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Minor Update 0.23.09



Early Access - BUILD 0.23.09


The very first Early Access patch has arrived. This patch is a regular update, containing a number of quality of life improvements and fixes that didn’t quite make it into the original build.

Several UI elements have been updated, including loading screens, new notifications for downed teammates as well as slicker visual effects for noise events much more inline with the overall aesthetic.

Additionally, with the help of some great community feedback, we’ve squashed plenty of pesky bugs. Notably, spectors will have an easier time with several lighting fixes.

Finally, there have also been a few changes that affect gameplay, such as the inclusion of circuit breakers in Section 2 instead of fuses and the removal of doors consuming equipment items (see notes below as this will be updated again in the near future).


[h2]Added[/h2]
• Added new loading screen with gameplay tips
• Added a new notification UI element that displays on all players screens when a teammate is downed or captured.
• Added new damage screen effects that get more intense as you lose more health.


[h2]Updated[/h2]
• Updated noise visuals to a less cartoon looking UI
• End screen stats now show players' Steam names instead of “Player 1”, “Player 2” and so on.
• Player now faces outwards after exiting hiding places.
• Replaced fuses with circuit breakers for Section 2. Players can no longer use fuses from Section 1 (new models being added in the next update).
• Hiding UI now done with Shift+Alt+Backspace to avoid being used accidentally.
• Electricity warnings on Bravos doors removed.
• Game character now matches the character assigned in the game lobby
• Doors no longer consume items (other than keys and lockpicks). This change is for consistency with other interactions in the game, but will be updated for balance in the future.


[h2]Fixed[/h2]
• Fixed Scouts hanging on windows being able to see players who are hiding.
• Fixed screaming noises sometimes happening just before the intro cutscene
• Fixed Scouts being able to see the player while downed
• Fixed using battery in car also updating other objectives.
• Fixed the loud noise effect not showing during the cutscene when the character interacts with the CB radio.
• Fixed fuses (now circuit breakers) not updating escape plans involving the Section 2 generator.
• Fixed floating fire above barricade on Section 2 when pallets are broken
• Fixed no escape plan objective appearing when interacting with church lift
• Fixed left and right bindings being back to front on the input section of game settings.
• Fixed male characters using the female character scream.
• Fixed players getting stuck behind scaffolding at the church
• Partial fix for lights not activating when spectating other players


[h2]Known Issues[/h2]
• Various translation issues.
• Controller support issues interacting with settings
• Unable to paste lobby codes with ‘V’ (although clicking on-screen button does work)
• Text occasionally cut off in Escape Plans UI

Hang Out with Forthright Entertainment and Friends



Connect with the talented team that brought the game to life! Forthright Entertainment will be live during the stream to address your burning questions, provide valuable insights, and offer an exclusive playthrough of the current available stages of the first map set in Alaska for the early access release of "Twenty Below." Don't miss this opportunity to engage directly with the creators and get an inside look at the captivating world they've crafted and maybe get some information on upcoming content.

Early Access Released



It has begun. Sanguivore has arrived. Early Access begins!

Today we are excited to announce that Sanguivore Early Access is now fully available on the Steam store.

The game opens with a 20% discount for all players, lasting until 8th December!

Get a headstart into the world of Sanguivore by having a look at our latest Early Access release trailer:
[previewyoutube]https://www.youtube.com/watch?v=MZyqWFkqwwc[/previewyoutube]

To those who are new to this twisted world of blood eaters - a very warm welcome! Additionally, a massive thank you to all who have supported us so far in reaching this frozen Alaskan milestone.

A special thank you to all who provided feedback from the playtest. Your insights have been a major part of the journey to reaching Early Access. The playtest version of the game has now officially concluded.

Please remember to join our Discord for the latest announcements, community discussion as well as being a great place to team up with other hopeful survivors. https://discord.gg/YwnEHmpA2y

Finally, we’ve had the privilege of watching many fantastic streamers, content creators and alike get their hands on the game for the first time over the last week. Here are some videos from just the last few days for those who want to have a peak at the action.

