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Azoove News

Mini Patch 0.9.5

Fixed targeting stacking and lingering, blocking actions.
Slightly polished Targeting.

Mini Patch 0.9.4

Fixed text for instructions that was showing the wrong phase

August Early Access Update + PAX West

[h3]Greetings, heroes![/h3]
Thank you to all who have been traversing Azoove so far.
As always, your feedback on the Discord server is greatly appreciated!
If you are around PAX West, you're invited to be hype with us at booth 2836, next to PAX Arena!

[h2]Change list[/h2]

[h3]Mechanics and balance[/h3]
Starting health for all heroes increased to 4. This allows 1 damage to not be immediately answered without severe punishment.
Misfortunes may now contain Injury (choice) effects. A hero must volunteer to take the damage. With the automated ally, the human player gets to pick between them.

[h3]Misfortunes[/h3]
12 new Misfortunes, adjustments and balance for many existing ones
Also, rewritten ALL Misfortunes, so try reading them again (I know you stopped!)

[h3]Opportunities[/h3]
Opportunities now have full art!
They are also updated for balance and flavor text rewritten

[h3]Interface[/h3]
Improved Lobby, making it clearer how to start a new match or join an existing one
New camp action UI polished
Added a few new tutorial-y alerts: Over-blessed, Choice Misfortunes

[h3]Preparation and Spite[/h3]
Preparation no longer has increased health (since it is increased by default), now has starting inspiration, costs adjusted to add to 100.
Spite levels swapped and replaced to create smoother, more interesting scaling.

[h3]Bug fixes[/h3]
Fixed some bugs causing soft-locks in multiplayer
Fixed many visual issues

[h2]What's Next[/h2]
Trinkets (what are they? you'll see)
Controller support
Localization

[h2]Lastly[/h2]
[h3]Tutorial[/h3]
The response to the new tutorial has been great, let us know if you have further feedback.

[h3]Sale for PAX West[/h3]
This is a great time to get your friends to buy a copy and join you!

[h3]Board game[/h3]
Azoove, the board game, is still under development! Stay tuned.

July Early Access Update: Camp Actions

This is a smaller update as we are gearing up for the next Major update, which is arriving earlier than expected, in August!

[h2]Change list[/h2]

[h3]Tutorial[/h3]
- More videos
- Less text
- Less bugs

By the way, tutorial works with co-op!

[h3]UI changes[/h3]
- New Camp Action UI
- New Hero Icons
- Lobby: Join with Steam and Invite Steam Friend buttons to make it easier to open the overlay

[h3]Balance changes[/h3]
- Auri hero power changed to 10: -1 Despair, 2 Inspire Choice

[h3]bug fixes[/h3]
- Hovering the Misfortune icon no longer takes the skip button away
- Fixed a couple of rare softlocks

[h2]What's next[/h2]
[h3]Major update with 12 new Misfortunes, Beautiful art and new surprise mechanics[/h3]
[h3]Controller support[/h3]
[h3]Stat tracking[/h3]

[h2]And as always, Stay Hydrated![/h2]

June Early Access Update: Onboarding

[h2]Change list[/h2]

[h3]Taxonomy[/h3]
Disasters are renamed to Misfortunes to better represent their place in the story
Some Opportunities were renamed in preparation for individual Opportunity art

[h3]New Tutorial[/h3]
- Now part of the regular gameplay instead of a separated experience
- Updated Intro text
- Tutorial can be played in Co-op with either or both players experiencing it
- More feedback needed!

[h3]Heroic Chatter[/h3]
Heroes now comment about their experiences as you travel, sharing some of their stories.
This is a step towards revealing the true ending with the full release of Azoove!

[h3]UI changes[/h3]
- Better tooltips
- Misfortune date available after transitions
- Phase wheel to indicate game phases and the passage of time
- Instructions per phase to help new players
- Misfortunes are animated
- Animation for Bless to show the card changing
- List of all active Spite levels, as well as indications as to when Spite is taking effect
- Alerts for important events such as imminent starvation and losing Action Cards to low health
- Early Access welcome message

[h3]Balance changes[/h3]
- Increased cost of many Opportunities
- Nerfed a few powerful interactions
- Buffed a few Opportunities to play better with their heroes' kits
- Spite system reworked to challenge stronger players but avoid terrible feeling moments

[h2]What's next[/h2]
[h3]UI polish minor update coming August[/h3]
[h3]September Major update with 12 new Misfortunes, Beautiful art and new surprise mechanics[/h3]

[h2]And as always, thanks for playing![/h2]