Early Access — First Impressions
[p]It’s been just a short while since Concubine entered Early Access, and we’re already thrilled by the player response![/p][p][/p][p]We’ve reached 5500 players, 42,000 wishlists, 5700 followers, 110 reviews (with 81% positive), a Discord community of 1,350 members, and 113 supporters on Patreon in five days. Not a bad start for our very first game! 🎉[/p][p][/p][p]Of course, as an Early Access title, Concubine still has a long way to go. But thanks to the amazing feedback we’re receiving from the community, we’re improving faster than ever.[/p][p][/p][p]We even released our first update in the first week including performance optimizations, bug fixes, and gameplay improvements.[/p][p][/p][p]We’ve also started receiving wonderful screenshots, clips, and stories from our players, which makes all the effort worth it! ❤️[/p][p][/p][p]In the coming weeks, we plan to release weekly updates. Our main focus right now is to complete the tutorial and localization systems. Localization won’t be ready immediately, but we aim to support 13 languages within a month.[/p][p][/p][p]Beyond the major milestones listed in our roadmap, we’ll keep polishing combat, adding performance optimizations, and introducing color variations for outfits to make character customization more fun.[/p][p][/p][p]Thank you all for being part of this journey and helping us shape Concubine! Your feedback means the world to us. 💬[/p][p][/p][p]— The Concubine Dev Team[/p][p][/p][p]
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