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Update 0.1.6 is Live - Check Out What's New

[p]Hello Concubiners![/p][p][/p][p]In this week’s update we are adding a new random instance to the world map, The Byzantion Graveyard. Vengeful remains of rebellious Byzantine warriors & knights once banished by the Emperor himself are awaiting for you. Enter with caution and remember the golden rule: Bring potions.  [/p][p]This week’s surprise is the Pilgrim Costume. Please make sure to visit Lucieta and to get your Early Access exclusive costume while supplies last. We also hear Carpenter has new dining tables for you & your companions to feast together. Happy Thanksgiving![/p][p]We also addressed multiple issues reported by our players in this update:   [/p][p][/p][h2]GAMEPLAY[/h2]
  • [p]Two new steps added to tutorial, Favorite will now give directions to Ja’Far & Lucieta[/p]
  • [p]Enemy AI agro & combat behavior improved in some instances, work in progress[/p]
  • [p]Added missing parts of the following armor sets[/p]
    • [p]Amber Warden [/p]
    • [p]Emerald Huntress[/p]
    • [p]Silent Vengeance[/p]
    • [p]Janissary Apprentice[/p]
    • [p]Scorpion Warrior[/p]
[p][/p][h2]VISUALS[/h2]
  • [p]Character customization mirror material is changed for higher performance. [/p]
  • [p]Character preset Lakhsmi is updated[/p]
  • [p]A number of carpets are updated with higher texture quality[/p]
  • [p]Walk animation while wielding a bow has been changed[/p]
  • [p]Ja’Far finally shaved his hideous flying beard[/p]
[p][/p][h2]PERFORMANCE[/h2]
  • [p]New light balancing & optimization at The Palace [/p]
  • [p]Improved various particle effects[/p]
  • [p]Overall improvements for higher FPS[/p]
[p][/p][h2]BUG FIXES[/h2]
  • [p]Collision fixes at The Palace[/p]
  • [p]Floating asset fixes at various instances[/p]
  • [p]Enemy combat indicators will no longer persist after returning to The Palace[/p]
  • [p]Fixed a bug where pressing Enter in combat was teleporting player to The Palace[/p]
  • [p]Alchemist now won’t get confused when player completes a quest with a full inventory[/p]
  • [p]Companions killed in combat will not drop their weapons at bedroom when player teleports back to The Palace[/p]
  • [p]Boss health bars will no longer be displayed if player teleports to The Palace while in combat or after being killed by the boss[/p]
[p][/p][h2]KNOWN ISSUES[/h2]
  • [p]Removing third and fourth companions from party & adding them again may sometimes cause armor visibility glitches[/p]
  • [p]Swapping weapons in combat may unequip one weapon if player is dual wielding[/p]
[p][/p][p]🙏 Thank you for your continued support, feedback, and passion! We’re working hard to make the world of Concubine richer, smoother, and more rewarding. Please enjoy this update and keep sharing your thoughts with us.[/p]