The Guardian Update Arrives on June 26th
Welcome traveler,
the release of the next update for Chronicles of Vaeltaja is getting near and it brings two important features: 'Guardian' character class and enhanced textures to the Great Forest and Pramea. This means that finally all the character classes will be available for hire and all the overworld areas will have similar art style. But that's not all! The update will also include new weapon class 'Polearms', new building interiors for Castle Town, Nine Sisters Shop and Shadow Merchant for Pramea, enemy balancing, improvements and fixes.
[h3]Guardian and Polearms[/h3]
The last character class is the master of polearms with some healing abilities. Besides the 'Witch Hunter', the 'Guardian' is the only melee character that can attack from the backrow, which can be useful as he can only wear light armor. Even though Guardian doesn't start with his healing skills, he's nevertheless a viable alternative to Priests as he can learn to cure status effects such as 'crippled', 'burning' and 'hypothermia'.
There will be three different types of 'Polearms': Combat Staves, Spears and Halberts. All of them are 2-handed weapons, so 'Guardian' is not able to wear a shield. But this doesn't leave him defenseless, because 'Polearms' will grant a minor defense bonus and this is where the difference between those three 'Polearm' types comes to play. Combat Staves are not as effective as Spears and Halberts, but they give better defense bonus. Halberts on the other hand are more powerful, but their defense bonus is very low. Spears are balanced to be in between them.
[h3]Enhanced Textures to the Great Forest and Pramea[/h3]
Finally all the overworld areas will have similar art style with new textures and tree sprites, and the impact for the overall atmosphere is very noticeable. Chronicles of Vaeltaja has never looked this good before and the enhanced visuals make the game world feel congruent. This is also a big milestone in terms of development, because from now on focus can be shifted more towards the next areas and story content.
[h3]Enemy Balancing, Status Effect and Equipment Changes[/h3]
Enemies have gone through lots of balancing and they will be a little bit stronger than before, so the battle skills should have some proper use. There will be more tweaking in the future and possibly bigger enemy mobs for some areas.
There are some changes for certain status effects: 'Crippled' and 'Bleeding' will not automatically heal after a battle, so they have to be cured either during the combat or after. A Healing Kit is enough to cure 'Bleeding', but 'Crippled' needs an Advanced Healing Kit, which can be bought from the Castle Town's Item Shop, Pramea's General Store or the Traveling Merchant Sakari.
After the update Cloaks, Gloves, Amulets/Necklaces and Rings will have their own equipment slots. This is for the sake of balancing, so now a character can't wear four cloaks at the same time.
[h3]Other Improvements, Additions and Changes[/h3]
[h3]Fixes[/h3]
These bugs will be fixed:
So, if you already haven't, it will be an excellent time to start your journey with this update. If you already have, don't worry, the 'Guardian' can be hired to your party at any time, just like all the other character classes. Also, if you want to get a glimpse of the new textures, be sure to check out Witchgrove Games' Facebook, Instagram and X (links will be provided at the end of this announcement).
Thank You for the support and see you in Twin Falls!
Jani/Witchgrove Games
Witchgrove Games @:
X: https://x.com/WitchgroveGames
Facebook: https://www.facebook.com/witchgrovegames
Instagram: https://www.instagram.com/witchgrovegames/
the release of the next update for Chronicles of Vaeltaja is getting near and it brings two important features: 'Guardian' character class and enhanced textures to the Great Forest and Pramea. This means that finally all the character classes will be available for hire and all the overworld areas will have similar art style. But that's not all! The update will also include new weapon class 'Polearms', new building interiors for Castle Town, Nine Sisters Shop and Shadow Merchant for Pramea, enemy balancing, improvements and fixes.
[h3]Guardian and Polearms[/h3]
The last character class is the master of polearms with some healing abilities. Besides the 'Witch Hunter', the 'Guardian' is the only melee character that can attack from the backrow, which can be useful as he can only wear light armor. Even though Guardian doesn't start with his healing skills, he's nevertheless a viable alternative to Priests as he can learn to cure status effects such as 'crippled', 'burning' and 'hypothermia'.
There will be three different types of 'Polearms': Combat Staves, Spears and Halberts. All of them are 2-handed weapons, so 'Guardian' is not able to wear a shield. But this doesn't leave him defenseless, because 'Polearms' will grant a minor defense bonus and this is where the difference between those three 'Polearm' types comes to play. Combat Staves are not as effective as Spears and Halberts, but they give better defense bonus. Halberts on the other hand are more powerful, but their defense bonus is very low. Spears are balanced to be in between them.
[h3]Enhanced Textures to the Great Forest and Pramea[/h3]
Finally all the overworld areas will have similar art style with new textures and tree sprites, and the impact for the overall atmosphere is very noticeable. Chronicles of Vaeltaja has never looked this good before and the enhanced visuals make the game world feel congruent. This is also a big milestone in terms of development, because from now on focus can be shifted more towards the next areas and story content.
[h3]Enemy Balancing, Status Effect and Equipment Changes[/h3]
Enemies have gone through lots of balancing and they will be a little bit stronger than before, so the battle skills should have some proper use. There will be more tweaking in the future and possibly bigger enemy mobs for some areas.
There are some changes for certain status effects: 'Crippled' and 'Bleeding' will not automatically heal after a battle, so they have to be cured either during the combat or after. A Healing Kit is enough to cure 'Bleeding', but 'Crippled' needs an Advanced Healing Kit, which can be bought from the Castle Town's Item Shop, Pramea's General Store or the Traveling Merchant Sakari.
After the update Cloaks, Gloves, Amulets/Necklaces and Rings will have their own equipment slots. This is for the sake of balancing, so now a character can't wear four cloaks at the same time.
[h3]Other Improvements, Additions and Changes[/h3]
- Dawn and day light will be slightly brighter and also the daytime skybox will have a lighter tone.
- Weapons forged by the blacksmith will have better offensive values.
- Shadow Moves skill adds a small attack bonus for a short period of time.
- Blacksmith's dialog improvements.
- Nine Sisters Shop opens in Pramea after the town is saved.
- Shadow Merchant appears in the Pramean Inn.
- Several Combat Staves, Spears and Halberts will be added in Weapon Shops.
- Advanced Healing Kit and new potions.
- Couple of new interiors will open in the Castle Town.
- Some small changes to few of the dungeons, doesn't change the experience but should make the dungeon mapping work properly.
- Minimap will no longer display exploration %, so it won't spoil the fun of finding the secret areas.
[h3]Fixes[/h3]
These bugs will be fixed:
- The second last entry for the quest journal doesn't update properly in 'A Grudge for Resurrection' quest.
- Wizard's Tower's front door doesn't open after the barrier is removed.
- Some levers and buttons can be activated behind a wall.
- In some cases 'Lost Ring' quest can't be completed properly.
- Halls of Onkalo's 3rd floor's first door is open when the player enters there the first time.
- Hole in the Old Tower's 3rd floor's ceiling.
So, if you already haven't, it will be an excellent time to start your journey with this update. If you already have, don't worry, the 'Guardian' can be hired to your party at any time, just like all the other character classes. Also, if you want to get a glimpse of the new textures, be sure to check out Witchgrove Games' Facebook, Instagram and X (links will be provided at the end of this announcement).
Thank You for the support and see you in Twin Falls!
Jani/Witchgrove Games
Witchgrove Games @:
X: https://x.com/WitchgroveGames
Facebook: https://www.facebook.com/witchgrovegames
Instagram: https://www.instagram.com/witchgrovegames/