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THRONE AND LIBERTY News

Update 3.9.0

[p]Throne and Liberty Update 3.9.0 downtime will begin at 10:30 p.m. PT (6:30 a.m. UTC) on November 19 and last approximately 4 hours. It includes the new Rift Rebellion event, plus a variety of weapon balance tweaks. Find the full list of changes below.[/p][p][/p][h3]Rift Rebellion Event[/h3][p]Temporal portals have appeared in Herba Village and Stonegard Castle where historical attacks against the cities are unfolding once again. Help protect the cities and their citizens to earn unique rewards including new Titles, an Amitoi, and Gathering Materials.[/p]
  • [p]The Rift Rebellion event will occur 3x per day on weekdays and 4x per day on weekends:[/p]
  • [p]Mon ~ Fri: 18:30, 20:30, and 22:30 local server time.[/p]
  • [p]Sat ~ Sun: 16:30, 18:30, 20:30, 22:30 local server time.[/p]
  • [p]Event locations will alternate between Stonegard Castle and Herba Village.[/p]
[p][/p][h3]Crossbow[/h3]
  • [p]Quick Fire: Decreased damage from 150% of Base Damage +32 to 135% of Base Damage +32.[/p]
  • [p]Quick Fire: Added a +100% damage buff against monsters.[/p]
  • [p]Quick Fire: Removed the 30% additional damage buff against other players from the Damage Specialization.[/p]
  • [p]Quick Fire: Increased the damage boost granted by the Damage Specialization from 20% to 30%.[/p]
  • [p]Nimble Leap: Decreased the distance travelled from 5m to 4m.[/p]
[p][/p][h3]Daggers[/h3]
  • [p]Shadow Strike: Decreased the attack range from 12m to 9m.[/p]
  • [p]Shadow Strike: Decreased the additional range granted by the Skill Range Specialization from 40% to 20%.[/p]
  • [p]Camouflage Cloak: Decreased the stealth time from 7.5s to 6s.[/p]
  • [p]Camouflage Cloak: Decreased the additional stealth time granted by the Duration Increased Specialization from 1.5s to 1s.[/p]
  • [p]Cleaving Moonlight: Added a +50% damage buff against monsters.[/p]
  • [p]Umbral Spirit / Thunder Spirit: Added a +100% damage buff against monsters.[/p]
  • [p]Fatal Stigma: Increased damage from 405% of Base Damage +110 to 490% of Base Damage +140.[/p]
  • [p]Fatal Stigma: Increased the damage boost against monsters from 40% to 80%.[/p]
  • [p]Fatal Stigma: Increased the maximum damage boost granted by the Damage Specialization from 30% to 50%.[/p]
[p][/p][h3]Greatsword[/h3]
  • [p]Precision Dash: Decreased the attack range from 12.5m to 9m.[/p]
  • [p]Precision Dash: Decreased the additional range granted by the Skill Range Specialization from 20% to 10%.[/p]
  • [p]Stunning Blow: Decreased the stun duration from 3.2s to 2.7s. The stun duration from Heavy Attacks has decreased as well from 3.7s to 3.2s.[/p]
  • [p]Stunning Blow: Decreased the additional stun duration granted by the Effect Duration Increase Specialization from 1s to 0.8s.[/p]
  • [p]Devastating Smash: Decreased the stun duration from 2s to 1.5s.[/p]
  • [p]Mastery: Decreased the additional stun duration granted by the Stun Duration Augment Uncommon Tactics node from 0.5s to 0.4s at level 10.[/p]
[p][/p][h3]Spear[/h3]
  • [p]Gale Rush: Decreased the attack range from 16m to 12m.[/p]
  • [p]Rising Slash: Decreased the attack range from 12m to 9m.[/p]
  • [p]Abyssal Cleave: Decreased the stun duration from 2.9s to 2.28s.[/p]
[p][/p][h3]Sword and Shield[/h3]
  • [p]Strategic Rush: Decreased the attack range from 11.6m to 9m.[/p]
  • [p]Chain Hook / Controlling Rake: Decreased the attack range from 11.6m to 9m.[/p]
  • [p]Chain Hook / Controlling Rake: Decreased the additional range granted by the Skill Range Specialization from 3.75m to 3m.[/p]
  • [p]Sword and Shield: Fixed an issue allowing the cooldown of Piercing Strike to be immediately reset when combined with Counter Barrier and the Agile Strike Crossbow Mastery node.[/p]
[p][/p][h3]Longbow[/h3]
  • [p]Zephyr's Nock: Increased damage against monsters from 20% to 40%.[/p]
  • [p]Decisive Sniping / Decisive Bombardment: Increased damage against monsters from 110% to 140%.[/p]
  • [p]Strafing: Increased damage against monsters from 25% to 40%.[/p]
  • [p]Ensnaring Arrow: Decreased the bind duration from 5.5s to 4.2s.[/p]
  • [p]Ensnaring Arrow: Increased the oppress duration from 5.5s to 6.3s.[/p]
  • [p]Mastery: Decreased the additional bind duration granted by the Greater Bind Duration Augment Rare Tactics node from 1s to 0.8s at level 10.[/p]
