Welcome back to the first Frontline News of the new year! We’re going to take a look back on everything which happened over 2018, and then what’s coming in 2019. Let’s go!
2018 in Summary
We started the year of 2018 by merging the code bases for Verdun and Tannenberg. Although there were a few struggles at first, it set the stage for a big graphical upgrade for Verdun, shared progress for both games in the future, and ultimately the free expansion that would be released in December…

Last year's
April Fools joke was taking a gentle dig at the Battle Royale craze. Battle Royal: Northern Front would have featured booty crates, jetpacks, and more wild stuff…

The focus was on performance through to September, with a ton of things fixed or tweaked. There were also more graphical updates bringing better distance shadows, lighting and first person view details! As well as general improvements, particular attention was paid to networking and the smooth movement of other players online.
Meanwhile the first new squad on the roadmap was released: the ANZACs! They form a squad of engineers with a flair for close combat.

In October we updated and improved many of the sound effects in the game, and added a new prestige system allowing veteran players to gain prestige ranks in exchange for resetting their level to one and starting over. Here’s a video showing off some of the new sounds that were added:
https://youtu.be/VyIZ2TCCwAQ
It was a special Armistice Day last year, being the 100th anniversary of the day the fighting ended. We posted
short stories about 100 people who were killed in the fighting or otherwise died as a consequence of the war.

In December we released a free expansion for Verdun to round off the year with a big update. The Senegalese Tirailleurs and St. Mihiel Salient are classic new content, while bot support in a new 64 player Frontlines mode offers an entirely new way to play the game! The objectives might be the same in Frontlines 64, but doubling the number of soldiers fighting makes far more intense battles.
https://www.youtube.com/watch?v=vnAjYsLD9NE

To top it all off, we ended the year with our now traditional Christmas Truce in Verdun. Thousands of people joined the truce map to throw snowballs, play football, sing carols, and send Christmas cards to their friends.
While preparing for the truce, we were also reminded that many soldiers propped up trees in their trenches to serve as Christmas trees. This tree propping inspired the people of M2H to donate a new forest of 2,500 trees via Dutch foundation Trees for All. Each player could plant one tree. We hoped they could match our 2,500 trees... and they blew us away with more than 6,000 trees planted in-game!

...on to 2019!
So that was 2018, now what do we have planned for the new year? We already announced that Tannenberg will be released on February 13th, 2019 - and that players could expect a surprise to arrive at launch... we're tight-lipped about details for now, but it's barely a month away now!
The trailer for that also teased the Bulgarians who will be arriving with the release. Bonus points to the keen eyed fans who got the movie reference! Check it out:
https://www.youtube.com/watch?v=iyUjCk03a0Q&feature=youtu.be
We are also working on the user interface update for Verdun, bringing the new style of the revamped Tannenberg UI to our first game. You can already try out our WIP version via the opentesting branch on Steam. You can join opentesting branch by following these instructions:
https://steamcommunity.com/sharedfiles/filedetails/?id=572388553
Check out how the new UI looks in Tannenberg, where a first version was released last year.
https://www.youtube.com/watch?v=xfnOYoBHcK4
That’s it for now! Stay tuned for future Frontline News posts, and don’t forget that for more news, you can
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Banitsa, a Bulgarian New Year’s Eve specialty!Happy New Year from M2H and Blackmill Games!