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May Community Events


Join activities like Mystic Portal: Treasure Hunt, Fortune’s Calling, and special Archboss Guild Raids throughout this month. These events are more than just fun twists on your favorite game modes. From Conquest Battles with over one million Lucent on the line to a Queen Bellandir Archboss variant featuring new loot and mechanics, we want your accomplishments to be even more rewarding.

Here’s everything you need to know about the upcoming community events.

[h3]Mystic Portal: Treasure Hunt[/h3]
Hunt down hidden treasure chests now through May 15 for a variety of spoils, including an Amitoi, Morph, and character progression materials. Each day you’ll receive a Mystic Key as a login reward. Use Mystic Keys to open Mystic Portals across Solisium. Solve puzzles and finish the minigame to claim your prizes.

[h3]Fishing Bonuses[/h3]

Extra weapon specialization points and expedited fishing progression will also be available from May 15 through May 22. Craft special bait, find your preferred fishing spot, and reel in event-specific rewards. It’s the perfect chance to get into fishing or brush up on your bait.

[h3]Color Craft: Amitoi Edition[/h3]

This is your chance to directly influence future Amitoi. Mark your calendar for May 15 and get ready to color a new Amitoi. We’ll provide images for you to color with your own personal touch before the May 22 deadline. Players will then vote on their favorite Amitoi. The most popular choice will be added to the game as a future reward. More details to come.

[h3]Archboss Guild Raid[/h3]

Queen Bellandir has been defeated countless times, but they’re ready for revenge from May 15 through May 29. Conquer new mechanics and discover altered loot tables as you take on a trickier variant of this familiar foe.

[h3]Blue Squadron Best in Guild Talandre Championship Series[/h3]
Blue Squadron is back with another THRONE AND LIBERTY tournament, and this time the stakes are even greater. Leave your mark on Solisium as the winner of the Best in Guild Talandre Championship Series for your share of the 1,300,000 Lucent prize pool.

Sign your guild up to participate in this massive Conquest Battle competition on May 26 through June 21. Sign up and learn more in Blue Squadron’s regional Discords:

We’ll post another article reminding players to tune into their favorite streamers once the event kicks off.

Disclaimer: This tournament is not affiliated with, endorsed by, or otherwise associated with THRONE AND LIBERTY. Blue Squadron is solely responsible for the operation of this tournament, including signing up participants, running the tournament and ensuring prizes are distributed to winners.

[h3]Fortune’s Calling[/h3]

Fortune beckons from May 29 until June 4. Complete various activities such as Co-op Dungeons, Dynamic Events, Field Bosses, and Amitoi Expeditions to score. Based on your progress, you’ll earn tiered rewards to bolster your power!

Look forward to more details closer to the event.

[h3]Mystic Globe Sollant Event[/h3]

Mystic Globes and Mystic Portals have inexplicably been swapped for Lucky Bags. Gather Lucky Bags around Solisium from May 29 until June 12 for additional rewards and Sollant items. Stay tuned for the full list of rewards closer to the event.

Thanks for your support! We’ll see you in Solisium.

THRONE AND LIBERTY Update 2.8.0

THRONE AND LIBERTY Update 2.8.0 downtime will begin at 10:30 p.m. PT (5:30 a.m. UTC) on April 30 and last up to 3 hours. Search for treasure in the Mystic Portal event, experience the new Trait Resonance feature, and show off your favorite looks with Illusion Workshop. There’s even an Ornate Coin Twitch Drop waiting to be claimed.

Find the full list of changes, including various fixes, listed below.

[h3]Mystic Portal: Treasure Hunt[/h3]
  • From May 1 through May 15, daily login rewards will grant you special Mystic Keys. Open Mystic Portals to play a treasure-hunting minigame!
  • Hunt down hidden treasure chests through different puzzles for a variety of rewards including an Amitoi, Morph, and character progression materials!

