1. THRONE AND LIBERTY
  2. News
  3. Update 3.7.0

Update 3.7.0

[p]Throne and Liberty Update 3.7.0 downtime will begin at 10:30 p.m. PT (5:30 a.m. UTC) on November 5 and last approximately 3 hours. It includes ranked Battlegrounds, the party and guild ping system, and bug fixes. Find the full list of changes below.[/p][p][/p][h3]Battlegrounds[/h3][p]Ranked mode is now available for Battlegrounds![/p]
  • [p]The ranked pre-season is estimated to last 6 weeks.[/p]
  • [p]Initially, ranked mode will only be available 16:30 ~ 19:30 and 22:00 ~ 01:00 local server time daily.[/p]
  • [p]Ranked mode can only be queued for as an individual, entering with a pre-formed party is not permitted.[/p]
  • [p]Additional items are now available at the Combat Coin Merchant, locked behind a specific ranking requirement.[/p]
  • [p]If not enough players are available to start a 24 vs 24 Battlegrounds match, an 18 vs 18 match will be started instead.[/p]
  • [p]Once matched with 36 players, 12 additional players will be searched for before the match starts.[/p]
  • [p]If the remaining 12 players cannot be found, the match will commence as 18v18 with a new score limit of 80,000.[/p]
  • [p]Healing teammates now grants points within Battlegrounds matches.[/p]
  • [p]10 points, times by any active multipliers, will be granted for every 50,000 health healed.[/p]
  • [p]Score is only granted for effective healing, over-healing will not grant points.[/p]
  • [p]Equipped weapon combinations are now displayed on the Scoreboard.[/p]
[p][/p][h3]Party and Guild Ping System[/h3]
  • [p]A new ping system is available to Parties and Guilds, allowing players to place down a temporary indicator.[/p]
    • [p]4 different ping types are available: Attack, Warning, Move, Support.[/p]
  • [p]Pings will be displayed for 5 seconds before disappearing.[/p]
  • [p]On Mouse and Keyboard, shortcuts to access this feature will be unbound by default.[/p]
  • [p]Key bindings to open the Ping menu can be adjusted in the Shortcuts and Features tabs of the Settings menu.[/p]
  • [p]With a Controller, pings can be accessed through a new tab in the Ring Menu.[/p]
  • [p]When viewing the Ping menu, a shortcut will be available to switch between Party/Guild pings.[/p]
  • [p]For Parties, new settings within the Party Management window are available controlling who can use pings.[/p]
  • [p]For Guilds, these settings can be found in the Guild Settings menu.[/p]
[p][/p][h3]Lifeskills[/h3]
  • [p]Minutrite and Gigantrite lamps and bed furniture have been added.[/p]
  • [p]This furniture will require new Divine Beast Crystals obtained from either Gigantrite or Minutrite, alongside rare gathered materials, Vitalstones, and Additives.[/p]
  • [p]New floating islands can now be found around Solisium, only accessible by riding on Gigantrite or Minutrite.[/p]
  • [p]A mix of existing and new gatherable nodes will be available on each island granting all tiers of gathered materials with increased yield and higher chances to receive Rare materials.[/p]
  • [p]These islands will also have nodes available which can be collected to acquire Vitalstones and the new Divine Beast Crystals.[/p]
  • [p]Divine Beast Crystals obtained directly from Gigantrite and Minutrite will be untradeable, but will have a chance to be tradeable when obtained from the floating islands.[/p]
  • [p]This new furniture is Epic tier and will grant significantly higher Housing Power compared to Rare tier furniture.[/p]
  • [p]All newly available furniture has a small chance to grant a Great Success when crafted, resulting in a tradeable variant.[/p]
  • [p]Gathering now grants full XP regardless of your current gathering level.[/p]
