THRONE AND LIBERTY Update 1.8.4

[h3]General[/h3]
- Morph: Fixed an issue that allowed health regenerate abnormally fast due to the removal of global cooldown on morphing.
- Arch Bosses: Fixed an issue that caused the Queen Bellandir and Tevent events to not drop their expected loot items.
- Dynamic Events: Fixed an issue preventing the Fire Festival and the Lift the Moonlight Spell events from starting properly.
- Dominion: Dark Destroyers: Fixed the Dominion portals not spawning properly for this event.
- Controllers: Fixed the Enter Game screen opening legal text when attempting to use the Enter Game button.
[h3]Castle Siege[/h3]
- Adjusted the geometry of Stonegard Castle to prevent unintended early access to the inner courtyard by traveling atop the western walls.
- Fixed an issue where Guilds were unable to properly distribute Lucent at the end of Siege.
- Fixed an issue preventing capture of Pillage Stones.
- Fixed an issue where characters could glitch beneath the floor of Stonegard Castle.
Thanks for your support!
We’ll see you in Solisium.