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THRONE AND LIBERTY Update 1.6.0


THRONE AND LIBERTY Update 1.6.0 downtime will begin at 10:30PM PT (5:30AM UTC) on November 6 and last approximately 2 hours. It includes stability and back-end service improvements. Check out our Haunted Harvest community showcase, plus a preview of what to expect in the first Tax Delivery and Castle Siege events. We’ve also compiled some of your most impressive achievements since launch.

[h2]Haunted Harvest Community Showcase[/h2]


Thanks to everyone that participated in our Haunted Harvest Community Showcase. Look forward to future showcases and contests on the THRONE AND LIBERTY Discord.

The THRONE AND LIBERTY Discord server was built for Amazon Games staff members to host events, townhalls, AMAs, and talk to the community. Say hello, meet other players, and provide feedback on how to make Solisium better for every type of player. Guilds are another major aspect of Discord engagement.

To find the right group, first ask yourself what type of guild would you enjoy the most. Want to focus on specific game modes? There’s a guild for that. How about leaderboards? There’s a guild for that too. Now think about what you’re most excited about in THRONE AND LIBERTY. There’s a guild for that, if you want to create it. Gather players with shared interests, goals, or something else entirely for an even more satisfying experience.

[h3]First Month in Solisium[/h3]
We’re happy to share some notable stats since the start of your journey and can’t wait to see what you’ll accomplish next.


[h3]Tax Delivery Event[/h3]
Now that all First Defenders have been selected, the reigning guild may schedule the Tax Delivery event for their server.
  • Reigning guilds may schedule a Tax Delivery between 2PM and 1 AM local server time.
  • To check when the Tax Delivery event is scheduled, open up your Map and then check the Timetable under Daily.

Tax Delivery is a major guild event where the reigning guild must protect a caravan of taxes acquired from their territory. If the reigning guild successfully transport their spoils from Vienta Village to Stoneguard Castle, they’ll receive a generous bounty of Lucent and Sollant. However, if an attacking player thwarts the delivery, the rewards will instead be distributed to every participant outside of the First Defenders’ Alliance.


Each Tax Delivery begins with the reigning guild selecting a member to become the Tax Delivery Golem. Capitalize on powerful abilities as the Titan Cargo to fend off the seemingly endless onslaught of players that will stop at nothing for a piece of the prize. Communication and coordination between the reigning guild can make or break a delivery.

Attacking guilds must destroy the Titan Cargo Sealing Stone. Fortunately, they have the ability to contend with the might of the Titan Cargo through barriers, bomb carriers, Archeum Knights, and the fearsome debuffs of the Chaos Golem.

How will you prepare to stop, or secure, the Tax Delivery?

[h3]Castle Siege Event[/h3]
The first Castle Siege event will commence on November 17.


As the siege begins, guilds have 45 minutes to achieve victory. Attackers must storm the castle, breach its fortified gates, and capture the throne room. Defenders, transported inside the castle at the start, must hold their ground, leveraging every resource at their disposal to repel the invaders. If the throne is contested when the timer runs out, the siege enters a tense 3-minute overtime, where the battle's outcome hangs in the balance.

Strategic locations like Siege Ruins play a crucial role. Capturing these ruins not only provides teleportation and resurrection points, but also allows attacking guilds to summon powerful Siege Golems. Each golem — whether it’s the Stone Crasher, Battle Carrier, Gate Hammer, or Jump Attacker — brings unique abilities to the battlefield, from devastating castle walls to transporting players over them.


Attackers must navigate the castle's intricate layout, using environmental elements like the sewage system for surprise ambushes or operating gate levers to control access points. The Pillage Stones and Resurrection Stones scattered throughout the battlefield add another layer of strategy, offering opportunities to steal resources or reinforce their position. While most guilds will focus on taking power in the throne room, these 5 Pillage Stones can be captured by any attackers to snatch Sollant and Lucent from the Castle Vault, even if the reigning guild maintains control.

No matter your strategy, all tactics will converge at the throne. There can only be one champion of Stoneguard Castle. Form alliances to rule together or betray your way to the top.


We look forward to watching server storylines develop across these events. Thanks for your support! We’ll see you in Solisium.

