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Early Access - BUILD 0.28.+



Version 0.28.0 is a major update containing a brand new map section, new singleplayer Time Trial mode, third-person mode, a UI overhaul and more.

This update is our largest single update to date. The new map section ‘The Town’, is a sprawling zone filled with several smaller areas, each with their own objectives. Work together to find a way out alive.

With the release of a third section, we are now giving players the ability to spend their hard earned shards to skip ahead to start on the section they want to start from. Speaking of ‘shards’, we’ve added two new unlockable playable characters.

Time Trial is now available, the first of our new game modes. This single player game mode lets players compete for the fastest possible times on our leaderboards. In addition, the game can now be played in either first or third person.

There are a lot of additional updates, enhancements and additions in this patch. Full details can be read below.

[h3]Links[/h3]
Remember to check out any of the following resources for more information and updates on the game.

Steam Store: https://store.steampowered.com/app/2432990



HIGHLIGHTS




[h2]Section Three: The Town[/h2]
This update unlocks Section Three, known as “The Town”. This is the third of four sections in the Twenty Below map. The Town is made up of multiple areas that each act as their own little escape section. The main areas of this section are:-
  • The Power Station
  • The Shopping Market
  • The Mine Exterior
  • The Mine Interior
  • The Streets

Depending on your selected difficulty mode, not all areas will be available and may be blocked off or locked up. On harder difficulties, you’ll have to figure out which escape paths are available, just like with the previous two sections.



[h2]Time Trial Game Mode[/h2]
Time Trial is the second of four planned game modes to be added to Sanguivore. This game mode is ideal for single player.

This mode is all about perfecting your game knowledge to go fast. Compete against other survivors around the world to make the fastest escape.

Select a specific section you want to escape from when setting up your game for Time Trial mode. You must complete each section in order to unlock and select the next section. When you successfully complete the section, your time is recorded on our Time Trial leaderboards.

There’s no need to spend any time figuring out which escape plans are available in Time Trial mode because a specific escape plan is always chosen in advance. For example, when escaping the Sheriff Department, the Fire Alarm objective is active. This means the only thing you need to focus on is hitting all the steps in the objective to get out A.S.A.P.

Use every available technique to optimise the speed of your run - and with a little luck - you’ll be competing for a top time on the Sanguivore leaderboards!



[h2]Choose Where You Start[/h2]
Now there are more than two sections, starting from the very first section is not always ideal. Now, you can go straight into a later section. For the cost of some of your earned shards, you can unlock additional sections from which to start from.

You will have to reach each section at least once before being able to unlock it as a new starting point.



[h2]Third-Person “Action” Style[/h2]
Sanguivore is a 1st person immersive horror at heart, but we thought to give it an extra twist with the addition of a 3rd person game style known as “Action” mode. You can specify which game style you want to play in when creating the lobby, which determines whether you are in 1st or 3rd person for the game. Everyone on the team will be in either 1st or 3rd person depending on the game setup and you cannot change perspective during gameplay, so choose wisely!



[h2]Main Menu and UI Overall[/h2]
The main menu and in-game menus have received lots of TLC with an all new update. New and improved icons, better layout, bugs fixed and new VFX.

This menu update will also provide better support for new and upcoming game modes, maps and other upcoming features.

These menus have additional support for controller users.

Added
  • Section 3: The Town released.
  • Placeable noise distraction item “FM Radio”, used to cause a distraction at a location.
  • Additional gamemode “Time Trial”.
  • Game styles, “Immersive” (1st person perspective) and “Action” (3rd person perspective).
  • Character selection, select between four original characters and two additional characters that can be unlocked with Shards.
  • Shard Dealer, allowing players to use Shards (in-game currency) to unlock characters, outfit skins and abilities (perks) that will also be available at a later date.
  • Two additional playable characters. More will become available with each main update.
  • Gamepad cursor control. This makes navigating the user interface a lot easier when using a gamepad.


Other Updates
  • Updated section cutscene with more informative simple overviews.
  • Character’s HUD health display.
  • Various audio level rebalancing for AI sounds.
  • Score calculations from time rebalanced.
  • Improved accuracy of in-game timer. Any time before the game section begins is not counted towards the section time.
  • Reduced fledgling field of view.
  • Death markers are no longer removed on revival. Instead it is removed when the player reaches the dropped loot location.
  • Gamepad button bindings have been updated to feel more fluid.
  • Rebalanced minigame speeds
  • Improved use of leg breaking sound when falling off high locations.


Fixes
  • Fixed interaction icon appearing on lifts, instead of the control button inside the lift.
  • Fixed game locking up when the player brings up the game chat and loses focus with the mouse.
  • Fixed self revive highlights disappearing for a downed player if another player is captured.
  • Fixed the AI not correctly responding to being inside the player's flashlight cone.
  • Fixed AI sometimes seeing the player, regardless of their location, when the player enters a vent.
  • Fixed issues where reviving or healing other players would get cancelled right as the progress bar reaches maximum.
  • Fixed flashlight being on during cinematics.
  • Fixed being able to slip behind the bank into an out of bounds area.
  • Fixed roller doors sometimes not opening for players except the host.
  • Fixed roller doors having no collision after being used the first time.
  • Fixed photocopier sound at start of the game.
  • Fixed floating props in The Street garage
  • Fixed first aid kit box lids blocking players from picking up the first aid kit inside.
  • Fixed issue causing The Noble to be invisible for clients.
  • Fixed missing texture on Section 2 stairs
  • Fixed TVs glowing but not being turned on
  • Fixed some slip-through barricades being too close to lockers, causing players to move through barricades when getting out of a locker.
  • Fixed players' temperature going down, even though their temperature is above zero.
  • Fixed keybind icons stretching for gamepad users.
  • Fixed various issues where fuse box functionality could become desynced between clients and host.
  • - plus various other miscellaneous fixes




DISCOUNT AND SPECIAL WEEKEND

Ready to test yourself on Sanguivore? Now is the perfect time with a 33% Steam Discount available right now! Purchase ahead of our bonus weekend a special reward!

Bonus Weekend! All players who play the game this weekend (6th-7th April 2024) will earn double XP and receive a limited edition reward. Intrigued? Keep your eye out for a post with the full details later this week.