[h3]Trait Resonance[/h3]
  • Equipment that has fully developed Traits - all 3 unlocked and at max tier - can now take on a fourth trait through Trait Resonance.
  • When you unlock Trait Resonance on an item, the fourth trait can be added randomly or specified at unlock through the use of Trait Resonance Stones. Trait Resonance can be re-rolled at any time after unlocking.
  • Re-traiting one of the base three traits on an item will cause the Trait Resonance to become inactive, but not lost, until the base traits are at max tier once more.
  • Trait Resonance Stones are acquired by obtaining fragments through Material Transmutation and crafting them along with ores into Trait Resonance Stones at any crafting merchant.
  • New Lithograph Book entries have been added which grant Trait Resonance Stones as rewards.

[h3]Illusion Workshop[/h3]
  • Take character customization to even greater heights by customizing the appearance of individual gear pieces through the new Illusion Workshop!
  • Use consumable Illusion Scrolls to capture the appearance of gear collected in the world and then transform it into a usable Illusion for your cosmetic collection.
  • Illusion appearances can now be dyed, allowing for even more variety in what you wear.
  • Apply these appearances to your currently worn equipment to customize your look! Additional illusions will be added to this system over time. At this time, only Epic gear items are available for Illusion Workshop.

Check out our official announcement for additional details.

[h3]Ornate Coin Twitch Drop[/h3]
Top up on Ornate Coins with the latest THRONE AND LIBERTY Twitch Drop. From activities that will help fast track progress to an open tournament with over one million in Lucent on the line, May is all about rewarding players through unique events. To kick off the festivities, the Ornate Coin Twitch Drop will be available following maintenance on May 1.

Whether you watch your favorite streamer or hang out with a few new Creators, simply tune in for 5 hours of cumulative watch time before May 14 to claim yours.
  • 200 Ornate Coins (2 total hours watched)
  • 300 Ornate Coins (5 total hours watched)

If you haven’t done so already, make sure your Twitch account is linked to your Steam, Xbox, or PSN account (depending on which platform) you play on. Twitch Drops can only be claimed once per account.

[h3]General[/h3]
  • Dimensional Trials: Party Matchmaking rewards for Dimensional Trials matchmaking are now acquired after opening the tier's treasure chest, and only acquired on the first tier after a group uses matchmaking to form.
  • Arena: When a match ends with no deaths on either team, both teams will see a Loss result but team members will not lose ranking points or matchmaking reward counts.
  • Party Matchmaking: Icons now display on the Party UI for each member of a party that shows which role they selected for matchmaking - tank, healer, or damage.
  • Party Board: Added Abyss Dungeons and Nebula Island as categories to post Party Board recruitment notices.
  • A shortcut to the respective Party Board section has been added to the Map Region List for each Abyss Dungeon.
  • Hall of Illusion: Haylock: Fixed the display of the Ice Pillar explosion attack so that it shows as a Fury attack instead of a Wrath attack.
  • Items: Purchasing items with max purchase limits now works with partial remaining quantities when using the Purchase All button.
  • Items: When filtering merchants for Limited quantity items, the display now also shows items in the list that you have already purchased max quantities of.
  • Gameplay: Fixed an issue where NPCs and objects occasionally need to be interacted with twice after leaving or joining an instance.
  • Gameplay: The Map and Minimap are now hidden while inside various instanced locations that don't have map to be shown.
  • Cooking: Honey Roasted Apple recipe text no longer appears in Korean.
  • Gameplay: Codex: Fixed an issue where players could get stuck on the wrong side of the Inner Castle Gate as a Jumping Golem.
  • Schedule: Fixed an issue where later events (such as Gigantrite spawns) would sometimes appear before other events on the schedule.
  • Amitoi House: Additional cinematics are now available from the Memories of Adventure book in the Amitoi House.
  • Shop: Server Transfer Tickets should now appear available on the Server Transfer page as soon as they've been purchased.
  • Nebula Island: The weekly time cap (playable hours) for Nebula Island has increased to 10 hours per week. This is a hard time limit cap and cannot be exceeded.

