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  3. June Early Access Update: Onboarding

June Early Access Update: Onboarding

[h2]Change list[/h2]

[h3]Taxonomy[/h3]
Disasters are renamed to Misfortunes to better represent their place in the story
Some Opportunities were renamed in preparation for individual Opportunity art

[h3]New Tutorial[/h3]
- Now part of the regular gameplay instead of a separated experience
- Updated Intro text
- Tutorial can be played in Co-op with either or both players experiencing it
- More feedback needed!

[h3]Heroic Chatter[/h3]
Heroes now comment about their experiences as you travel, sharing some of their stories.
This is a step towards revealing the true ending with the full release of Azoove!

[h3]UI changes[/h3]
- Better tooltips
- Misfortune date available after transitions
- Phase wheel to indicate game phases and the passage of time
- Instructions per phase to help new players
- Misfortunes are animated
- Animation for Bless to show the card changing
- List of all active Spite levels, as well as indications as to when Spite is taking effect
- Alerts for important events such as imminent starvation and losing Action Cards to low health
- Early Access welcome message

[h3]Balance changes[/h3]
- Increased cost of many Opportunities
- Nerfed a few powerful interactions
- Buffed a few Opportunities to play better with their heroes' kits
- Spite system reworked to challenge stronger players but avoid terrible feeling moments

[h2]What's next[/h2]
[h3]UI polish minor update coming August[/h3]
[h3]September Major update with 12 new Misfortunes, Beautiful art and new surprise mechanics[/h3]

[h2]And as always, thanks for playing![/h2]