  • [p]3x Common tier materials are now received when the respective Gathering lifeskill is level 15.[/p]
  • [p]Gathered materials can now be dissolved to receive a lower-tier material at a 1:1 ratio.[/p]
  • [p]The chance of a gatherable leather node dropping from an enemy has been decreased from 40% to 20%, however the quantity of materials received have been roughly doubled.[/p]
  • [p]A new processing queue slot is now available upon reaching level 8 in the respective Processing skill.[/p]
  • [p]A set of 5x Furniture Tickets can now be purchased from the Furniture Workshop Merchant with Sollant.[/p]
  • [p]Added tags indicating the type of furniture displayed displayed at the bottom of the item tooltip.[/p]
  • [p]Search bars in the Manage Storage and Arrange Housing menus can now be used to search for furniture tags.[/p]
  • [p]Players that own multiple houses can now teleport to each from the Manage My House menu.[/p]
  • [p]Interaction sounds have been added to various light fixtures within houses.[/p]
  • [p]The quantity of gatherable nodes on Minutrite will now scale with the tier reached during the Healing Touch for Divine Beasts Dynamic Event.[/p]
[p][/p][h3]Heroic Items[/h3]
  • [p]Skill Core Imprint Scrolls can now be purchased from the Raid Goods Exchange Merchant with Sollant.[/p]
  • [p]The recipe to craft Skill Core Imprint Scrolls has been removed.[/p]
  • [p]Equipment Transferring is now available for Heroic Armor and Accessories of different types (i.e. transferring a Heroic Ring to a Heroic Bracelet, or a Heroic Helmet to a Heroic Cloak).[/p]
  • [p]Heroic gear can now be used within the Sync menu, allowing T3 gear and other Heroic items to by synced to it.[/p]
[p][/p][h3]Shield Stacking[/h3]
  • [p]Shields of the same type cast by other players no longer stack including:[/p]
    • [p]Wand: Excavator's Mysterious Scepter, Spectral Defense, Invincible Wall[/p]
    • [p]Sword and Shield: Blessing of Immortality[/p]
    • [p]Orb: Distortion Veil[/p]
[p][/p][h3]Sword and Shield[/h3]
  • [p]The Unshakeable Will and Replenishment mastery achievement effects are now applied when using Concentrated Barrier as well.[/p]
[p][/p][h3]Orb[/h3]
  • [p]Stellar Dash: Damage has been reduced.[/p]
  • [p]Damage from the projectile fired has been decreased from 580% of Base Damage +210 to 290% of Base Damage +105.[/p]
  • [p]Damage from the projectiles fired from summoned orbs has been decreased from 191% of Base Damage +69 to 96% of Base Damage +35.[/p]
  • [p]Damage against monsters is increased by 100%.[/p]
  • [p]Summon Satellite: Damage has been reduced.[/p]
  • [p]Damage dealt when using Stellar Dash while the Satellite effect is active has been decreased from being equal to damage dealt by Stellar Dash to 145% of Base Damage +53.[/p]
  • [p]The Movement Speed Debuff granted by Supernova Collapse has been removed.[/p]
[p][/p][h3]Staff[/h3]
  • [p]Focused Fire Bombs: Damage has been increased from 510% of Base Damage +516 to 595% of Base Damage +602.[/p]
  • [p]Ice Spear: Damage has been increased from 430% of Base Damage +77 to 510% of Base Damage +92.[/p]
  • [p]Ice Spear Bombardment: Damage has been increased from 86% of Base Damage +15 to 102% of Base Damage +18.[/p]
  • [p]Judgement Lightning: Damage has been increased from 780% of Base Damage +356 to 880% of Base Damage +402.[/p]
[p][/p][h3]Greatsword[/h3]
  • [p]DaVinci's Courage: Buffs granted by DaVinci's Courage will no longer stack.[/p]
[p][/p][h3]Daggers[/h3]
  • [p]Phantom Smokescreen: The Improved Smokescreen Specialization will no longer grant its effects while not inside the smokescreen area.[/p]
[p][/p][h3]Crossbow[/h3]
  • [p]Mortal Mark / Detonation Mark: Damage is now capped at 50,000% of Base Damage.[/p]
[p][/p][h3]Longbow[/h3]
