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Backpack Battles News

Backpack Battles Patch 1.0.6

[h3]Hey everyone,[/h3][h3][/h3][p]Here is a last round of adjustments before we go into a little break to let things settle.[/p][p]But don’t worry, we will be ready if something needs emergency adjustment.

[/p][p]Have fun! :)
[/p][p][/p][h2]Changelog for 1.0.6[/h2][p][/p][p]Neutral[/p]
  • [p]Pandamonium: Added more
  • tiles[/p]
  • [p]False Life: Cooldown 6.5s -> 7s[/p]
  • [p]Holy Spear: Cooldown 2.5s -> 2.2s
    [/p]
[p]Ranger[/p]
  • [p]Piercing Arrow: Luck chance 55% -> 50%[/p]
  • [p]Snowmaster: Cooldown 2.8s -> 2.4s[/p]
  • [p]Hyper Hedgehog: Spikes / Empower: 2 -> 3[/p]
[p][/p][p]Reaper[/p]
  • [p]Mrs. Struggles: Cooldown 4.3s -> 4.7s[/p]
  • [p]Poison Frog: Cooldown 3.1s -> 2.8s[/p]
  • [p]Staff of Unhealing: Mana cost 5 -> 4
    [/p]
[p]Pyromancer[/p]
  • [p]Burning Blade: Damage -2[/p]
  • [p]Chili Pepper: Cooldown 4.8s -> 4.5s[/p]
  • [p]Chili Goobert: Heal 12 -> 15
    [/p]
[p]Berserker[/p]
  • [p]Wolf Emblem: Cooldown 2.6s -> 2.3s[/p]
  • [p]Duffle Bag: Trigger speed 30% -> 35%[/p]
  • [p]Elephant Rune (Inventory): Maximum health 45 -> 50[/p]
  • [p]Extra Angy: Duration 70% -> 100%
    [/p]
[p]Mage[/p]
  • [p]Cupcake: Cooldown 6.2s -> 6.0s[/p]
  • [p]Cupcake Goobert: Heal 20 -> 25[/p]
  • [p]Cupcake Staff: Cooldown 1.9s -> 1.8s[/p]
  • [p]Nature Chronicles: Trees: Cooldown 3.6s -> 3s[/p]
  • [p]Encyclopspedia of Darkness: Self damage 13 -> 11[/p]
  • [p]Scripture of Light: Heal 10 -> 12[/p]
  • [p]Lantern Berry: Cooldown 3s -> 2.5s[/p]
  • [p]Devouring Sphere: Cooldown 2.9s -> 2.5s[/p]
  • [p]Death Lotus: Cooldown 4s -> 3.5s[/p]
  • [p]Cold Mirror: Buffs 35% -> 30% [/p]
  • [p]Spirit Bells: Buffs 35% -> 30%[/p]
  • [p]Puzzle Box: Speed bonus 50% -> 55%[/p]
  • [p]Ultima Ascension: Speed per Spell 40% -> 50%[/p]
  • [p]White Knight: Stamina 2 -> 2.5[/p]
  • [p]Black Knight: Stamina removal 2 -> 2.5[/p]
  • [p]White Bishop: Heal amplification 15% -> 20%[/p]
  • [p]Black Bishop: Heal/Max hp reduction 15% -> 20%[/p]
  • [p]White Rook: Damage reduction 25% -> 30%[/p]
  • [p]Black Rook: Crit rate 25% -> 30%
    [/p]
[p]Adventurer[/p]
  • [p]Mercury Elemental: Block 35% -> 40%[/p]
  • [p]Turtle: Cooldown 12.5s -> 13s[/p]
  • [p]Jynx Staff: Speed bonus 7% -> 8%, damage +2[/p]
  • [p]Scissorswords: Damage 9-14 -> 10-16[/p]
  • [p]Hero Shield: Damage blocked 12 -> 15[/p]
  • [p]Daggerang: Steal chance 50% -> 70%[/p]

Backpack Battles is joining the Steam China Showcase 2025!

