1. Concubine
  2. News

Concubine News

Concubine Public Playtest Applications Are Now Open!

[p]🎮 Concubine Public Playtest Applications Are Now Open![/p][p][/p][p]Hey adventurers 👋[/p][p]The shadows of Istanbul are stirring and your invitation is waiting.[/p][p][/p][p]Join us for our next Concubine playtest!.[/p][p]⚔️ Create and customize your dream concubine & companions[/p][p]🏛️ Explore secrets of harem, crime infested streets & haunted catacombs of medieval Istanbul[/p][p]Face evils unspoken of - including an undead Byzantion knight[/p][p]Share your ideas with us & become a part of our development team[/p][p][/p][p]🩸 Let’s shape Concubine together![/p][p]✨ Apply now on our Steam store page→ [/p][p][dynamiclink][/dynamiclink]May you survive The Harem…[/p]

Velvet, Blades, and Rising Evil

[h3]Greetings, Warriors of Seduction![/h3][p][/p][p]Another two weeks behind the curtains and this time, we dove headfirst into the realms of physics and perspective. Sounds boring? Think again. Because finally… the clothes stopped floating like cursed cardboard in zero gravity. Yes, fabric now flows seductively, realistically as it should.[/p][p]Are there still quirks? Absolutely. But we’re smoothing those final creases. And thanks to our improved camera system, you can now admire even the finest detail... like toe nails. (Which somehow caused us to lose sight of finger nails. Dev magic,folks.)[/p][p][/p][p]⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯ [/p][p][/p][h3]Combat: From Pillow Fight to Painful Precision[/h3][p][/p][p]Our first build had combat that felt… let’s say, “generous.” Now? It bites back. A little too hard, maybe.[/p][p]The dev team is split in two: One side loves the brutality, the other just wants to feel powerful in pretty boots.[/p][p]Result? We’re planning to add difficulty modes.[/p][p]So whether you're a masochist or a monarch, you’ll find your pace in the harem.[/p][p][/p][p]⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯ [/p][p][/p][h3]Light. Camera. (Still no action, but we’re close.)[/h3][p][/p][p]We’ve been working on onboarding — planning is done, implementation… not quite. Why? Because lighting took center stage. And believe us, it was worth it.[/p][p][/p][p]We lit up the mysterious room where some of you couldn’t find Destan (you're not alone), and suddenly, it feels alive. One lamp. One dramatic shadow. One giant leap for immersion.[/p][p][/p][p]Next step? A new team member has joined us to focus fully on the palace’s atmosphere. Our goal is to make you feel like you’ve walked into the pages of One Thousand and One Nights. By the next build, we want you to open your eyes in a whole new palace.[/p][p][/p][p]⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯ [/p][p][/p][h3]Beasts, Bosses, and Beautiful Nightmares[/h3][p][/p][p]Our upcoming bosses; Alamet, Serpent, and the twisted twins Yecüc & Mecüc are fully modeled in 3D.[/p][p]They’re waiting. Watching. (Still missing their moves, but that’s coming.)[/p][p]Our trash mobs are all planned, but haven’t been invited to the party yet.[/p][p]We hear them whining in dev limbo. Soon, sweet monsters. Soon. [/p][p][/p][p]⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯ [/p][p][/p][h3]Small Steps. Big Promises.[/h3][p]Sometimes, progress feels invisible — until you put it all together. So here's our vow: [/p][p]📍 Two new levels in the next build [/p][p]📍 Boss encounters incoming [/p][p]📍 Even better fashion physics (and hopefully, nails) [/p][p]📍 The slow birth of our onboarding system[/p][p][/p][p]Follow us, wishlist the game, join our Discord, and tell us what detail you noticed that we didn’t. Because this isn’t just our dark fantasy it’s yours too.[/p][p][/p][p]Until next time, May your blades stay sharp and your silks flow true. [/p][p]— Team Upgrade[/p]

The Seduction Begins


It’s been a wild few weeks behind the scenes — And we finally did it.

We unleashed our new playable build to our handpicked group of testers. Around 150 testers from our Discord and friends & family entered The Ottoman Harem in disguise.

Why so few testers? Simple: We wanted experienced developers & testers to share their ideas & judge our build before we go public testing and to make sure Concubine’s spark was real. It was🔥

The feedback of our community proved Concubine is what we want her to be - Deeper, bolder & more seductive than her predecessors.

⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯

[h3]Combat[/h3]

We dropped two big patches right after the test build — but don’t worry, you won’t find dry devlog talk here.

