1. Ghoul Smash
  2. News

Ghoul Smash News

Ghoul Smash v17 revision 1

[h3]Changes[/h3]
  • Updated Demo version to v17r1.
  • Changed the maximum number of stacks on Bash to 6.
  • Fixed a crash in the Galleon Encounter.
  • Reduced the +% of Barrier from Weavebond Keystone to 50%.
  • Fixed a crash in the Jungle Encounter while the Halloween event was enabled.
  • Swapped out general combat music with a set of 6 different tracks.
  • Adjusted the Credits text at the main menu to be a bit cleaner.


Thank you for playing Ghoul Smash!

Ghoul Smash - Winter's Bounty

Winter Update

A small update for the holiday season!
Ghoul Smash will be 25% off for the entire duration of Steam's Winter Sale. Happy holidays!
The game has been updated to v17.

[h2]Events[/h2]
[h3]Winter’s Bounty:[/h3]
  • Adds 16 vanity equipment items.
  • Adds 2 non-vanity equipment items.
  • Introduces a new level filled with rewards and crafting materials. Fortune is useful for finding the new equipment.


[h2]Interface[/h2]
  • Adjusted and improved the graphics of the Interslice.
  • Slightly adjusted the character model with more defined features, including the nose.
  • Adjusted the character model's underwear to cover more.
  • Adjusted the wounds displayed on the character model to appear slightly more visceral.


[h2]New Status Effect[/h2]
[h3]Slow[/h3]
  • Reduces an enemy's movement speed by 80%. This can be seen when they move or attack.
  • Slow is removed at the end of the enemy's turn.


Feel free to share your ideas for existing (or new) equipment that could make use of this effect.
Changes

Ghoul Smash - v16

This update primarily focuses on quality of life improvements, with content taking a backseat. I am currently working on the Christmas Update, as well as continuing development for Act 3 and Atlas Invasions.

Additions

[h2]Steam Leaderboard[/h2]
  • Added the ability to upload your statistics to a leaderboard. This can be done within the Statistics menu and will upload your stats alongside your Steam name.

[h2]Mini-Bosses[/h2]
  • Added 1 new Mini-Boss to the Tangle Area in the Eternal Battleground.
  • The boss drops 1 new versatile weapon.

[h2]Interface[/h2]
  • Added rarity outlines to items and equipment.
  • Redesigned a majority of the interface.
  • Updated several descriptions within the in-game Guide.


Changes

[h2]Campaign[/h2]
  • Added Buff Plates to the Tomb Encounter to make it less punishing.

[h2]Treasures Menu[/h2]
[h3]Item Filter[/h3]
  • Removed Auto-Salvage from this menu and replaced it with an Item Filter. The Item Filter will automatically salvage items below the selected Rarity. Rare Drop Table items and Unique items are whitelisted and will always drop, regardless of the filter setting.


[h2]Speedboosts[/h2]
  • Added a visual indicator showing the amount of Speedboosts remaining. Previously, this was hidden, causing some confusion.
  • Slightly adjusted the Speedboosts granted by Skills to better fit the binary bar.


Items & Equipment

[h2]Astral Equipment[/h2]
  • All items found with Astral Rarity will now have affixes of the highest tier possible.


[h2]Balance[/h2]
[h3]Sharktooth Necklace[/h3]
  • Changed the Rarity (Cosmetic).
  • Now Unmodifiable.
Developer Note: Generally, I would prefer to avoid nerfing items. However, the power gained from the Blood Hunt Skill is significant enough to restrict the amulet. Alternatively, I could adjust the Skill itself, but I'll review feedback first.

[h2]Skills[/h2]
[h3]Chain Ball (Normal Flails)[/h3]
  • Now has 'magnetism' towards enemies. Every 0.6–1.2 seconds, a Chain Ball within range of an enemy will launch itself towards that enemy. This makes the skill more consistent at dealing damage.
  • Now lasts until the start of your next turn. The knockback effect only triggers during your turn.
  • Added new visuals.