[h3]Hey everyone![/h3][p][/p][p]Backpack Battles will be featured in the Steam China Showcase 2025, running from July 22 to July 28, PST. Enjoy a special 20% discount during the event — it’s the perfect time to check out the game![/p][p][/p][p]Check it out here: [/p][p][dynamiclink][/dynamiclink][/p][h2]Also, don’t miss our bundle deals![/h2][p][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][/p]

Backpack Battles Patch 1.0.5

[h3]Hi everyone,[/h3][p][/p][p]Today, we are working a bit more towards subclass variety alongside some other goodies. Depending on how many things click into place, there will probably be another patch next week. After that, we plan to take a little break and let things settle without interfering for a moment.[/p][p][/p][p]Have fun everyone! :)[/p][p][/p][h2]Changelog for 1.0.5[/h2][h3]Balancing[/h3][p]Neutral[/p]
  • [p]Cthulhu: Cooldown 3.1s -> 2.7s[/p]
  • [p]Villain Sword: Damage +2[/p]
  • [p]Spicy Banana: Heat chance 40% -> 50%[/p]
  • [p]Blood Manipulation: Speed bonus per Vampiric item 15% -> 20%[/p]
  • [p]Superspacious: Trigger speed 10% -> 12%[/p]
  • [p]Smelly Wall: Block to inflict Poison 15 -> 13[/p]
  • [p]Double Rainbow: Trigger speed per Holy item 20% -> 30%[/p]
[p]Ranger[/p]
  • [p]Acorn Collar: Cost 7g -> 8g[/p]
  • [p]Piercing Arrow: Luck chance 60% -> 55%[/p]
  • [p]Fortuna's Hope: Damage +1[/p]
  • [p]Critwood Staff: Duration 1.2s -> 1.4s[/p]
  • [p]Snowmaster: Cooldown 3.1s -> 2.8s[/p]
[p]Reaper[/p]
  • [p]Balance-relevant bug fix: Nocturnal Lock Lifter was not counting Vampiric items in some cases[/p]
  • [p]Mrs. Struggles: Cooldown 4s -> 4.3s[/p]
  • [p]Poison Frog: Cooldown 3.4s -> 3.1s[/p]
[p]Berserker[/p]
  • [p]Duffle Bag: Damage reduction 25% -> 30%[/p]
  • [p]Deerwood Guardian: Damage reduction 12% -> 15%[/p]
  • [p]Wolf Emblem: Cooldown: 3s -> 2.6s[/p]
  • [p]Spiked Wall: Spike limit 8 -> 10[/p]
  • [p]Hawk Rune (inventory): Cooldown 2.6s -> 2.4s[/p]
  • [p]Extra Angy: Delay 3.5s -> 3.0s[/p]
[p]Mage[/p]
  • [p]Puzzlebox: Restock chance 60% -> 75%[/p]
  • [p]Cupcake: Heal 7 -> 10[/p]
  • [p]Cupcake Goobert: Heal 18 -> 20[/p]
  • [p]Prismatic Wand: Cooldown 5.5s -> 4.5s[/p]
  • [p]Cat Spirit Companion: Crit chance 20% -> 25%[/p]
  • [p]Devouring Sphere: Cooldown 3.2s -> 2.9s[/p]
  • [p]Lantern Berry: Buff protection 15% -> 20%, cooldown 3.4s -> 3s[/p]
  • [p]Black Pawn: Poison 1 -> 2[/p]
  • [p]White Knight: Maximum stamina 1.5 -> 2[/p]
  • [p]Black Knight: Stamina removal 1.5 -> 2[/p]
  • [p]White Rook: Damage reduction 20% -> 25%[/p]
  • [p]Black Rook: Crit chance 20% -> 25%[/p]
  • [p]White/Black Queen: Duration 1.2s -> 1.3s[/p]
  • [p]Harold, the Hateful Hat: Regeneration chance 60% -> 75%[/p]
  • [p]Ultima Ascension: Block 5 -> 8, speed bonus per Spell 25% -> 40%[/p]
[p]Adventurer[/p]
  • [p]Mercury Elemental: Block gained 30% -> 35%[/p]
  • [p]Scale: Trade chance 35% -> 40%[/p]
  • [p]Scissorswords: Damage 8-11 -> 9-14[/p][p][/p]
[h3]Other[/h3]
  • [p]The Wardrobe now shows the current trophy amount[/p]
  • [p]Catalyst connectors now look more directional for distinguishability[/p]
  • [p]Added a visual effect when dropping an item next to an item it could fuse with that is currently connected in another recipe[/p]
  • [p]Character sheet bottom left now shows the class icon[/p]
  • [p]Bug fixes and small improvements[/p]