[h3]Items[/h3]
  • Deluzhnoa's Edge of Eternal Frost: Added an effect on hitting a target that increases Damage Reduction by 3 for 5 seconds, up to 10 stacks. Increased damage by 50% against monsters.
  • Deluzhnoa's Permafrost Razors: Added an effect that reduces the cooldown of Phantom Mist by 30%.
  • Deluzhnoa's Arc of Frozen Death: Added an effect that reduces the cooldown of Whirlwind Arrow by 30%. Increased damage by 50% against monsters.
  • Deluzhnoa's Ancient Petrified Staff: Now Reduces the casting speed of Infernal Meteor by 50%. Changed Cooldown Speed 4% to Perception 4 on the item stats.
  • Cordy's Grasp of Manipulation: Fixed the text of the equipment skill, Giant Cordy's Blessing, so that it no longer refers to the wrong skill in the description.
  • Daigon's Stormblade: After using the Whirlwind Shield skill, when the One-Strike Shield skill hits, there is an 80% chance to fire a Whirlwind Shield projectile that deals 135% of the base damage.
  • Cloak of the Frozen Expanse: Crafting this item no longer results in receiving a Shaikal's Mindveil Spear.
  • Forgotten Lotus Gloves now properly drop in Bercant Estate.
  • Crimson Doomblade: Fixed the text of the equipment skill, Kasier's Thirst, so that it no longer incorrectly states that it increases Witty Retort's healing.

[h3]Combat[/h3]
  • Weapon Mastery: Adjusted the text descriptions of multiple Weapon Mastery nodes to better clarify their effects.

[h3]Crossbows[/h3]
  • Mastery: Tactical Counterattack: Now has a 1-second casting time.

[h3]Daggers[/h3]
  • Mastery: Movement Speed Focus: Fixed this Tactics Mastery so it no longer decreases Buff Duration by 14% instead of 1.4% at 8/10 points.

[h3]Greatsword[/h3]
  • Guillotine Blade: The effect that reduces incoming healing effects is now subject to the target's Weaken resistance.

[h3]Wand[/h3]
  • Blessed Barrier: Duration increase specialization will no longer cause the duration to end prematurely.
  • Celestial Boost: Fixed an issue where the tooltip was not updating with dynamic values.

[h3]Sword and Shield[/h3]
  • A Shot at Victory: Annihilation Blade specialization: Reduced the required points from 10 to 7.
  • Mastery: Blade Momentum: Fixed an issue where specific dynamic values in the description were not being retrieved correctly.

[h3]UI[/h3]
  • Controller: UI layout customization can now be performed using a controller, including on consoles!
  • Controller: The input button can now be held when donating to a Guild to do so multiple times.
  • Controller: A variety of controller optimizations for better controller interactions with menus and UI.
  • Controller Settings: Added the ability to adjust both the character and crosshair position offset on screen.
  • Mouse/Keyboard: Hotkeys have been added to the Refresh, Accept, and Share with Party buttons when viewing Contracts.
  • Party List: Party member numbering no longer changes automatically when a party member leaves. Remaining party members keep their assigned numbers in the party list, and as new members join they fill in the empty numbers left by departed party members.
  • Party Matchmaking: Removed the "create invitation link" option from appearing on the Party Matchmaking UI.
  • Weapon Mastery: Improved the display of affected stats in Weapon Mastery details, such as when a stat is reduced by the Weapon Mastery effect.
  • Weapon Mastery: Fixed an issue where remaining Mastery Points displays negative numbers after a level swap with another weapon on a secondary set.
  • Cooking: Added Search functionality for the Cooking UI.
  • Crafting: Tabs for crafting groups you don't have recipes under are no longer shown.
  • Dynamic Events: The Event UI has been updated to better show Regional Contribution Certificates you've earned and how they impact your event rewards.
  • Dynamic Events: Selecting a Dynamic Event icon from the HUD will now open the event details window for the respective event. For events with multiple turn-in locations, clicking on the respective icons will pan the map to where the exchange location is.
  • Rune Book: When obtaining a rune and it does not level up, the system message shown now includes the rune's current Growth Points and amount required for a guaranteed level.
  • Inventory: The 'Unequip from All Equipment and Stats Sets' option can now be used on gear directly from the Inventory
  • HUD: Added Regional Contribution Certificates to the list of currencies in the on-screen tracker, and removed Mystic Keys.
  • Guild Distribution: Adjusted the alignment of the member list in the Guild Distribution UI to make it easier to find the list of people selected for distribution.
  • Vanguards: Dead party member health bars no longer appear as full.
  • Vanguards: Players who take damage while in another instance no longer appear to have zero health.
  • Morph: The icon for the Swim Morph Tide Tsarca in the Morph menu is now more consistent with the morph's appearance.
  • Chat: 'Viewer Transparency' setting should now affect more than just the primary chat window.
  • Chat: Attempting to use chat while under a chat restriction no longer displays the error message in Korean.