[p][/p][h3]Staff[/h3]
  • [p]Icebound Tomb: Decreased the movement speed debuff duration from 4s to 3s.[/p]
  • [p]Icebound Tomb: Decreased the freeze duration from 6.3s to 4.9s.[/p]
  • [p]Ice Spear: Decreased the movement speed debuff duration from 3s to 2.5s.[/p]
[p][/p][h3]Wand[/h3]
  • [p]Cursed Nightmare: Decreased the sleep duration from 6s to 4.6s.[/p]
[p][/p][h3]Orb[/h3]
  • [p]Summon Satellite: The effects applied when using Distortion Veil have been removed.[/p]
  • [p]Summon Satellite: The benefits from the Satellite Copy Specialization are now granted by default.[/p]
  • [p]Summon: Satellite: The Satellite Copy Specialization has been re-worked:[/p]
    • [p]This Specialization now grants additional effects when using Distortion Veil instead of Basic Attacks and Stellar Dash.[/p]
    • [p]The required number of Specialization Points has been reduced from 10 to 7.[/p]
    • [p]The name of the Specialization has changed to Summon Guardian Satellite.[/p]
  • [p]Supernova Collapse: Decreased the stun duration granted by the Enhanced Link Specialization from 3s to 2.5s.[/p]
  • [p]Interstellar Explosion: Decreased the stun duration granted by the Stun Specialization from 3s to 2.5s.[/p]
[p][/p][h3]Equipment[/h3]
  • [p]Brute Slayer: The 4-set effect now only stacks up to 4 times, down from 5.[/p]
  • [p]Tevent's Omniscient Eye / Tevent's Cinderdust Eye: Added a +200% damage buff against monsters to the Tevent's Corruption weapon skill.[/p]
[p][/p][h3]General[/h3]
  • [p]Housing: Added an "All" tab in the Furniture Crafting menu to view all available furniture.[/p]
  • [p]Guilds: Added settings to manage Archboss Item Acquisition Settings separately from other equipment.[/p]
  • [p]Skill Points: Added an icon next to Stat Points in the Character Info menu when they are above the cap of 99.[/p]
  • [p]Floating Islands: Additional islands are now available across each Gigantrite and Minutrite flight path.[/p]
  • [p]Floating Islands: Map icons have been added showcasing floating island locations.[/p]
  • [p]Codex: Fixed an issue preventing various objects from being interacted with during Chapter 14.[/p]
  • [p]Battlegrounds: Fixed an issue rarely causing the Resurrect button to be permanently disabled after dying.[/p]
  • [p]Battlegrounds: Fixed an issue preventing purchases which required a specific ranking at the Combat Coin Merchant when Ranking Points were greater than 1,000.[/p]
  • [p]Controller: Fixed an issue causing the Max Quantity shortcut to not function in the Shop.[/p]
  • [p]Vanguards: Party invitation links can no longer be created while in a Vanguard.[/p]
  • [p]Performance: Fixed an issue occasionally causing characters to disappear while in large-scale combat, preventing skills from being used.[/p]
  • [p]Daggers: Fixed an issue causing Phantom Smokescreen's 30% Cooldown Reduction to not be granted by Deluzhnoa's Piercing Daggers weapon skill.[/p]
  • [p]Controller: A/X can now be used to claim rewards from the end of week Dimensional Trial Ranking Reward popup.[/p]
  • [p]Archboss: Ascended Queen Bellandir and Ascended Tevent Conquest Rewards now grant 8x Archboss Materials instead of 4x.[/p]
[p][/p][p]Thanks for your support and we’ll see you in Solisium![/p]

Conquest of Guilds 2025

[p]Gather your guild, complete challenges, and stake your claim as one of the best guilds for more than just bragging rights. Conquest of Guilds is a two-week long event for guilds to slash their way into THRONE AND LIBERTY history. An exclusive in-game title, plus Archboss Fragments await those willing to conquer Solisium across almost every guild activity. The top 5 Guilds globally across Legacy Servers and the number one Guild across Hyperboost servers will receive an additional exclusive reward. How will your guild be remembered?[/p][p][/p][p]Join players with shared interests, goals, or something else entirely for an even more enjoyable experience when Conquest of Guilds begins on November 20. With a variety of featured PvP and PvE challenges, this is the best chance to make a name for your guild. The top guilds will be crowned after the event ends on December 4.[/p][p][/p][p]Check out your potential spoils, preview the guild challenges, and plan your team’s tactics.[/p][p][/p][h3]Rewards[/h3][p]Outwit, outperform, and outplay other guilds for an exclusive title and valuable loot. Each week Guilds will be challenged to complete specific activities in order to earn points. The Guilds with the most points at the end of the event will win the exclusive Conquistador title, Archboss Soul Fragment Selection Chests, and Divine Beast Crystals. Winners will be chosen by Top Guild per region. For Legacy servers, the top 5 guilds per region will win. For Hyperboost, only the top 2 guilds per region will win.[/p][p][/p][p]Top Guilds Globally:[/p]