Loot Distribution Rules


Conquer devious Field Bosses, courageously explore Abyss Dungeons, and more in pursuit of Solisium’s greatest treasures. Before we dive into loot rules, you’ll first need to understand contributions and event items.
  • Contribution: Contribution is earned by doing damage against the enemy and healing friendly players in battle while said enemy is active. Contribution from healing is acquired for healing players both in and out of your party when participating in guild-level events (Field Bosses).
  • Event Items: Loot dropped during Dynamic Events that is collected to turn in for event progress. For example, wolf tails in the wolf hunting event.

Here’s an overview of loot distribution by activity.

[h2]General Activities[/h2]
  • Open World Farming, Abyss Dungeon Farming, Quests, Contracts, Dynamic Events, Co-op Dungeons (excluding the final reward chest)
  • Applicable Enemies: Normal, Elite, Party Elite

[h3]Distribution Rules:[/h3]
  • When an enemy dies, loot is assigned to the player who first earned contribution (dealt damage in this case) to said enemy.
  • If the player is in a group, the loot is assigned to the player’s party instead.
  • In this case, the drops from the enemy have equal chance of distribution across all party members.
  • The only exception is party members that have no contribution and are out of range will be excluded from the drop pool.
  • All items are evenly distributed when possible. This means if there are 10 items dropped for a party of 5, each player should receive 2 items. If even distribution is not possible, it will randomly select a player(s) to receive an extra drop(s).
  • Sollant and experience are distributed evenly.

[h2]Peace Mode Bosses and Guild Raids[/h2]
  • Applicable enemies: Field Bosses and Arch Bosses

[h3]Distribution Rules:[/h3]
  • When a Peace Mode Field Boss dies, all players are sorted by individual player contribution.
  • A guild’s overall contribution does not play a role for peace mode bosses and guild raids.
  • Players must meet a minimum contribution to be eligible to receive loot from the boss.
  • There are two drops types that come from Peace Mode Bosses:
  • Contribution drops: Each item is distributed based on chance according to individual contribution.
  • Random drops: Each Item is randomly provided only to remaining players who did not receive one of the contribution drops.
  • Sollant and experience are distributed evenly.
Example:

Lets assume that a Field Boss drops the following loot when defeated:
  • Contribution Drops: 1x Sword, 1x Mask, 1000 Sollant
  • Random Drops: 1x Boots

Assuming you’ve met the minimum contribution requirement described above, if your contribution was 3% of the total contribution, you would have a 3% chance of acquiring either the sword or the mask. All players that met the minimum contribution requirement would have an equal chance to acquire the Boots, regardless of total contribution. Any player who receives epic equipment is unable to attain a second piece of epic equipment from the same boss kill.

[h2]Conflict Mode Bosses[/h2]
  • Applicable enemies: Field Bosses and Arch Bosses

[h3]Distribution Rules:[/h3]
  • Loot is assigned in a two stage process. First, loot is assigned to a guild. Then, the loot is assigned to players within the guild.
  • When a Field Boss dies during conflict mode, a Guild’s contribution is calculated as the sum of the individual contribution for each player in the guild who participated in the fight.
  • The guilds are then sorted based on contribution.
  • Guilds must meet a minimum contribution to be eligible to receive loot from the boss.
  • Loot items are distributed based on chance according to Guild contribution.
  • Note: Unlike peace mode bosses, dying to an enemy or another player during a conflict mode boss will result in the dying player losing 70% of their individual contribution — meaning it reduces the guild’s total contribution at the end of the match.
  • Once a guild has been assigned an item, all participating players within the guild have equal chance to obtain the item.
  • Sollant and experience are distributed evenly.
Example:

Lets assume that a Field Boss drops the following loot when defeated:
  • Drops: 1x Sword, 1x Mask, 1000 Sollant

If players A, B, and C had 10%, 15%, and 20% contribution respectively and all belonged to the same guild, then the guild’s total contribution would be 45%. That means this guild would have a 45% chance to acquire the Sword and Mask. If the guild successfully acquired the Mask, then players A, B, and C would each have an equal chance to receive the Mask.

Claim the throne in the next Castle Siege to ensure you almost never have to worry about valuable loot again. Thanks for your support and we’ll see you in Solisium.