Thanks for your support! We'll see you in Solisium.

Eye on Solisium - April 2025


From activities that will help fast track progress to an open tournament featuring over 1 million in Lucent on the line, May is all about rewarding players through unique events. Eye on Solisium has you covered with what’s next, but don’t forget to join the Loot Goblin Festival event happening now until April 30. Catch them if you can for extra rewards.

Tune in below for upcoming event overviews, including activities both inside and outside of Solisium.

[previewyoutube][/previewyoutube]
If all of that wasn’t enough, we’ll also have even more events for you to enjoy in June. We don’t want to get too far ahead of ourselves, so look forward to hearing more in the future!

Join the THRONE AND LIBERTY Discord server or visit this episode of Eye on Solisium on YouTube. Leave a comment to answer our latest community question: Which event are you most excited to learn more about?

Thanks for your support and we’ll see you in Solisium.

THRONE AND LIBERTY Update 2.7.0


THRONE AND LIBERTY Update 2.7.0 downtime will begin at 10:30 p.m. PT (5:30 a.m. UTC) on April 23 and last approximately 8 hours. Based on completion of additional maintenance tasks this week, the downtime may end significantly earlier. From April 24 through April 30, the Loot Goblin Festival event will descend upon Solisium. Golden Goblins have recently pulled off a successful vault heist. If you catch them, their spoils can be yours!

Find the full list of changes, including bug fixes listed below.

[h3]Loot Goblin Festival Event[/h3]
  • Golden Goblins and Golden Goblin Chiefs will spawn randomly throughout the world, including in recently added Talandre zones. Golden Goblin Chiefs have been entrusted with particularly large quantities of Sollant from the Goblins' stash.
  • A system message will appear when a goblin spawns — so keep an eye out.
  • Hunting Golden Goblins can reward enterprising adventurers with a title, playful morph, Adventure Coin: Loyalty, Runes, Artifacts, Growthstones, Sollant, and occasionally Tier 2 and Nebula item drops!

[h3]General[/h3]
  • UI: Moved the 3-Star Weapon rewards to the top of the Expected Rewards list in co-op Dungeon menus, rather than the bottom.
  • UI: Hall of Illusion: Moved the accessory rewards to the top of the Expected Rewards list rather than at the bottom.
  • Items - Grayeye's Bloodlust Greatsword: Fixed a text error in the description of Grayeye's Vitality, which stated "Base damage increases by 16%" instead of "Base damage increases by 16."
  • Cooking: Roast Honey Apple is back on the menu.
  • Controller: Fixed an issue causing all Pins to be removed when switching between mouse/keyboard and controller.
  • Items - Argent Justice Headpiece: Fixed the eye color not matching the color of dye used when dyeing this cosmetic.
  • Items - Forward General's Cloak: Corrected this item appearance so it no longer duplicates the Cloak of Accuracy.
  • Items - Cloak of Frozen Expanse: Fixed this item not being listed for crafting at the Armor Crafter.
  • Localization: Fixed an issue occasionally causing Korean text to display in the Guild skills menu.
  • Localization - Brazilian Portuguese: Fixed an issue causing "plus que" to appear in front of every number while playing in Brazilian Portuguese.
  • Addressed several client crash issues to increase stability.
  • Items: Bercant's Steelstring Bow: Fixed an issue causing some values to be swapped in description of Limuny's Last Shot.
  • Performance: Fixed the client hitching when entering the cave in the Doomrot Grove 3-Star Dungeon.

