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A Small Update Before What’s Next

[p]Hello everyone,[/p][p]First of all we wish you all a wonderful 2026. 🖤 We hope the new year treats you well.[/p][p]After our big Holiday Update, the team took a short two-week slowdown. Not a full stop, more like a moment to breathe, play our own game, take notes, and realign our priorities for what comes next.[/p][p]This Friday, we’ll be releasing a small polish update, and we wanted to give you a quick look at what we’ve been working on. 👇[/p][p][/p][p]🛠️ This Week’s Polish Update[/p][p]This update focuses on smoothing some rough edges we identified.[/p][p][/p][p]Localization Fixes[/p]
  • [p]Fixed missing and incorrect localization entries[/p]
  • [p]Enemy names that were previously left untranslated are now properly localized[/p]
  • [p]Improved consistency and clarity across multiple languages[/p][p][/p]
[p]UI Improvements[/p]
  • [p]Performance and optimization fixes across several UI screens[/p]
  • [p]Small usability tweaks based on player feedback[/p]
[p][/p][p]World & Level Work[/p]
  • [p]Continued early work on an upcoming new level[/p]
  • [p]Internal iteration and layout adjustments are underway[/p][p][/p]
[p]Combat Improvements (Work in Progress)[/p][p]Although our main combat improvement focused sprint starts next week, we’ve already begun addressing some key issues, especially around bows.[/p][p]We’re currently improving bow targeting so that:[/p]
  • [p]Arrows no longer fly awkwardly across the screen[/p]
  • [p]Leading shots feels more intuitive and readable[/p]
[p]This is achieved by attempting to detect a nearby target and using it as a depth cue, making ranged combat feel more controlled and satisfying. More on this very soon.[/p][p][/p][p]Seasonal Preparations[/p][p]We’ve also started light preparations for:[/p]
  • [p]Valentine’s Day[/p]
  • [p]Chinese New Year[/p]
[p]Nothing to reveal just yet, but we wanted you to know these seasonal moments are very much on our radar.[/p][p][/p][p]💚 Thank You, and What’s Next[/p][p]Thanks to your support, feedback, and reviews, Concubine is currently rated Very Positive in All Reviews, and Mostly Positive in Recent Reviews on Steam. [/p][p]Please take a minute to review Concubine on Steam if you are enjoying it. Every positive review is an invaluable support for us & our games. [/p][p][/p][p]Our next goal is: With focused combat improvements over the coming month, we’re aiming to push Recent Reviews into Very Positive as well.[/p][p]If everything goes according to plan, we’ll see you again with a much more substantial update on January 23rd.[/p][p][/p][p]Until then, thank you for being part of this journey and for helping us shape the game step by step.[/p][p]See you very soon,
— The Team ⚔️[/p]