Winter Is Coming, And So Is Our First Major Update
[p]Hello everyone![/p][p]As the year comes to a close, our entire team is racing toward December 18th with one shared goal: Delivering an update that truly welcomes you into the world of Concubine.[/p][p]These past weeks have been intense. What started as a few targeted improvements has grown into our first Major Update. [/p][p]Let’s take you behind the scenes 👇[/p][p][/p][h2]🧭 A Brand New Tutorial: Destan & Art of Combat[/h2][p]First of all, this update comes with a complete tutorial overhaul. As you step into The Palace, Destan will guide you through the fundamentals of combat before you are thrown into a world of danger.[/p][p]You will now learn:[/p]
✨ Smoother first experience.[/p][p]
[/p][h2]🌍 Localization[/h2][p]Localization has become our second major pillar for this update. By the 18th, Concubine will be playable in: English, Arabic, Chinese, French, Finnish, German, Italian, Japanese, Korean, Portuguese (Brazil), Russian, Spanish, and Turkish.[/p][p]As we translated the Concubine into new languages, we realized many original expressions didn’t feel right in English. So we remembered. Writing is rewriting… and rewrote.[/p][p]What changed?[/p]
[/p][h2]❄️ Winter Palace: Merry Christmas & Happy New Year![/h2][p]We previously announced the Winter Palace, our seasonal, decoratable base, and we’re happy to say it’s already being tested.[/p][p]What awaits you in the update:[/p]
[/p][h2]⚙️ Ongoing Polish & Worldbuilding[/h2][p]While we haven’t fully started reworking boss mechanics yet, the world is steadily becoming richer. What you can expert to see in this update are: [/p]
[/p][h2]❤️ Thank You for Building This World With Us[/h2][p]These weeks before release are quieter on the surface, but incredibly alive behind the scenes, in the studio and of course, on our Discord channel. Your support, feedback and presence are what allow us to take these steps in development.[/p][p]We’re not just building a game.
We’re building a community, a shared world, and a long journey ahead.[/p][p]See you on December 18th.
Until then, stay warm, and keep your blades sharp.[/p][p]— The Team ⚔️
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- [p]Weapon switching[/p]
- [p]Melee & Ranged Attacks[/p]
- [p]Light & Heavy attacks[/p]
- [p]Special Attacks[/p]
- [p]Fury Attack[/p]
- [p]How to use potions[/p]
- [p]How to use Attribute Points[/p]
✨ Smoother first experience.[/p][p]
- [p]Many item names were renamed & simplified[/p]
- [p]NPC dialogues were rewritten[/p]
- [p]A cozy winter atmosphere filled with new year spirit[/p]
- [p]A festive, intimate northern base surrounded by snowy forests to call home[/p]
- [p]New year themed decorations. A lot of them![/p]
- [p]3 new character poses[/p]
- [p]Small animation touch-ups, WIP[/p]
- [p]New VFX and sound layers in combat, WIP[/p]
- [p]UI optimizations across multiple screens, WIP[/p]
- [p]A new armor set, dropping in Rumeli Fortress[/p]
We’re building a community, a shared world, and a long journey ahead.[/p][p]See you on December 18th.
Until then, stay warm, and keep your blades sharp.[/p][p]— The Team ⚔️
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