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SWAT Commander: Prologue News

Limited-Time Event: Single Player Prologue!

[p]Attention, Officers! 👮[/p][p][/p][p]Single-Player Prologue Event[/p][h3]Starting this Saturday, October 25th, 14:00 CEST (08:00 EDT), our free prologue temporarily becomes a single player game, so that you can all experience this feature that's currently available in Early Access![/h3][p][/p][p]You will be able to complete the "Hot Reception" mission by becoming the leader of a computer-controlled squad![/p][p][/p][p]Enjoy this preview! We hope that it will give you an opportunity to check out a core feature of SWAT Commander if you haven't decided to get the Early Access version yet![/p][p][/p][p][dynamiclink][/dynamiclink][/p][p]Thanks and stand by for our future plans for the game! Follow the full version for updates as we continue to make this game together with you — your thoughts and opinions will greatly weigh in on those plans![/p][p][/p][p]Over and out,
SWAT Commander Team[/p]

SWAT Commander Prologue v.0.7.7.7 — Patch Notes

NETWORK
  • Fixed a bug where dispatcher hint voice lines didn’t always play correctly in co-op.
ANIMATIONS
  • Updated leaning and ADS animation in first person view.

SWAT Commander: Prologue v.0.7.7.6

[p]🚨 Officers,[/p][p][/p][p]The SWAT Commander prologue is getting updated to version 0.7.7.6![/p][p][/p][p]SWAT Commander: Prologue v.0.7.7.6 — Patch Notes:[/p][p]AI[/p]
  • [p]Improved civilian behavior and fixed various bugs[/p]
  • [p]Improved suspect behavior when shooting through doors: suspects will no longer fire if they are too far from the door, even after spotting you[/p]
[p]UI [/p]
  • [p]Updated the spectator screen UI and fixed input-related issues[/p]
  • [p]Fixed an issue where the timeline was displayed incorrectly in the briefing information tab[/p]
[p][/p][p]In other news, our main Early Access version of the game also got updated with a brand new mission![/p][p]Not only that, but it's also participating in the Steam Autumn Sale, so that's your chance to grab it at a 20% discount![/p][p][/p][p][/p][p]Follow our SWAT Commander app for future updates and development![/p][p]Check out this video to see a preview of our Early Access "Under the Hood" update today:[/p][previewyoutube][/previewyoutube][p]Stand by for more updates in our game's Early Access version, including a new mission![/p][p][/p][p]Over and out,[/p][p]SWAT Commander Team[/p]

2025 Roadmap #1

[p]🚨 Officers,[/p][p][/p][p]Our work on SWAT Commander continues! If you want to support it, remember that you can always take a look at our special soundtrack bundle and currently get the game for a steal![/p][p][/p][p][dynamiclink][/dynamiclink][/p][p]In other news, we're sending you some fresh intel in the form of a roadmap for our nearest milestones. Check out our plans for new missions and mission customization:[/p][p][/p][p]SWAT Commander 2025 Roadmap #1[/p][p][/p][p]And now for something completely different. I've always wanted to say this unironically — it's a feature, not a bug.[/p][p]Many of you have been wondering if suspects shooting at you through doors is a correct game mechanic in SWAT Commander, so we wanted to provide a mini-tutorial to explain it a little better.[/p][p]Basically, violent suspects in SWAT Commander can take a shot at you through a closed door even if they don't see you. Since they can hear you, this sort of incident can happen if you don't follow protocol and move noisily around right behind the door. To prevent this, equip your Tactical Mirror, which puts you into a more stealthy mode and try to stay by the sides of door frames whenever you can.[/p][p]The upcoming Game Customization update that you can see in the roadmap above is going to include an option to turn off the door shot mechanic completely. Based on your feedback, we can also consider tweaking this mechanic further to improve your experience.[/p][p]What's more, playing SWAT Commander on the 'Easy' difficulty level already disables this mechanic in the current game version![/p][p][/p][previewyoutube][/previewyoutube][p][/p][p]Also, as always, thanks your feedback and keep it coming! Are there any features 'you' would like to see addressed in our updates? Stand by for more updates![/p][p][/p][p]Over and out,[/p][p]SWAT Commander Team[/p]

SWAT Commander: Prologue v.0.7.7.5 — Features & Fixes

[p]🚨 Officers,[/p][p][/p][p]We're updating SWAT Commander's co-op prologue to version 0.7.7.5![/p][p][/p][p]The update features a number of fixes and improvements that are already available in the Early Access version of the game, including the headcam mode that lets you play the game in a special, realistic view through your offcers' helmet-mounted cameras.[/p][p][/p][p][dynamiclink][/dynamiclink][/p][p]Remember that the Early Access version is already available and you can enjoy SWAT Commander there both in single player 'and' co-op, along with five more missions, plus additional ones that will be added to it in the course of the game's development![/p][p][/p][h3]The Early Access version also receives a new Advanced Game Modes update and a 20% discount right now![/h3][p][/p][p]Remember that you can find the Headcam view that lets you observe the game from the SWAT officer's helmet-mounted camera in the gameplay settings[/p][p][/p][p]SWAT Commander: Prologue v.0.7.7.5 - Patch Notes:[/p][p]AI[/p]
  • [p]Adjusted reaction time of suspects and their decision to start shooting depending on the difficulty level[/p]
  • [p]Fixed issues with the suspect's shield behavior during combat[/p]
[p]GAMEPLAY[/p]
  • [p]Added head camera view mode. Disabled by default, it can be enabled using the Y key, or via the gameplay settings menu[/p]
  • [p]Fixed an issue where the mission would not complete correctly if you scored only 0 points on 'Easy' difficulty[/p]
[p]EQUIPMENT[/p]
  • [p]Added impact effect for all surfaces when using the battering ram[/p]
  • [p]Added additional animations of weapon movement towards and away from the player when walking[/p]
  • [p]Added randomization of attachments when using the randomize current equipment button on the equipment screen[/p]
[p]TUTORIAL[/p]
  • [p]Fixed issues with the display order of tutorial stages.[/p]
[p]UI[/p]
  • [p]Added ability to bind scroll wheel to inputs contained in the menu tab[/p]
  • [p]Added gamepad support for HUD chat, updated gamepad input[/p]
  • [p]Fixed an issue with the player names setting in the pause menu not working[/p]
  • [p]Fixed an issue with input settings not initializing correctly on clients[/p]
[p]VFX[/p]
  • [p]Updated effects of bullets hitting unprotected parts of the body[/p]
  • [p]Updated bullet flight effect and tracer[/p]
  • [p]Fixed issues with injury effects not spawning on some character models[/p]
[p][/p][p]Follow our SWAT Commander app for future updates and development![/p][p]Check out this video to see a preview of our Early Access "Game Modes" update today:[/p][previewyoutube][/previewyoutube][p][/p][p]Stand by for more updates in our game's Early Access version, including a new mission![/p][p][/p][p]Over and out,[/p][p]SWAT Commander Team[/p]