where in some circumstances, object above players would not go transparent.
- Goblin flank now has protection code with collision, stopping him from going through walls.