  • [p]Exclusive title: Conquistador[/p]
  • [p]15 Archboss Soul Fragment Selection Chest[/p]
  • [p]25 Divine Beast Crystals[/p]
[p][/p][p]Top Guilds Per Region:[/p]
  • [p]First place:[/p]
    • [p]Exclusive title: Conquest Master[/p]
    • [p]Access to all 3 new exclusive guild emblems[/p]
  • [p]Second Place:[/p]
    • [p]Exclusive title: Conquest Master[/p]
    • [p]Access to 2 of the 3 new exclusive guild emblems[/p]
  • [p]Third Place:[/p]
    • [p]Exclusive title: Conquest Master[/p]
    • [p]Access to 1 of the 3 new exclusive guild emblems[/p]
[p][/p][p]All guilds active during the time of this event will automatically be entered into the contest. Players in the top placing guilds must have been a part of their guild for at least 96 hours to qualify for rewards. If a player is in more than one guild that finishes in a top placement, they will not receive additional prizes.[/p][p][/p][h3]Guild Challenges[/h3][p]Conquest of Guilds requires effective coordination across guild activities to help players get the most out of their time in Solisium. Here’s an overview of each activity followed by their point breakdowns.[/p][p][/p][h3]Battlegrounds[/h3][p][/p][p]Storm the Battleground Ranking leaderboard to score points for your guild. The top 15 guilds per region will receive points. The average rank of the top 15 players in the guild will be will be used to establish the guild's rank for this category.[/p]
  • [p]Point breakdown per region:[/p]
    • [p]First: 100 points[/p]
    • [p]Second: 95 points[/p]
    • [p]Third: 90 points[/p]
    • [p]Fourth: 85 points[/p]
    • [p]Fifth: 80 points[/p]
    • [p]Sixth: 75 points[/p]
    • [p]Seventh: 70 points[/p]
    • [p]Eighth: 65 points[/p]
    • [p]Ninth: 60 points[/p]
    • [p]Tenth: 55 points[/p]
    • [p]Eleventh: 50 points[/p]
    • [p]Twelfth: 50 points[/p]
    • [p]Thirteenth: 50 points[/p]
    • [p]Fourteenth: 50 points[/p]
    • [p]Fifteenth: 50 points[/p]
[p][/p][h3]Housing[/h3][p][/p][p]Build Housing Power to help your guild win the competition. The average Housing Power of the top 15 players in the guild will be used to establish the guild's rank for this category.[/p]
  • [p]Point breakdown per region:[/p]
    • [p]First: 60 points[/p]
    • [p]Second: 55 points[/p]
    • [p]Third: 50 points[/p]
    • [p]Fourth: 40 points[/p]
    • [p]Fifth: 38 points[/p]
    • [p]Sixth: 36 points[/p]
    • [p]Seventh: 34 points[/p]
    • [p]Eighth: 32 points[/p]
    • [p]Ninth: 30 points[/p]
    • [p]Tenth: 28 points[/p]
[p][/p][h3]Conquest Battles[/h3][p][/p][p]Capture either the Boonstone or Riftstone during Conquest battles to earn points for your guild. Each time a guild captures a new stone, they will receive 8 points. You only get points for a new stone, so guilds who want to maximize their rank should fight for a new stone at each opportunity.[/p][p][/p][h3]Dimensional Trials[/h3][p][/p][p]Take on 10 tiers of increasing difficulty and choose from various bonus difficulty effects (affixes). Using the in-game leaderboard, we will award points for this category twice, following each week of the event. The top guilds per region will receive points based on the highest score on the score leaderboard. All 6 members of the party must be part of the same guild for the score to be considered. Only the highest score for every guild will be considered. For example, the same guild cannot claim both the first and second spot.[/p]
  • [p]Point breakdown per region:[/p]
    • [p]First: 60 points[/p]
    • [p]Second: 55 points[/p]
    • [p]Third: 50 points[/p]
    • [p]Fourth: 45 points[/p]
    • [p]Fifth: 40 points[/p]
    • [p]Sixth: 35 points[/p]
    • [p]Seventh: 30 points[/p]
    • [p]Eighth: 25 points[/p]
    • [p]Ninth: 25 points[/p]
    • [p]Tenth: 25 points[/p]