What you will find is:
  • Enemies now strike back harder
  • Camera now follows action & drama from a better PoV
  • The game world has expanded

Be warned, if you’re not prepared, new AI will make you bleed & want to bleed more.

⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯

[h3]Character Customization[/h3]

You asked for more character presets, more variety, more beauty.

So, incoming in next patches:
  • More body shapes, facial features, skin tones, and hair
  • Sexy, stylized sliders to fine-tune your Concubine
  • One-click preset saves — And a one-click button to share them on Discord

Now that our NDA is lifted, we encourage our testers to share their Concubines & companions anywhere they like - The seductive enchantresses like to be seen.

⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯

[h3]World[/h3]

  • Topkapi Palace is being remade - We have expanded The Palace to almost its real life size & added more rooms to decorate for your concubines & companions
  • Protectors Cellar is getting a new vendor - The Beastmaster, the one who trades beast companions & stores them for you is about to take his post.
  • Random Instances - Three new areas with more evil & loot.
  • We hear a much stronger undead Byzantion Warlord is hammering the gates of Caravansarai.
  • Haunting whispers are rising from Byzantion Crypts under the Hippodrome - An unspoken evil stirs the catacombs.
  • Armor, costume & weapons sets are being added - We all want more! Make sure to let us know what kind of armor, costumes & weapons you want, and we’ll try our best to add them to our collection.

⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯

[h3]Jobs @ Concubine[/h3]

We’re looking for a Community Builder / Manager
We’re looking for experienced Modders
We’re looking for design & development ideas - Gamers know best.

⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯

Come join us at our Discord & wishlists and let’s build the most seductive & dangerous dark fantasy ARPG together.

May you survive The Harem…

Behind the Veil: Enter the Palace of War and Desire

Greetings, Warriors of Pleasure and Pain!

After more than a decade in game expos, indie support, publishing, and business development, we finally said, “Why not make the game we truly want to play?” That spark led us here — to Concubine. A risky move, maybe. But passion projects always are.

Some of you may have noticed our earlier experience with publishing and Steam-side wizardry. That gave us the confidence to take a bigger leap: building a game from scratch. A little stumbling, a lot of learning, and finally — we’re ready to show you what’s been brewing behind the velvet curtains.

Let’s lift the veil…

⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯

[h3]Who will you be, behind the silks?[/h3]

In Concubine, you’ll step into the role of a dangerously beautiful palace concubine. But this is no tale of quiet submission — your character hides a secret mission: to protect the Sultan from an enemy hiding within his closest circle.

Will you unravel the plot, defeat your rivals, and live a life of decadent peace inside the palace walls?
Or will you walk away from it all, choosing freedom over gilded servitude?

⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯

[h3]Shape your seductress[/h3]

Choose your concubine from multiple races and completely customize her look — from body shape to hair, eye color to attitude. She must be not just strong, but irresistible. Why?
Because some enemies won’t just fall by sword… they’ll fall for her. Use seduction as a weapon. Use beauty as a blade.

⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯

[h3]Fight like a queen. Or a devil in disguise.[/h3]

Our concubines don’t just pose — they fight. Fiercely. Viciously.
Wield blades, whips, bows, and exotic weapons. Travel across Istanbul-inspired battlegrounds. Uncover secrets in the Grand Bazaar. Duel rivals on the rooftops of Topkapı. Take down traitors in shadowy hamams.

On your journey, you’ll rescue other captive women and — if they prove worthy — ask the Sultan to place them under your protection… or turn them into trusted battle companions.

⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯


[h3]Loot, seduce, decorate, repeat.[/h3]

Yes, there will be loot. Loads of it. Weapons, clothes, charms, jewels, and more. Power isn’t just in the fight — it’s in how you dress for it.

Back at the palace, decorate your secret chamber with exotic flair. Think One Thousand and One Nights meets power fantasy. If your taste pleases the Sultana, she might reward you with emeralds to redecorate more rooms…

And that’s just the beginning.

⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯

[h3]So, what’s next?[/h3]

We’re planning to release a test build by July/August for early feedback from YOU — our growing community. Our target is Early Access in October 2025, with full release in Q1 2026 if all goes smoothly.

This is only the first of many updates. From now on, we’ll share more dev diaries, sneak peeks, and spicy secrets from the world of Concubine.

Follow us on Discord, wishlist the game, and tell us what you think.
This is your palace too.