AussieNutz:
https://www.youtube.com/watch?v=-VlbMCMbYuo

Luckless Lovelocks:
https://www.youtube.com/watch?v=XEO1pzvge0E

Charlie Pryor:
https://www.youtube.com/watch?v=AbCQTzMS7WU

Emerome & Shubble:
https://www.youtube.com/watch?v=1w6RTPYNQXA

Early Access Price Announcment



Early access pricing


We are in the final week before Sanguivore officially releases into early access on Steam! We can now reveal the price at launch in to early access as well as letting everyone know that the price is planned to increase in line with additional maps, sanguivore monsters and other new content being added.

We are also ready to announce that on 1st December 2023, when Sanguivore releases into early access, that price will be discounted by 20% ending on the 8th December 2023!

Here are the official early access prices (adjusted by Steam recommended regional prices):
  • USD: $11.99
  • GBP: £9.99
  • EUR: €11.79


Pricing with 20% discount (1st - 8thDec) (adjusted by Steam recommended regional prices)
  • USD: $9.60
  • GBP: £8.00
  • EUR: €9.43


Playtest Ending Dates

With only three days left until our launch into early access, we thought it only fair to allow playtesters the opportunity to play until the launch date. So, the public playtest will end at midnight GMT (UK Time) / 7pm (EST).

Creator Program

https://store.steampowered.com/news/app/2432990/view/3793780512865904138

Lurkit: Sanguivore Creator Program



Introducing the Sanguivore: Twenty Below Creator Program for content creators! Whether you're a Twitch streamer, YouTuber, involved in social media or something else. If you have a passion for sharing games with your viewers, then you are most welcome to apply to be a part of our Creator Program.

As part of the creator community, you’ll have free access to the game and future DLC to share with your audience.

We are committed to supporting the program as much as possible, so in addition to various rewards listed below, we are also open to any community ideas on how we can best support everyone involved.


Creator Program Perks


  • Game & DLC key campaigns: Apply for Game & DLC Keys and receive more to giveaway to your community as you submit your content.
  • Paid campaigns - for eligible creators* (coming soon)
  • Opportunities for custom "Branded" in-game cosmetics for you and your community.
  • Sanguivore asset pack with logos, marketing shots, wallpapers etc.
  • Much more is coming in the future.


*Paid Campaigns follows Lurkit’s policies and may not be available in certain countries.

Requirements


  • You are 18 years or older.
  • Channels must be in good standing with their platform.
  • Positive and diverse community.
  • Viewer base must be centered around horror games.
  • Twitch viewer average: 100+ CCV in the last 30 days or avg. 1000 views per Youtube Video (last 15 videos).


We may consider applications who do not meet these minimum requirements if we feel they show a great potential for our program. Selected Content Creator's contents may be used in official posts without notice.



Link: https://www.lurkit.com/campaigns/sanguivore-twenty-below

FAQ


Q: Is everyone who applies to the program accepted?
A: Every application is personally reviewed. Meeting these requirements doesn’t automatically mean acceptance into the program. Some factors that are taken into account include brand affinity, audience, content, community standing and reputation. We will keep you updated when a decision has been made on your application.

Q: What if I do not meet the requirements?
A: Don't worry, even if you do not meet the requirements, we will still offer playtest keys for you to run the demo/prototype version of the game.

Q: If I join this program, will I be an official partner?
A: Anyone who joins this campaign will be part of the "Sanguivore Creator Program". For those interested, joining the program is the best first step to becoming part of the “Blood Pack” Partner Program in the future. Inclusion in the Creator program does not make you a Partner, or guarantee that you will be considered for the Partner program.

Q: Are the Creator Program Members under NDA and therefore eligible to receive information prior to public release?
A: No. Creator Program Members are not under NDA and will not receive any information prior to public release.

Q: Is the program available in all regions?
A: Yes. Sanguivore Creator Program is open to any content creator from any region that meets the application requirements mentioned above. Please keep in mind the Creator Program and all aspects of it will be based in English, but we will accept creators from all regions.