Devlog #55 - The Bad and the Ugly
Greetings Talented Gamers!
We're closing in on 0.13's completion, but there's still quite a bit to reveal.
The Face of Evil
It's been quite some time since we've added new enemies to the Talented roster but that ends today! This update will see 3 new additions...
Tatty the Rat

This little guy is ready to annoy! Appearing on either Night 2 or 5 he'll race into the lane and burrow. when he's close he will pop back up but he'll be so tired from all of that hard work that he'll move very slowly!
The Treedle Twins

These little guys spawn in a pair, and while they might seem harmless at first - if you kill one, the other will become extremely angry and run you down! They'll have a chance to spawn at Night 10, so prepare if you can!
Omegoo

Our biggest Blob yet! When they Omegoo dies it will spawn 2 Mega Blobs, which can each then become 2 Lil' Blobs. By Night 15 you'd better be ready to take on a whole army-in-a-box (or blob?).
New Elites!
We're further sprucing up the enemy pool with a pair of new elite traits that can be applied to all enemies. Keep an eye out for these in your 0.13 runs!
Metallic

Slow and steady wins the race. Metallic elites are slower than normal enemies and take reduced damage and knockback. The real headline - they cannot be Critically Struck.
Chromatic

From another plain of existence, Chromatic elites are slightly faster than normal enemies but every hit inflicts double knockback. While that doesn't sound *so* bad, they take 50% damage from everything other than Basic Attacks... Sorry Alchemist...

...and that's your lot for this week! We can't wait to hear what everyone thinks of these little guys when the update drops. As always we'll be listening closely to feedback to ensure they fit in properly with the rest of the game so do head over to the Discord if you have any thoughts.
Next time we'll be pulling the curtain on the new Alchemist Challenges and the Skins that come with them! Until then...
Stay Talented
We're closing in on 0.13's completion, but there's still quite a bit to reveal.
The Face of Evil
It's been quite some time since we've added new enemies to the Talented roster but that ends today! This update will see 3 new additions...
Tatty the Rat

This little guy is ready to annoy! Appearing on either Night 2 or 5 he'll race into the lane and burrow. when he's close he will pop back up but he'll be so tired from all of that hard work that he'll move very slowly!
The Treedle Twins

These little guys spawn in a pair, and while they might seem harmless at first - if you kill one, the other will become extremely angry and run you down! They'll have a chance to spawn at Night 10, so prepare if you can!
Omegoo

Our biggest Blob yet! When they Omegoo dies it will spawn 2 Mega Blobs, which can each then become 2 Lil' Blobs. By Night 15 you'd better be ready to take on a whole army-in-a-box (or blob?).
New Elites!
We're further sprucing up the enemy pool with a pair of new elite traits that can be applied to all enemies. Keep an eye out for these in your 0.13 runs!
Metallic

Slow and steady wins the race. Metallic elites are slower than normal enemies and take reduced damage and knockback. The real headline - they cannot be Critically Struck.
Chromatic

From another plain of existence, Chromatic elites are slightly faster than normal enemies but every hit inflicts double knockback. While that doesn't sound *so* bad, they take 50% damage from everything other than Basic Attacks... Sorry Alchemist...

...and that's your lot for this week! We can't wait to hear what everyone thinks of these little guys when the update drops. As always we'll be listening closely to feedback to ensure they fit in properly with the rest of the game so do head over to the Discord if you have any thoughts.
Next time we'll be pulling the curtain on the new Alchemist Challenges and the Skins that come with them! Until then...
Stay Talented