1. Chronicles of Vaeltaja: In Search of the Great Wanderer
  2. News
  3. The Guardian Update

The Guardian Update

Welcome Traveler,

the Guardian update is finally here and it brings a lot more than you thought. Not just a new character class, weapon type and textures, but much more with Castle Town interiors, potion crafting, House of Adventurers and the third sister to the Nine Sisters Shop!

The waiting is finally over: The last character class is finally here with a brand new weapon type Polearms and enhanced textures and tree sprites to the Great Forest and Pramea. I've already given the details about these things in the update announcement, so it's time to look what else there is to find.

[h3]Potion Crafting and New Materials[/h3]

The third sister has finally arrived to the Nine Sisters Shop and she has come to brew you some potions to help you on your adventure, so those monster parts finally have some proper use. There are now more crafting materials to be found and from now on you can collect butterfly and dragonfly wings, flower petals and spring water around the kingdom of Twin Falls. Butterfly and dragonfly wings are caught with agility, but searching bushes for flower petals needs perception. For a spring water you will only need an empty bottle and then find a right spot. There are also lots of new monster parts to be collected too.

The third sister will buy some of the materials, if crafting isn't your thing. From now on also the second sister will buy certain materials related to jewelry crafting. Materials such as butterfly wings and flower petals will reappear after a few days if collected.

With the right materials the third sister can craft potions that will increase damage and defense abilities, increase resistances to certain damage types or even potions that will give a permanent increase to stats.

[h3]The House of Adventurers and Shop Changes[/h3]

Castle Town has now opened all the interiors, including the House of Adventurers in the Northern part of the town, just behind the Cathedral. There's not much going on in there yet, but meanwhile the clerk standing behind the desk will buy any monster parts you're willing to sell, if you're ever in need of a quick cash.

Along with the potion crafting and new merchants come some changes to the shops. From now on the merchants are much more selective, so don't try to sell your weapons to the Item Shop. The Magic Shop still buys most armors, but not necessarily all the weapon types. But there are still the Traveling and Shadow Merchants who buy just about anything, except materials.

So those are the biggest surprises. Let's get to the patch notes.

[h2]Patch Notes[/h2]

[h3]Added:[/h3]

  • New character class: Guardian.
  • New weapon type Polearms (Combat Staves, Spears, Halberts).
  • Castle Town interiors, including the House of Adventurers.
  • Potion Crafting and new materials.
  • New potions and healing items, such as Advanced Healing Kit which can heal Cripple status effect.
  • New monster parts.
  • 3rd sister to the Nine Sister Shop.
  • Nine Sister Shop has opened in Pramea.
  • Shadow Merchant has arrived to the Inn of Pramea.
  • New textures and tree sprites to the Great Forest and Pramea.
  • Merchant in the House of Adventurers, who buys monster parts.
  • Blacksmith can now forge combat staves, spears and halberts.
  • New battle backgrounds in the Great Forest and Pramea.


[h3]Changes:[/h3]

  • Nine Sisters Shop buys certain crafting materials.
  • Merchants are more selective about the items they buy.
  • Weapons forged by the blacksmith have now increased damage values.
  • Cloaks, Gloves, Amulets/Necklaces and Rings has their own equipment slots.
  • Blacksmith dialog changes.
  • Dawn and day light are now slightly brighter and also the daytime skybox has a lighter tone.
  • Shadow Moves skill adds a small attack bonus for a short period of time.
  • Butterflies and dragonflies can be caught with high enough agility.
  • Flower petals can be found from certain bushes if perception is good enough.
  • Butterflies, dragonflies and flower petals will reappear after a few days if collected.
  • Spring water can be collected in certain places with empty bottle.
  • Magic Map no longer displays the exploration %, so it won't spoil the secret areas in dungeons.
  • Bleeding and Cripple status effects no longer heal automatically.
  • Enemy balancing.
  • Some small changes to few of the dungeons, doesn't change the experience but should make the dungeon mapping work properly.


[h3]Fixes:[/h3]
  • Certain levers can no longer be activated behind a wall.
  • A Grudge for a Resurrection quest will update properly to the Quest Journal
  • Wizard's Tower's front door will open properly after the barrier is removed.
  • The first door in the 3rd floor of Onkalo is no longer open by default.
  • Hole in the Old Tower's 3rd floor's ceiling is now fixed.
  • The Lost Ring quest can now be completed, at least if new game is started.


That's about it, I guess, though I have a feeling I've forgotten to mention something. Nevertheless, if you haven't tried the game yet, now is an excellent time to climb aboard and see what kind of adventures the Kingdom of Twin Falls is hiding!

I hope you enjoy these new features and changes! See you in Twin Falls!

Thank You!

Jani/Witchgrove Games