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Devlog #67 - Final Countdown

Greetings Talented Gamers!

We hope you're enjoying all the endless fun of the 0.15 update, while there's still some things to improve we're generally really happy with how Endless Mode, the Archer and Summoner Balance Pass and all of our other feature work landed. Make sure you keep the feedback rolling in, as we are listening!

With that said... It's time to announce something that we all knew was coming!

1.0 is Coming...

What a journey it has been, when we first moved to Steam Early Access:
  • We only had 4 playable Classes (Archer, Wizard, Warrior and Summoner)
  • There were no Legendary Talents
  • There were no Challenges
  • There was no Gamepad Support
  • There was no Eternal Nightmare of Endless Mode
  • Classes were lucky to have 20 different Talents to their name (now they have over 60 each!)
  • Talent Packages were automatically added to the tree and you could only have 2 per run

Not to mention the countless balancing, tweaking, synergising, bug fixing - all with lots of help from our wonderful community!

But... Let's not get too sentimental, there's still more Talented to be made!



One Final Task

Of course! There's two Challenge slots still to be filled for each Class and there should be a good mix of easier and particularly tough Challenges coming.

Challenges mean rewards, so you can expect to add the final few Skins to your wardrobe soon... but where will your Legendary Talents go...?

The Talented Compendium

This feature will catalogue every single gameplay elements in the entire game, accessable whenever you want it! Of course you'll have to fill it in yourself by discovering new Talents and killing Enemies.

At long last, you will be able to look up which Talents are inside each Talent Package, which Enemies do what, what the Elite Traits do and more!

Better yet we'll be adding Achievements for filling the Compendium so there will be a collectathon for new and experienced players.

Crashes...

We know crashes have been a particular pain point in 0.15 now the rails are completely off and you can get 10 Talent Packages worth of goodies!

While we think it's extremely unlikely we can account for every single crazy combo and every single piece of hardware - there's still more we can do to improve performance. We'll be doing another deep dive on that before our 1.0 release.

Balance Passes

Last update you will have noticed a huge number of changes to Archer and Summoner - even including some new Talents and Abilities.

With this update we'll be passing a fine-tooth comb over the other 4, doing our best to maximise the number of viable win conditions and ensuring each Talent Package has a place in the combat system.

...And The Rest

As usual we'll be on the lookout for those pesky bugs, continuing to improve performance in the craziest of runs and sneaking in some quality of life improvements.

This update will also see a smaller rounds of 8 Achievements as we round off the full set of 160 - hats off to anyone who gets them all!



Once again... Thank you so much for joining us on the crazy ride that has been Talented's development, we hope you stick it out until the end as there's still a few fun surprises in store!

Stay Talented