[p][/p][h3]Achievement Completion[/h3][p][/p][p]Become one of the highest achievement scorers to earn points for your guild. The average achievement points of the top 15 players in the guild will be will be used to establish the guild's rank for this category.[/p]
  • [p]Point breakdown per region:[/p]
    • [p]First: 60 points[/p]
    • [p]Second: 55 points[/p]
    • [p]Third: 50 points[/p]
    • [p]Fourth: 40 points[/p]
    • [p]Fifth: 38 points[/p]
    • [p]Sixth: 36 points[/p]
    • [p]Seventh: 34 points[/p]
    • [p]Eighth: 32 points[/p]
    • [p]Ninth: 30 points[/p]
    • [p]Tenth: 28 points[/p]
[p][/p][h3]Dynamic Events: Guild[/h3][p]The guilds with the most top 3 finishes during these guild-only, open world events will receive points. Dynamic Events: Guild results will automatically be tracked internally for each server, although they won’t be visible to players. Other Dynamic Event modes will not be considered. If two or more guilds finish with the same number of top 3 results, the tie will be broken based on the number of first place wins, followed by second place wins, and if necessary, third place wins. If multiple guilds have identical placements, then points will be awarded evenly to each guild.[/p]
  • [p]Point breakdown per region:[/p]
    • [p]First: 70 points[/p]
    • [p]Second: 65 points[/p]
    • [p]Third: 60 points[/p]
    • [p]Fourth: 55 points[/p]
    • [p]Fifth: 50 points[/p]
    • [p]Sixth: 45 points[/p]
    • [p]Seventh: 40 points[/p]
    • [p]Eighth: 35 points[/p]
    • [p]Ninth: 25 points[/p]
    • [p]Tenth: 20 points[/p]
[p][/p][h3]Gate of Infinity[/h3][p]Hone your skills against challenging bosses in this solo mode. The fastest guilds in each server based on the in-game Gate of Infinity Leaderboard will score points. Weapon combination is not considered. Only the quickest run for each guild, per boss, will count.[/p]
  • [p]Point breakdown per region:[/p]
    • [p]First: 20 points[/p]
    • [p]Second: 18 points[/p]
    • [p]Third: 16 points[/p]
    • [p]Fourth: 14 points[/p]
    • [p]Fifth: 12 points[/p]
    • [p]Sixth: 10 points[/p]
    • [p]Seventh: 8 points[/p]
    • [p]Eighth: 7 points[/p]
    • [p]Ninth: 6 points[/p]
    • [p]Tenth: 5 points[/p]
[p][/p][h3]Guild Rank[/h3][p][/p][p]Guild Rank, accumulated via activities like guild PvP modes and Contracts, grants successful groups rewards and powerful skills, such as the ability to control the weather. The top scoring guilds per server will receive points based on the in-game Guild Rank Leaderboard.[/p]
  • [p]Point breakdown per server:[/p]
    • [p]First: 140 points[/p]
    • [p]Second: 120 points[/p]
    • [p]Third: 110 points[/p]
    • [p]Fourth: 100 points[/p]
    • [p]Fifth: 90 points[/p]
    • [p]Sixth: 85 points[/p]
    • [p]Seventh: 75 points[/p]
    • [p]Eighth: 70 points[/p]
    • [p]Ninth: 65 points[/p]
    • [p]Tenth: 60 points[/p]
[p][/p][p]Any guilds who are caught with players that are cheating will be disqualified. This includes abusing exploits not intended within the game. Guilds who break the Terms of Service will be disqualified.[/p][p][/p][p]We cannot wait to see which guilds will claim the crown. Thanks for your support![/p]

Update 3.7.0

[p]Throne and Liberty Update 3.7.0 downtime will begin at 10:30 p.m. PT (5:30 a.m. UTC) on November 5 and last approximately 3 hours. It includes ranked Battlegrounds, the party and guild ping system, and bug fixes. Find the full list of changes below.[/p][p][/p][h3]Battlegrounds[/h3][p]Ranked mode is now available for Battlegrounds![/p]
  • [p]The ranked pre-season is estimated to last 6 weeks.[/p]
  • [p]Initially, ranked mode will only be available 16:30 ~ 19:30 and 22:00 ~ 01:00 local server time daily.[/p]
  • [p]Ranked mode can only be queued for as an individual, entering with a pre-formed party is not permitted.[/p]
  • [p]Additional items are now available at the Combat Coin Merchant, locked behind a specific ranking requirement.[/p]
  • [p]If not enough players are available to start a 24 vs 24 Battlegrounds match, an 18 vs 18 match will be started instead.[/p]
  • [p]Once matched with 36 players, 12 additional players will be searched for before the match starts.[/p]
  • [p]If the remaining 12 players cannot be found, the match will commence as 18v18 with a new score limit of 80,000.[/p]
  • [p]Healing teammates now grants points within Battlegrounds matches.[/p]
