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Devlog #50 - The Best Boi

Hello Talented Gamers!

DEVLOG 50! WE MADE IT!

I want to give a massive thank you to anyone who has taken the time to read these, we certainly didn't expect to keep them going as long as we have!

This time we'll be revealing some of the new Talents that will be bursting onto the tree with the 0.12 update for Warrior, Summoner and Bandit! If you didn't catch last devlog and want to know more about how Talent Packages are being reworked and what Archer and Wizard have to look forward to, you can find that here.



Curveball



Warrior will be chucking some shiny new weapons in 0.12.



Throwing Weapons come from a handful of different sources. New Talents allow you to throw them every few seconds, New Abilities will let you throw them on command and the Axes from Axe Toss also count as Thrown Weapons.

With Talents from the Fastball Talent Package you'll be able to build around Throwing Weapons even further!



Friends Til the End

Summoner is getting his most loyal summon yet!



Once you've summoned the Ghost Puppy, he'll keep returning to you until the end of the Night - even if he dies! Remember that a pet is for life though, every dog deserves a healthy diet and a cute collar!



Shop Til you Drop

We're building out Bandit's identity further in 0.12 by giving him some new mechanics core to his class.



Spree Talents will reward you for entering the Shop, these buffs can get pretty out of control if you enter the Shop multiple times in a single Night...

Lucky for you we'll be adding even more ways to do that!



We're also experimenting with Talent Packages giving classes access to mechanics usually reserved for other classes. Some clever people already made the connection between Wizard's Elementals and Summoner's Helpers!

Bandit is next in line, receiving a Combo Package in 0.12.



Our goal with any class getting Talent Packages that use a mechanic from another class is to make sure:

- They feel like they're accessing that mechanic in a unique way that's on-brand for the class
- They're never the "master" of that mechanic in the same way the class that owns it is (Bandit should never get combo benefits as powerful as Warrior!)



Of course that's only a sneak peek at the Talent Packages coming next update, there are plenty more we haven't revealed yet. We can't wait to see what you make of them when the update drops.

Thank you so much for joining us for the 50th Devlog and double thanks if you've been reading for a while! Next time we'll be revealing the new Endless Nightmare feature and will hopefully be ready to show off some Damage Numbers. Until then...

Stay Talented