[h3]Cleave (Normal Axes)[/h3]
  • Removed the blood gibs to improve clarity.
  • Increased the pull strength of the vortex.
  • Massively increased the attack rate. It triggers the same number of attacks, but at a much faster rate.
  • Old: 4 attacks over 1 second.
  • New: 4 attacks over 0.4 seconds.


[h3]Vortex (Legion)[/h3]
  • Removed the blood gibs to improve clarity.
  • Increased the pull strength of the vortex.
  • Massively increased the attack rate. It triggers the same number of attacks, but at a much faster rate.
  • Old: 4 attacks over 1 second.
  • New: 4 attacks over 0.4 seconds.
  • Now spawns the additional axes at the location of the vortex, not the player's location.


[h3]Bash (Normal Hammers)[/h3]
  • You can now use Jump Boosts to launch a Bash Projectile towards your cursor's location.
  • You can now right-click to brake a Bash Projectile.


[h3]
Explosive Bash (Boom Hammer)[/h3]
  • You can now use Jump Boosts to launch a Bash Projectile towards your cursor's location.
  • You can now right-click to brake a Bash Projectile.


[h3]Poison Slap (Ghoul Smasher)[/h3]
  • Now works as follows: When you collide with an enemy, you strike them 4 additional times, each strike having a 100% chance to poison and knock the enemy in a random direction.


[h3]Avarice (Pharaoh's Crown)[/h3]
  • Now works as follows: Whenever you loot an item that is salvaged by the Item Filter, you gain +25 Bonus Fortune and a small Speedboost. Additionally, items salvaged by the Item Filter are salvaged at 10x their value.


[h2]Statuses[/h2]
[h3]Poison[/h3]
  • Poison has been bugged for some time. It is supposed to deal percentile damage when another poison proc is applied. This has now been fixed, alongside a slight buff.
  • The first initial poison proc will now deal damage equal to 8–12% of the target's Constitution. Every additional poison application will deal damage equal to 1–3% of the target's Constitution. Poison is still applied at the start of an enemy's turn.


Bug Fixes
  • Fixed a bug where Cleave would trigger multiple Speedboosts on kill.
  • Fixed a bug where bosses in the T4 Colosseum Atlas Core area would drop T6 items.


Known Issues
  • When launching the game in Fullscreen mode, it sometimes creates a smaller window that is difficult to interact with.

Ghoul Smash - Update 15

[h2]Pumpkin Smash[/h2]
Gather your gear and face off against the Pumpkin Creatures within the Eternal Battleground! Collect Candy and combine it with the Pumpkin Heart to create exciting new equipment. Pumpkin Smash is an event for October 2024 for Ghoul Smash.

While it is an event, it is NOT time-limited, meaning it will always be available.

Features:
  • 1x Armor Set (Helmet, Armor, Gloves, and Boots)
  • 1x Weapon
  • 1x Trinket
  • A new way to modify encounters in the Eternal Battleground
  • A new Atlas Core Encounter
  • 3x New Enemies
  • 1x New Boss


[h2]Items & Equipment[/h2]
Added a new weapon type: Punchers
Punchers specialize in increasing the damage of your default collisions with no additional spirit cost. They are versatile, like wands, meaning you can wield them in your offhand.
There are a total of 6 puncher-type weapons added to the game in this update. You can acquire most from It That Bargains; however, the Tier 6 version must be found within the Eternal Battleground.

[h2]Adjustments[/h2]
  • Adjusted additional sounds with audio pitching and reduced the volume of more common sound effects.


[h2]Bug Fixes[/h2]
  • Fixed a bug where Captain Blackbear'd wouldn't end his turn properly. For real, this time.
  • Fixed a bug where Nexus Wand wouldn't launch a torrent of projectiles.
  • Fixed a bug where boosters wouldn't trigger when you hit the boost limit. Boosters now always give a Speedboost.


[h2]Thank you for supporting Ghoul Smash![/h2]

https://store.steampowered.com/app/2435910/Ghoul_Smash/

Ghoul Smash - Roadmap