  • [p]10 points, times by any active multipliers, will be granted for every 50,000 health healed.[/p]
  • [p]Score is only granted for effective healing, over-healing will not grant points.[/p]
  • [p]Equipped weapon combinations are now displayed on the Scoreboard.[/p]
[p][/p][h3]Party and Guild Ping System[/h3]
  • [p]A new ping system is available to Parties and Guilds, allowing players to place down a temporary indicator.[/p]
    • [p]4 different ping types are available: Attack, Warning, Move, Support.[/p]
  • [p]Pings will be displayed for 5 seconds before disappearing.[/p]
  • [p]On Mouse and Keyboard, shortcuts to access this feature will be unbound by default.[/p]
  • [p]Key bindings to open the Ping menu can be adjusted in the Shortcuts and Features tabs of the Settings menu.[/p]
  • [p]With a Controller, pings can be accessed through a new tab in the Ring Menu.[/p]
  • [p]When viewing the Ping menu, a shortcut will be available to switch between Party/Guild pings.[/p]
  • [p]For Parties, new settings within the Party Management window are available controlling who can use pings.[/p]
  • [p]For Guilds, these settings can be found in the Guild Settings menu.[/p]
[p][/p][h3]Lifeskills[/h3]
  • [p]Minutrite and Gigantrite lamps and bed furniture have been added.[/p]
  • [p]This furniture will require new Divine Beast Crystals obtained from either Gigantrite or Minutrite, alongside rare gathered materials, Vitalstones, and Additives.[/p]
  • [p]New floating islands can now be found around Solisium, only accessible by riding on Gigantrite or Minutrite.[/p]
  • [p]A mix of existing and new gatherable nodes will be available on each island granting all tiers of gathered materials with increased yield and higher chances to receive Rare materials.[/p]
  • [p]These islands will also have nodes available which can be collected to acquire Vitalstones and the new Divine Beast Crystals.[/p]
  • [p]Divine Beast Crystals obtained directly from Gigantrite and Minutrite will be untradeable, but will have a chance to be tradeable when obtained from the floating islands.[/p]
  • [p]This new furniture is Epic tier and will grant significantly higher Housing Power compared to Rare tier furniture.[/p]
  • [p]All newly available furniture has a small chance to grant a Great Success when crafted, resulting in a tradeable variant.[/p]
  • [p]Gathering now grants full XP regardless of your current gathering level.[/p]
  • [p]3x Common tier materials are now received when the respective Gathering lifeskill is level 15.[/p]
  • [p]Gathered materials can now be dissolved to receive a lower-tier material at a 1:1 ratio.[/p]
  • [p]The chance of a gatherable leather node dropping from an enemy has been decreased from 40% to 20%, however the quantity of materials received have been roughly doubled.[/p]
  • [p]A new processing queue slot is now available upon reaching level 8 in the respective Processing skill.[/p]
  • [p]A set of 5x Furniture Tickets can now be purchased from the Furniture Workshop Merchant with Sollant.[/p]
  • [p]Added tags indicating the type of furniture displayed displayed at the bottom of the item tooltip.[/p]
  • [p]Search bars in the Manage Storage and Arrange Housing menus can now be used to search for furniture tags.[/p]
  • [p]Players that own multiple houses can now teleport to each from the Manage My House menu.[/p]
  • [p]Interaction sounds have been added to various light fixtures within houses.[/p]
  • [p]The quantity of gatherable nodes on Minutrite will now scale with the tier reached during the Healing Touch for Divine Beasts Dynamic Event.[/p]
[p][/p][h3]Heroic Items[/h3]
  • [p]Skill Core Imprint Scrolls can now be purchased from the Raid Goods Exchange Merchant with Sollant.[/p]
  • [p]The recipe to craft Skill Core Imprint Scrolls has been removed.[/p]
  • [p]Equipment Transferring is now available for Heroic Armor and Accessories of different types (i.e. transferring a Heroic Ring to a Heroic Bracelet, or a Heroic Helmet to a Heroic Cloak).[/p]
  • [p]Heroic gear can now be used within the Sync menu, allowing T3 gear and other Heroic items to by synced to it.[/p]
[p][/p][h3]Shield Stacking[/h3]
  • [p]Shields of the same type cast by other players no longer stack including:[/p]
    • [p]Wand: Excavator's Mysterious Scepter, Spectral Defense, Invincible Wall[/p]