Backpack Battles Patch 1.0.4

[h3]Hi everyone,[/h3][h3][/h3][p]Our goal today is to even out the different subclasses more.[/p][p]For Mage, both the crafted spells and chess have started to gain some traction, but are not quite there yet so they will be receiving some more love.[/p][p][/p][p]We will continue with our weekly balance patches until all the new things are well integrated, and plan to slow down after that.[/p][p]
Have fun everyone! :)[/p][p]
[/p][h2]Changelog for 1.0.4[/h2][p]Neutral[/p]
  • [p]Mana Orb: Buffs 22 -> 20[/p]
  • [p]Paradise Birb: Gains Nature type[/p]
  • [p]Blood Goobert: Vampirism 2 -> 3 [/p]
[p]Ranger[/p]
  • [p]Snowmaster: Cooldown 3.3s -> 3.1s[/p]
  • [p]Piercing Arrow: Luck chance 65% -> 60%[/p]
  • [p]Acorn Ace: Stamina reduction 12% -> 10%[/p]
  • [p]Markswoman: Attack speed 30% -> 35%[/p]
[p]Reaper[/p]
  • [p]Poison Frog: Cooldown 3.8s -> 3.4s[/p]
  • [p]Mr. Struggles: Speed bonus 110% -> 100%[/p]
  • [p]Nocturnal Lock Lifter: Heal amplification 25% -> 30%[/p]
[p]Pyromancer[/p]
  • [p]Dark Lantern: Invulnerability 1.5s -> 1.3s[/p]
  • [p]Burning Banner: Blind chance 50% -> 65%[/p]
[p]Berserker[/p]
  • [p]Spiked Wall: Damage blocked 12 -> 15[/p]
  • [p]Duffle Bag: Damage reduction 22% -> 25%[/p]
  • [p]Deerwood Guardian: Damage reduction 10% -> 12%[/p]
  • [p]Shaman Mask: Cooldown 3.4s -> 3.2s[/p]
  • [p]Dragon Set: Cooldown 1.1s -> 1.0s[/p]
[p]Mage[/p]
  • [p]Devouring Sphere: Cooldown 3.7s -> 3.2s[/p]
  • [p]Death Lotus: Buff removal 2 -> 3[/p]
  • [p]Lantern Berry: Cooldown 4.2s -> 3.4s[/p]
  • [p]Ice Flower: Cold chance 25% -> 30%, Block 13 -> 17[/p]
  • [p]Prismatic Wand: Cooldown 6s -> 5.5s[/p]
  • [p]Magic For Dummies: Maximum health 7 -> 8[/p]
  • [p]Cupcake Goobert: Heal 12 -> 18[/p]
  • [p]Chess Board: Cooldown 0.8s -> 0.7s[/p]
  • [p]White Knight: Stamina gained 1 -> 1.5, speed bonus 35% -> 50%[/p]
  • [p]Black Knight: Stamina removed 1 -> 1.5[/p]
  • [p]White Bishop: Cleanse 6 -> 8, heal amplification 10% -> 15%[/p]
  • [p]Black Bishop: Debuffs 4 -> 5, heal/max health reduction 10% -> 15%[/p]
  • [p]White Rook: Block 30 -> 35[/p]
  • [p]White/Black King: Cost 6g -> 5g[/p]
  • [p]Water Elemental: Cooldown 3.2s -> 2.8s[/p]
  • [p]Ultima Ascension: Added
  • tiles. Cooldown 12s -> 10s, trigger speed bonus 15% -> 25%[/p]
[p]Adventurer[/p]
  • [p]Hero Shield: Damage bonus 13% -> 15%[/p]
  • [p]Rope: Duration 5s -> 6s[/p]
  • [p]Mercury Elemental: Block generated 25% -> 30%[/p]