[h3]Combat[/h3]
  • Daggers - Cleaving Moonlight: Increased Cleaving Moonlight's cast distance to 4m.
  • Daggers - Shadowy Strike: Fixed an issue preventing the Shadowy Escape Specialization from moving players back to the casting location.
  • Sword and Shield - Piercing Strike: Fixed an issue allowing Piercing Strike's cooldown to immediately reset each time it was used when Counter Barrier and Gerard's Precision were active.
  • Crossbow - Mother Nature's Protest: Adjusted the description text to make it clear that the Mana Cost Efficiency stat does not impact its usage mana cost.
  • Sword and Shield: Annihilation Blade: Fixed an issue causing the Power Breach Mastery effect to not activate when Annihilation Blade was used.
  • Greatsword: Cold Warrior: Adjusted the skill description to state "Hit Chance" in place of "Heavy Attack Chance".
  • Wand: Warrior's Gambit: Adjusted the text to make it clear the Base Damage is increased by 25% of the healing that was received by Noble Revival, not a flat 25% Base Damage increase.
  • Daggers: Camouflage Cloak: Adjusted the skill description to make it clear that Stealth is removed upon attacking another player, not when being attacked.

Thanks for your support! We'll see you in Solisium.

Illusion Workshop


Show off your favorite outfits when Illusion Workshop comes to THRONE AND LIBERTY following maintenance on May 1. Use consumable Illusion Scrolls to capture the appearance of gear collected in the world and then transform it into a usable Illusion for your cosmetic collection. Which look will become your legacy?

[h3]How to Make Illusions[/h3]
Obtain Illusion Scrolls in exchange for Lucent and select a specific piece of gear in your inventory. At release, only Epic gear can be turned into Illusions. Converting gear into an Illusion will consume the gear, removing it from your inventory and making it available in the Mirror Boutique. You’re now ready to mix and match your favorite gear into new outfits without worrying about stats.
  • Any item that is currently in your possession following the release of Illusion Workshop can have its appearance transformed into an Illusion.
  • Weapons will cost 6 Illusion Scrolls.
  • Armors will cost 2 to 3 Illusion Scrolls depending on the armor piece.
  • Illusions are character-bound (not account) and will now appear in the Mirror Boutique.

[h3]Illusion Scrolls[/h3]
Illusion Scrolls can be obtained through the in-game shop in exchange for Lucent. Please note that Illusion Scrolls are character-bound and cannot be sold in the Auction House.
  • 1x Illusion Scroll: 100 Lucent
  • 30x Illusion Scroll Bundle: 2400 Lucent (20% discount)

[h3]Can I create Illusions across different Weight, Weapon, and Apparel Types?[/h3]
  • You can use Illusions across light to heavy or medium armor appearances and vice versa.
  • You can only use Illusions within the same Weapon type (Swords to Swords, Staffs to Staffs, etc).
  • Illusions only work across the same slot for apparel (head only works with head, chest with chest, etc).
  • All tiers, but only epic grade items can become Illusions.

[h3]How do Dyes Work with Illusions?[/h3]
Once a player uses the Illusion Scroll to collect an appearance, they can then use dye to change the color of their Illusion just like with current outfits from the Shop. The color can be kept or reverted to default color through the mirror boutique.

Thanks for your support! We look forward to seeing what eye-catching Illusions the community will create.