    • [p]Sword and Shield: Blessing of Immortality[/p]
    • [p]Orb: Distortion Veil[/p]
[p][/p][h3]Sword and Shield[/h3]
  • [p]The Unshakeable Will and Replenishment mastery achievement effects are now applied when using Concentrated Barrier as well.[/p]
[p][/p][h3]Orb[/h3]
  • [p]Stellar Dash: Damage has been reduced.[/p]
  • [p]Damage from the projectile fired has been decreased from 580% of Base Damage +210 to 290% of Base Damage +105.[/p]
  • [p]Damage from the projectiles fired from summoned orbs has been decreased from 191% of Base Damage +69 to 96% of Base Damage +35.[/p]
  • [p]Damage against monsters is increased by 100%.[/p]
  • [p]Summon Satellite: Damage has been reduced.[/p]
  • [p]Damage dealt when using Stellar Dash while the Satellite effect is active has been decreased from being equal to damage dealt by Stellar Dash to 145% of Base Damage +53.[/p]
  • [p]The Movement Speed Debuff granted by Supernova Collapse has been removed.[/p]
[p][/p][h3]Staff[/h3]
  • [p]Focused Fire Bombs: Damage has been increased from 510% of Base Damage +516 to 595% of Base Damage +602.[/p]
  • [p]Ice Spear: Damage has been increased from 430% of Base Damage +77 to 510% of Base Damage +92.[/p]
  • [p]Ice Spear Bombardment: Damage has been increased from 86% of Base Damage +15 to 102% of Base Damage +18.[/p]
  • [p]Judgement Lightning: Damage has been increased from 780% of Base Damage +356 to 880% of Base Damage +402.[/p]
[p][/p][h3]Greatsword[/h3]
  • [p]DaVinci's Courage: Buffs granted by DaVinci's Courage will no longer stack.[/p]
[p][/p][h3]Daggers[/h3]
  • [p]Phantom Smokescreen: The Improved Smokescreen Specialization will no longer grant its effects while not inside the smokescreen area.[/p]
[p][/p][h3]Crossbow[/h3]
  • [p]Mortal Mark / Detonation Mark: Damage is now capped at 50,000% of Base Damage.[/p]
[p][/p][h3]Longbow[/h3]
  • [p]Steady Aim: The Critical Damage increase buff is now affected by Buff Duration.[/p]
[p][/p][h3]General[/h3]
  • [p]A new Vanguard Notification chat channel has been added, matching how the current Guild Notification chat channel functions.[/p]
  • [p]Messages in this channel can only be sent by the Vanguard Lead and Party Leads within the Vanguard.[/p]
  • [p]All messages sent in this channel will be displayed as a banner at the top of the screen for each member in the Vanguard.[/p]
  • [p]Hyperboost: Field and Arch Boss events on Hyperboost servers will now only include players from other Hyperboost servers.[/p]
  • [p]Dimensional Trials: The percentage chance of receiving a Golden Chest has been increased:[/p]
    • [p]Tiers 1~5: Percentage chance is equal to the tier number[/p]
    • [p]Tiers 6~8: 10% chance[/p]
    • [p]Tiers 9 and 10: 13% chance[/p]
  • [p]Material Transmutation: Added settings to automatically transmute materials upon reaching a specified level, also allowing selection of a specific equipment type to receive as a result.[/p]
  • [p]Arch Boss: Increased the quantity of Ascended Archboss Fragments received from participation rewards.[/p]
  • [p]Arch Boss: Combat Power granted by enhanced Arch Boss weapons has been increased.[/p]
  • [p]Skill Cores: Crafting recipes have been added allowing T2 Deluzhnoa and Giant Cordy Skill Cores to be upgraded to their T3 variants.[/p]
  • [p]Combat Power: Enhanced the tooltip shown when hovering over the Combat Power value in the Character Info menu to display Combat Power sources and the maximum value each can provide.[/p]
  • [p]Items: Enemy loot can once again be picked up by walking over it.[/p]
  • [p]Cooking: Meals placed in Storage can now be used when turning in Cooking Contracts.[/p]
  • [p]Cooking: Recipe items that can only be obtained once can no longer be sold to vendors.[/p]
  • [p]Cooking: A system message has been added when attempting to turn in a locked item to complete a contract.[/p]
  • [p]Cooking: If you already own a Recovery Crystal recipe, then the respective recipe can no longer be purchased from the Contract Coin Merchant.[/p]
  • [p]Cooking: Cooking vendors are now shown in the How to Acquire menu for various items.[/p]
  • [p]Path of Ascension: Adjusted Mission 13 in Step 3 to "Kill 20 monsters" instead of "Defeat a Party Matchmaking Boss".[/p]
  • [p]Gate of Infinity: Achievement Rewards will no longer be displayed in the ranking rewards popup when a Gate of Infinity dungeon rotation has ended.[/p]
