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Dev diary. October 2023.

[h3]All month long, we have been hard at work developing the Global Map.[/h3]

At the moment, it contains : the Tower - the key structure and your base of operations; and the Eolites - islands of different sizes floating in the air, which you can colonise for resources and experience and other perks.



As well as being resource points, eolites are also your outposts.Small bases, if you like. You can build and upgrade facilities on them, and maintain a defensive garrison. Most importantly, conquering eolites increases your faction's influence, which is one of key elements of the story’s narrative that leads you straight to the Gates about which you can learn about in the game's prologue.




[h3]Hidden Pass has elements of Songs of Conquest.[/h3]
As we said before, our work was inspired by many great games: Age of Wonders 4, Heroes of Might and Magic 3, its more modern spiritual successor- Songs of Conquest . Of course, conquering new lands is not an easy feat. These mysterious lands are populated by all sorts of morbid creatures.

[previewyoutube][/previewyoutube]

The gameplay involves a dynamic expansion from one eolite to another until the player reaches the End Goal.

The path to victory will not be easy, and a quick rush will not be possible due to the many obstacles. The exploration of the wild eolites implies battles with monsters, which get stronger the further you delve into the Belt. If you didn’t invest in upgraded automatons, better heroes and abilities for them,your conquest will be nothing but exercises in futility.

[h3]The Gate is the key to the Elyrium Belt.[/h3]
Do not hesitate! You are not alone in the Elyrium Belt. There are rival factions who also have the Gates in their sights.

The Gate doesn't want to be taken over, it evolves, and its power grows with it . So do the dangers that await the player.

Elyrium Emissions. They will keep you on your toes, as each emission brings all sorts of nasty events that can happen anywhere in the Belt. Neither the Tower nor the garrisons on your eolites can escape the consequences. All you can do is prepare for trouble. Your rivals will face the same issues - all are equal to the Gate.



[h3]Conclusion.[/h3]

That's the broad outline of what we're doing now. Most of the mechanics are already written and are in development. We will keep you updated with more detailed screenshots and videos as they become available.

In the alpha version - our main goal is to create the basic gameplay of Hidden Pass, so that it is playable but with a limited pool of enemies and facilities.

Develop your faction, advance deeper into the Belt, gather resources and repeat! Getting stronger and better fit for challenges ahead.



[h3]GG😎😎[/h3]

Thanks for reading our October DevDiary! We hope you found them interesting.
If you have any questions or would like to share your thoughts, feel free to leave your comments on our Discord or X (ex-Twitter).

Visit our Website and you can follow us here on Steam.

P.S. Don't forget that we're planning to launch a Kickstarter campaign in early 2024, so you can sign up on our Kickstarter page.

https://store.steampowered.com/app/2430170/Hidden_Pass/

Dev diary. Achievements in 2023

The demo consists of some lore parts and two combats (of course, it isn't the final version). You will be able to hear how the story begins.



Most of the economic mechanics and combat are based on Elyrium. And in the story intro, a player will hear why this mineral is so important.



Furthermore, It will be explained through the prologue how the main faction appeared on Elyrium Bet and what this location hides. The main character of the Prologue will lead the deep expedition and you will be playing for him.



During the expedition, there will be a couple of combats. They will demonstrate the core combat features of Hidden Pass. They are not final, but you are able to see the way of design. We definitely know what we want from combat, but we need some time to improve it after we finish the global part of the game.



But the main concept of combat will stay anyway:
- Battlefield layers. The combat sprawls in 3 separate interactable layers. Every layer contains objects on which characters can move.
- Elyrium Madness. Each used ability brings you closer to death because Elyrium drives you mad. The more this track of Elyrium Madness is filled the higher the damage your abilities cause.
- A player has only 4 active characters during combat, so it is necessary to choose your party carefully.
- Automatons. They are Craftable Combat Units.



All this brings us to a dynamic tactical fight, which is our main focus in combat. We want to give a player a great experience: on the one hand, you should not be bored by long exhausting battles, on the other hand, such battles must be tactically very deep, where a player must think about each move.



Next post we will explain the main global mechanics as, you know, we have 4X Strategy elements in the description.

________________________
We hope you enjoyed this journey with us! If you have more questions or would like to throw a few ideas our way, then join Hidden Pass on Discord, and follow us on Twitter! Don't forget that we also have a kickstarter page and will launch campaign in Q1 2024.


https://store.steampowered.com/app/2430170/Hidden_Pass/

Announcing Hidden Pass Demo!

Greetings from GG Studio!

It is been a while since we have opened the page and we’d like to share a few essential points from the upcoming Demo.

What is the Demo about?
First - the beginning of Hidden Pass story. You will learn what Elyrium is and why it is so valuable for the main game Factions.



How first colonists have been suffering, but established first colonies.



And you will meet the Heroes of the First Deep Expedition in the Depths of Elyrium Belt.



Of course, the Demo demonstrates the combat mechanics and basic systems. However, it isn't the final design and we are updating combat in future.



I’m a content creator, where can I get Hidden Pass logo and art?
You can contact us on the Discord server. Or you can write to us directly on email: [email protected]. Our website is in progress and when it is ready, you will find all materials there.

https://store.steampowered.com/app/2430170/Hidden_Pass/

What is Next?
From September, we are going to post dev diaries monthly to keep you up-to-date about development and to stay in touch. You can comment and write your feedback here on steam or via Discord, it is much appreciated.

Thank you,
GG Studio team.