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Free Rewards Weekend - 0.28.10 Hotfix



Free Rewards Weekend

Brace yourself for a bonus weekend on Sanguivore. All bonuses last between 6-8th April 2024. Details below.

[h2]Free Reward Character[/h2]
We are excited to unveil a new character joining the roster! Best of all, he’s free to anyone who signs in to the game this weekend. He’s only available for this bonus weekend though. Claim your character simply by loading into the main menu and you’ll receive a prompt telling you he is now part of your crew. Once acquired, he is yours to keep forever.

Remember to select him as your chosen character in the lobby screen in your next game.

[h2]Double XP Weekend[/h2]
Furthermore - we’re holding our first Double XP weekend! Twice the XP means twice the shards, as XP is converted into shards at the end of your game. Shards can be spent on in-game items such as new characters and jumping sections and more.

Update 0.28.10

We’re also releasing a new patch with various fixes and improvements. Big thanks to our playtesters who helped us prepare for our latest major update earlier this week. This mini-patch contains many fixes for issues you reported.

[h3]Added[/h3]
  • Added some new bolt cutter spawn locations


[h3]Updated[/h3]
  • Body interaction animations now play in third-person if playing in third-person mode.
  • Self healing animations now play in third-person if playing in third-person mode.
  • Raised camera position for third-person when slipping between barricades
  • Improved visibility when downed by removing bloom effects from outlined objectives
  • Improved some light bleeding throughs ceiling in Scott Residence
  • Fuel cans in Section 2 now behave in the same way as fuel cans in Section 3, where the item is stored in the inventory.



[h3]Fixed[/h3]
  • Fixed some parts of the map being loaded when they didn’t need to be.
  • Fixed a floating document appearing above the Supermarket
  • Fixed the camera clipping with one of the Section 3 trucks when hiding in a box
  • Fixed item icons on the HUD often not updating for clients who have joined the game, especially when swapping items
  • Fixed floating objects in some houses in Section 2: The Streets
  • Tentative fix for situations where characters become misaligned when traversing slip-through barricades
  • Fixed camera disappearing into the wall when using Office 14 desk hiding place
  • Fixed house names changing to street names when going in to the bathrooms in some Section 2 houses
  • Fixed ending screen saying players had finished the first ‘two’ sections, instead of ‘three’ sections
  • Fixed pressing Circle/B on a controller to close the ending menus causes the character to open their inventory in the background.
  • Fixed blank objectives appearing in the journal
  • Fixed not being able to scroll up and down with the D-Pad while in the inventory or journal.
  • Fixed low intensity light around the player not turning on when entering vents before the player uses their flashlight.
  • Fixed player’s meshes not being lit correctly after being forced into first-person during an animation.
  • Fixed electrical objects such as printers not providing fuses in Section 3: The Town.