Backpack Battles Patch 1.0.3

[h3]Hi everyone,[/h3][p]
[/p][p]We like how things have been developing, so we will continue where we left off last week.[/p][p]For Mage, crafted spells and chess still need some more love.[/p][p]Power-wise, Adventurer seems to be well integrated with the other classes, our aim now is to get all subclasses into the action.[/p][p]
[/p][p]Have fun everyone! :)[/p][p][/p][p][/p][h2]Changelog for 1.0.3[/h2][p]
Neutral[/p]
  • [p]Mana Orb: Buffs 25 -> 22[/p]
  • [p]Stone Helm: Stun Resistance 30% -> 40%[/p]
[p]Ranger[/p]
  • [p]Acorn Collar: Cost 6g -> 7g[/p]
  • [p]Lucky Piggy: Chance increase 15% -> 12%[/p]
  • [p]Snowmaster: Cooldown 3.8s -> 3.3s[/p]
[p]Berserker[/p]
  • [p]Spiked Wall: Spike Maximum 6 -> 8[/p]
  • [p]Extra Angy: Delay 4s -> 3.5s[/p]
  • [p]Dragon Set: Cooldown 1.2s -> 1.1s[/p]
  • [p]Cheese Goobert: Maximum health 20 -> 22[/p]
[p]Reaper[/p]
  • [p]Staff of Unhealing: Heal 22 -> 25[/p]
[p]Mage[/p]
  • [p]Magic For Dummies: Maximum health per spell 2 -> 3[/p]
  • [p]Null Blade: Cooldown 1.6s -> 1.7s, removed buffs 2 -> 3, damage increase 1 -> 2[/p]
  • [p]Lantern Berry: Cooldown 4.5s -> 4.2s, cleanse 2 -> 3[/p]
  • [p]Ice Flower: Chance 30% -> 25%, Cold 2 -> 3, Block 10 -> 13[/p]
  • [p]Devouring Sphere: Cooldown 4.0s -> 3.7s. Now has Vampiric type.[/p]
  • [p]Nature Chronicles: Trees: Cooldown 3s -> 3.6s, Spikes 1 -> 2[/p]
  • [p]Prismatic Wand: Cooldown 6.5s -> 6s[/p]
  • [p]Owl Spirit Companion: Duplication chance 20% -> 17%[/p]
  • [p]Chess Board: Cooldown 1.0s -> 0.8s[/p]
  • [p]White Pawn: Regeneration 1 -> 2[/p]
  • [p]Black Pawn: Mana 2 -> 3[/p]
  • [p]White Knight: Trigger speed 25% -> 35%[/p]
  • [p]Black/White Rook: Duration 2.5s -> 3s[/p]
  • [p]Black/White King: Cost 7g -> 6g[/p]
  • [p]Water Elemental: Cooldown 3.5s -> 3.2s[/p]
  • [p]Harold, the Evil Hat: Regeneration chance 40% -> 60%[/p]
  • [p]Ultima Ascension: Added more
  • tiles[/p]
[p]Adventurer[/p]
  • [p]Employee Uniform: Block 60 -> 70, debuff resist 5 -> 6, trade chance 30% -> 35%[/p]
  • [p]Hero Shield: Percent damage 10% -> 13%[/p]
  • [p]Rope: Duration 4s -> 5s[/p]
  • [p]Mercury Elemental: Damage as Block 20% -> 25%[/p]
  • [p]Fedora: Treasure chance 50% -> 65%, cooldown 2.5s -> 2.3s[/p]
  • [p]Ukulele: Buff duplication 20% -> 15%[/p]