  • [p]Dynamic Events: Increased the requirements to reach tier 3 in the Healing Touch for Divine Beasts co-op event.[/p]
  • [p]Lithograph Book: Improved the owned and required quantity display of Meals and Fish.[/p]
  • [p]Crafting: Favorites will no longer be reset upon leaving a cross-server instance.[/p]
  • [p]Amitoi House: The Content Notifications panel on the HUD is now displayed while inside the Amitoi House.[/p]
  • [p]Matchmaking: Penalties granted by leaving a Dungeon before defeating the boss are no longer account-wide.[/p]
  • [p]Vanguard: Fixed an issue occasionally causing HP indicators shown on the Vanguard HUD to be inaccurate.[/p]
  • [p]Controller: Fixed an issue preventing Weapon Skins from being equipped in the Illusion Workshop.[/p]
  • [p]Skills: Fixed an issue causing the number of charges a skill has to be incorrect when 2 or more skills that have charges were present on the skill hotbar.[/p]
  • [p]Furniture: Fixed an issue making the Hallow's Eve Velvet Curtain difficult to place due to its shape.[/p]
  • [p]Furniture: Fixed an issue causing some parts of the Classic Arched Drawers to disappear when viewed at a distance.[/p]
[p][/p][p]Thanks for your support and we’ll see you in Solisium![/p]

Haunted Harvest Returns

[p]Sweet rewards, spooky decorations, and creepy cosmetics return in Haunted Harvest now through November 13. The Haunted Labyrinth event-only dungeon is also back. What tricks will your guild carry out alongside these treats?[/p][p][/p][p]From finding familiar faces in costumes to fishing for gummies, Solisium takes Haunted Harvest very seriously. Candy Corn are even used as event currency. Exchange your delectable treasure for unique rewards, including special consumables, and have a spooktacular time. Exclusive Haunted Harvest cosmetics will be available for a limited time through the in-game Shop.[/p][p][/p][h3]Event-Only Dungeon[/h3][p]In pursuit of a giant jack o’ lantern, you’ve unknowingly entered a perilous trap with seasonal surprises lurking around every corner. Navigate thrilling obstacles, defeat fiendish pumpkins, and devour a Candy Corn for the chance to receives rewards like cosmetics, food buffs, ornate coins, and more.[/p][p]You will also receive Dimension Pumpkins that can be exchanged for spoils like the Lord Embergourd Headpiece, Pumpkin Hound, and Gesture: Wave at event merchants in each village.[/p][p][/p][h3]Event Villages[/h3][p]Trick-or-treat at any village to get the most out of your Haunted Harvest experience. Beyond collecting Candy Corn from various activities, you’ll also receive them as a daily log-in bonus. Don’t eat, or spend, all of your candy at once.[/p]
  • [p]Greet familiar friends in unique costumes around each village to receive Candy Corn.[/p]
  • [p]Search for characters with hidden Haunted Harvest forms at night or morph into a playful ghost to identify them during the day for additional Candy Corn.[/p]
    • [p]Locate all three costumed characters to receive the Phantom’s Prank buff[/p]
      • [p]Increased Sollant gain[/p]
      • [p]Increased experience gain[/p]
[p][/p][h3]Haunted Festivities[/h3][p][/p][p]Haunted Harvest influences Solisium in fresh and unexpected ways. Scrumptious culinary creations are waiting to be crafted, while large bags of Candy Corn were accidentally lost amidst a few Conquest Battles. Rumor has it the candy ended up in the water and mutated some fish. Your favorite Amitoi can also enjoy the event through a limited-time Expedition bonus. Here’s an overview of the festivities.[/p][p][/p][p]Use a Bait Pumpkin to catch Gummy Fish and Pumpkin Taffy throughout Solisium for various 30 minute buffs:[/p]
  • [p]Gummy Fish[/p]
    • [p]Increased movement speed[/p]
    • [p]Increased attack speed[/p]
    • [p]Increased max stamina[/p]
    • [p]Increased stamina regen[/p]
  • [p]Pumpkin Taffy[/p]
    • [p]Increased damage reduction against bosses[/p]
    • [p]Increased damage resistance against all species[/p]
    • [p]Increased skill damage resistance[/p]
[p]Join your fellow adventurers and search for wandering Haunted Harvest Peddlers to purchase Dimension Pumpkins and other event-specific rewards.[/p]
  • [p]Lord Embergourd Headpiece (outfit)[/p]
  • [p]Pumpkin Hound (playful morph)[/p]
  • [p]Gesture: Wave[/p]