Battle Pass: Phantom Tracker's Star


Take over Solisium in style with the Phantom Tracker outfit, Sap Almiraz Morph, Emote: Come on in, Demon King Joker, and more. The Battle Pass: Phantom Tracker's Star awaits.

Want even more unique rewards for completing seasonal challenges? The Battle Pass is an optional seasonal purchase that can turn your accomplishments into new cosmetics, crafting materials, items, and various in-game currency. Each Battle Pass features a free track and a premium track that can be unlocked with Lucent. Look forward to new spoils every season.

Learn more about the Battle Pass below, discover every featured reward in our video showcase, and then explore answers to your most common questions.

[h2]Showcase[/h2]
[previewyoutube][/previewyoutube]
The Battle Pass: Phantom Tracker's Star is available now through December 4, 2 p.m. PT. There are desirable rewards at every level, but the most ambitious adventurers will strive to achieve max level (level 50) for the following loot:
  • Level 1 (Premium Track) - Morph: Sap Almiraz
  • Level 10 (Premium Track) - Pose: Chair
  • Level 20 (Free Track) - Emote: Come on in
  • Level 30 (Premium Track) - Amitoi: Demon King Joker
  • Level 50 (Premium Track) - Outfit: Phantom Tracker

Don’t forget to use your Star Crystals for valuable items in the Phantom Tracker’s Star Point Shop. As you progress your Battle Pass, you’ll earn Star Crystals as free rewards at levels 5, 15, 25, 30, 35, and 45. Additional Battle Pass experience upon reaching level 50 will be converted into Star Crystals. Be advised, at the end of the Battle Pass season, your Star Crystals will turn into Quality Recovery Crystals.

Here are some of the featured items from the Phantom Tracker’s Point Shop:
  • Skill Conversion Book
  • Resistance Contracts
  • Trait Extraction Stone
  • Trait Conversion Stone

[h2]FAQ[/h2]
How do I buy the premium track?
  • After completing the tutorial, the premium track can be purchased with Lucent from the Battle Pass screen. Launch THRONE AND LIBERTY. Once in-game, navigate to the Battle Pass section of the in-game menu to purchase the premium track from there. If you need Lucent, it can be purchased from the in-game store.
How can I progress my Battle Pass?
  • Players can complete daily, weekly, and ongoing seasonal challenges to progress their Battle Pass. Additionally, players can purchase up to 49 levels with Lucent. Levels purchased beyond the max are converted to Star Crystals.
Do I miss out on daily quests if I don’t log in every day?
  • No! Daily quests are granted each day throughout the season and “banked.” That means you can complete as many as you have available upon login.
How can I access the Battle Pass Point Shop?
  • The Battle Pass Point Shop is accessible to all players as soon as you gain Battle Pass Shop Points. The shop contains various rewards and offers, including items to help with progression. Once a character achieves the maximum Battle Pass level, all subsequent Battle Pass experience will be converted into Battle Pass Shop Points.
Do I need to purchase the Battle Pass to buy items from the Battle Pass Point Shop?
  • Generally everything is purchasable for all players. There may be items, typically cosmetic, that are gated behind the premium purchase.
Can I buy the Battle Pass late into the season?
  • Yes! When you purchase the premium track you'll receive all of the rewards up to your current Battle Pass level retroactively.
If I don’t buy the premium track, can I still earn rewards?
  • Yes! If you don’t purchase the premium track you’ll still earn a reward for every completed level on the free track.
If I buy the premium track do I still get the rewards from the free track?
  • Yes! Everyone that plays THRONE AND LIBERTY can make progress and earn rewards on the free track.
Can I earn rewards after the Battle Pass has ended?
  • After a Battle Pass ends, many of its rewards will become unobtainable. However, for a limited time, you’ll have a grace period to claim some of the free and paid track rewards you might have missed.
Can I claim my rewards after the Battle Pass has ended?
  • Yes! After a Battle Pass ends, you will still be able to claim any earned rewards from that Battle Pass. These items can be found in the Battle Pass menu. Select the tab of the previous season to claim your items. You will have until the end of the following Battle Pass to claim them.
How will the Battle Pass work for multiple characters on the same account?
  • The Battle Pass progression and non-cosmetic rewards are character specific.
  • Battle Pass Rewards can be earned and claimed once per character.
  • If you transfer your character to another server, battle pass progress will transfer with the character.
  • Cosmetic rewards are account wide. Once they are claimed on any of your characters, they’ll be available to all of your characters.
If I buy the premium track on one platform, can I access it on another platform?
  • No, the Battle Pass is character specific and can only be accessed on your character’s platform.
Can I replay or complete previous Battle Passes?
  • Progress cannot be made on a Battle Pass once the season ends.