  • [p]Steady Aim: The Critical Damage increase buff is now affected by Buff Duration.[/p]
[p][/p][h3]General[/h3]
  • [p]A new Vanguard Notification chat channel has been added, matching how the current Guild Notification chat channel functions.[/p]
  • [p]Messages in this channel can only be sent by the Vanguard Lead and Party Leads within the Vanguard.[/p]
  • [p]All messages sent in this channel will be displayed as a banner at the top of the screen for each member in the Vanguard.[/p]
  • [p]Hyperboost: Field and Arch Boss events on Hyperboost servers will now only include players from other Hyperboost servers.[/p]
  • [p]Dimensional Trials: The percentage chance of receiving a Golden Chest has been increased:[/p]
    • [p]Tiers 1~5: Percentage chance is equal to the tier number[/p]
    • [p]Tiers 6~8: 10% chance[/p]
    • [p]Tiers 9 and 10: 13% chance[/p]
  • [p]Material Transmutation: Added settings to automatically transmute materials upon reaching a specified level, also allowing selection of a specific equipment type to receive as a result.[/p]
  • [p]Arch Boss: Increased the quantity of Ascended Archboss Fragments received from participation rewards.[/p]
  • [p]Arch Boss: Combat Power granted by enhanced Arch Boss weapons has been increased.[/p]
  • [p]Skill Cores: Crafting recipes have been added allowing T2 Deluzhnoa and Giant Cordy Skill Cores to be upgraded to their T3 variants.[/p]
  • [p]Combat Power: Enhanced the tooltip shown when hovering over the Combat Power value in the Character Info menu to display Combat Power sources and the maximum value each can provide.[/p]
  • [p]Items: Enemy loot can once again be picked up by walking over it.[/p]
  • [p]Cooking: Meals placed in Storage can now be used when turning in Cooking Contracts.[/p]
  • [p]Cooking: Recipe items that can only be obtained once can no longer be sold to vendors.[/p]
  • [p]Cooking: A system message has been added when attempting to turn in a locked item to complete a contract.[/p]
  • [p]Cooking: If you already own a Recovery Crystal recipe, then the respective recipe can no longer be purchased from the Contract Coin Merchant.[/p]
  • [p]Cooking: Cooking vendors are now shown in the How to Acquire menu for various items.[/p]
  • [p]Path of Ascension: Adjusted Mission 13 in Step 3 to "Kill 20 monsters" instead of "Defeat a Party Matchmaking Boss".[/p]
  • [p]Gate of Infinity: Achievement Rewards will no longer be displayed in the ranking rewards popup when a Gate of Infinity dungeon rotation has ended.[/p]
  • [p]Dynamic Events: Increased the requirements to reach tier 3 in the Healing Touch for Divine Beasts co-op event.[/p]
  • [p]Lithograph Book: Improved the owned and required quantity display of Meals and Fish.[/p]
  • [p]Crafting: Favorites will no longer be reset upon leaving a cross-server instance.[/p]
  • [p]Amitoi House: The Content Notifications panel on the HUD is now displayed while inside the Amitoi House.[/p]
  • [p]Matchmaking: Penalties granted by leaving a Dungeon before defeating the boss are no longer account-wide.[/p]
  • [p]Vanguard: Fixed an issue occasionally causing HP indicators shown on the Vanguard HUD to be inaccurate.[/p]
  • [p]Controller: Fixed an issue preventing Weapon Skins from being equipped in the Illusion Workshop.[/p]
  • [p]Skills: Fixed an issue causing the number of charges a skill has to be incorrect when 2 or more skills that have charges were present on the skill hotbar.[/p]
  • [p]Furniture: Fixed an issue making the Hallow's Eve Velvet Curtain difficult to place due to its shape.[/p]
  • [p]Furniture: Fixed an issue causing some parts of the Classic Arched Drawers to disappear when viewed at a distance.[/p]
[p][/p][p]Thanks for your support and we’ll see you in Solisium![/p]