  • [p]Gigantrite Pumpkin (playful morph)[/p]
  • [p]World Tree Pumpkin (playful morph)[/p]
  • [p]Calanthia Pumpkin (playful morph)[/p]
  • [p]Spectral Broken Mirror (furniture)[/p]
  • [p]Spectral Spider Plush (furniture)[/p]
  • [p]Spectral Pumpkin Plush (furniture)[/p]
  • [p]Lord Embergourd Trophy (furniture)[/p]
[p]Once you have the proper ingredients, you can cook these Haunted Harvest specialties for 30 minute buffs:[/p]
  • [p]Pumpkin Spook Latte[/p]
    • [p]Increased Sollant gain[/p]
    • [p]Increased Mastery experience gain[/p]
    • [p]Increased Abyssal Contract Token Efficiency[/p]
  • [p]Pumpkin Cake[/p]
    • [p]Increased all Species Damage Boost[/p]
    • [p]Increased Boss Critical Hit Chance[/p]
    • [p]Increased Boss Heavy Attack[/p]
[p]Send your favorite Amitoi on Expeditions for a chance at additional event rewards.[/p]
  • [p]Amitoi have an icon on their head to indicate where they’ll receive a boost. This boost increases a chance to obtain special rewards from Amitoi Expedition.[/p]
  • [p]Halloween-themed Amitoi (Jack-o'-Lantern Izzy, Hexbound Figment, Floating Jolt, Night Dancer Glynt, and Candlelight Phantom Jolt) will receive an increased chance of obtaining special rewards enabled regardless of their Expedition.[/p]
[p]Take down your favorite dungeon bosses during the event for a chance to receive additional cosmetics.[/p][p][/p][h3]Store Showcase[/h3][p]Capture the charm of Haunted Harvest with the Wicked Enchanter bundle, grab the Grin Reaper outfit to embody the mischievous nature of Haunted Harvest, collect the evil Haunted Harvester's Weapon Cosmetics, and more through this selection of limited-time Shop cosmetics. Preview a few and then see how your character looks wearing the entire collection in-game.[/p][p][/p][p]Thanks for your support! We’ll see you in the shadows of Solisium.[/p]

Battle Pass: Revenant's Star

[p]Haunt every Battleground. The Revenant’s Star Battle Pass is available now until November 20, 1 a.m. PT (8 a.m. UTC). It features the Revenant Carapace outfit and headpiece, Chattery Anis Amitoi, Sable Torus Dash Morph, Gesture: Taunt, and Pose: Lightning Throne.[/p][p][/p][p]Want even more unique rewards for completing seasonal challenges? The Battle Pass is an optional seasonal purchase that can turn your accomplishments into new cosmetics, crafting materials, items, and various in-game currency. Each Battle Pass features a free track and a premium track that can be unlocked with Lucent. Look forward to new spoils every season.[/p][p][/p][p]Learn more about the Revenant’s Star rewards and then explore answers to your most common questions.[/p][p][/p][h2]Rewards[/h2][p][/p][p]There are desirable rewards at every level, but the most ambitious adventurers will strive to achieve max level (level 50) for the following loot:[/p]
  • [p]Level 1 (Premium Track): Sable Torus Dash Morph[/p]
  • [p]Level 20 (Free Track): Chattery Anis Amitoi[/p]
  • [p]Level 31 (Premium Track): Pose: Lightning Throne[/p]
  • [p]Level 45 (Premium Track): Revenant Carapace (headpiece)[/p]
  • [p]Level 50 (Free Track): Motion: Taunt[/p]
  • [p]Level 50 (Premium Track): Revenant Carapace Outfit[/p]
[p]Don’t forget to use your Star Crystals for valuable items in the Revenant’s Star Point Shop. As you progress your Battle Pass, you’ll earn Star Crystals as free rewards at levels 5, 10, 15, 25, 30, 35, and 45. Additional Battle Pass experience upon reaching level 50 will be converted into Star Crystals. Be advised, at the end of the Battle Pass season, your Star Crystals will turn into Quality Recovery Crystals.[/p][p][/p][p]Here are some of the featured items from the Revenant’s Star Point Shop:[/p]
  • [p]Adventure Coin: Fortitude[/p]
  • [p]Noble Rune Category Selection Chest[/p]
  • [p]Precious Blessing Pouch: Chaos[/p]
  • [p]Skill Core Engraving Book[/p]
  • [p]Rare Rune Category Selection Chest[/p]
  • [p]Precious Ore Selection Chest[/p]
  • [p]Trait Extraction & Conversion Stones[/p]
  • [p]Nebula Charge Stones[/p]
  • [p]Rare Artifact Chance Chests[/p]
  • [p]Weapon Mastery Experience[/p]
  • [p]Skill Conversion Books[/p]
  • [p]Trait Unlock Stones[/p]
  • [p]Precious Parchment[/p]
  • [p]and more![/p]
[p]Want to learn more about how the Battle Pass works? Check out our FAQ.[/p][p][/p][p]Thanks for your support and we’ll see you in Solisium![/p]