Thanks for your support. We’ll see you in Solisium!

THRONE AND LIBERTY Update 1.5.0


THRONE AND LIBERTY Update 1.5.0 downtime will begin at 10:30 p.m. PT (5:30 a.m. UTC) on October 30 and last approximately 6 hours. It includes the Battle Pass: Phantom Tracker’s Star, new Epic reward selection chests for Field Bosses, and various bug fixes.

Check out the full release notes below.

[h2]Shop Updates[/h2]
  • The Battle Pass: Phantom Tracker’s Star season will start on October 31, featuring new emotes, an Amitoi, and an outfit, among other useful items and materials for your journeys in Solisium!
  • The Lucent shop has been updated with a new outfit, morph, and Amitoi to match your seasonally spooky vibe.

[h2]General[/h2]
  • Field Boss: Increased the rate of boss portal scaling to the amount of players participating, providing more instances to spread players between fights and increase individual chances to earn contribution rewards.
  • Field Boss: Added Epic reward selection chests that have a chance of being acquired when receiving participation rewards for Field Boss contribution. These boxes allow players to select from any of the Epic items that boss has a chance of dropping.
  • Dungeon: Death's Abyss: Fixed an issue that allowed Karnix to be defeated by gravity.
  • Combat: The crowd control immunity gauge will now fill more quickly when players are targeted with multiple crowd control effects at the same time.
  • Adventure Codex: Increased the amount of experience awarded from completing Adventure Codex objectives.
  • Event Dungeons: Active party recruitment posts or matchmaking queues for special event dungeons will now cancel automatically if the event dungeon ends before recruitment is fulfilled.
  • Items: Equipment Tooltips: New option added to preview an item's stats at maximum enhancement.
  • Guilds: The Guild window now displays a guild's overall Guild Points, as well as the amount of Guild Activity Points and individual Guild Member Activity Points that contribute to it.
  • Quests: Chapter 6: Restoring the Heart: Golem's Heart inspection now properly displays the second label.
  • Crafting: Added crafting recipes for Queen Bellandir and Tevent equipment items.
  • Chat: Customized chat tabs now remain in place if you leave a group or guild.
  • Guilds: Creating guilds with multiple characters on the same account no longer defaults those guilds to Friendly.
  • Movement: Characters now have a tighter turning radius when changing direction using mouse/keyboard controls.
  • Localization: Applied latest localization updates, including the correction of several untranslated strings.
  • Controller: Multiple controller functionality improvements for navigating menus and gameplay interactions.
  • Arch Bosses: Fixed a rare issue that caused a crash during the Queen Bellandir event.
  • Dynamic Events: Requiem of Light, Festival of Fire: Completing the final tier of these events should now grant personal completion rewards.
  • Items: The Grin Reaper outfit now properly changes the boot color when dyed for all body types.

[h2]UI[/h2]
  • Chat: Added two more customizable tabs to the chat interface, increasing the total to three.
  • Health Bars: Character health bars now display the amount of shielding granted by skills.
  • Targeting: Slightly increased the size of the UI indicator for currently selected targets.
  • Stellar Vision: Added number indicators to the target list in the Stellar Vision window.
  • Party Matchmaking: Window now retains previous settings when re-opened.

Thanks for your support. We’ll see you in Solisium!

Throne and Liberty is putting real money traders in a Lucent debt hole

We've all seen those messages offering easy in-game money in MMOs. As soon as you log in, the public chat is filled with posts linking to external sites offering a supposed quick and easy way to get fictional currency. This is real money trading (RMT), and for games like WoW, FF14, and Lost Ark it's against the terms of service, and can easily result in a punishment or ban. For Throne and Liberty though, it'll put you in severe in-game debt.


Read the rest of the story...


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