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Update 0.1.27

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Thank you as always.

Content Additions
Fate Engravings have been added, allowing players to obtain dice upon defeating bosses.
Added nodes where players can acquire dice.

Content Changes
The appearance logic for potions other than HP potions has been updated.
[Original] 30% chance of appearing at nodes
[Updated] 5% chance for a random potion to appear at nodes

[h3]Artifacts[/h3]
Golden Maple Leaf: Rarity changed (Common -> Rare)
Wind Sheet Music: Rarity changed (Common -> Rare)
Water Elemental’s Paw Wax: Rarity changed (Legendary -> Rare)
Exciting Custard Pastry: Improved the range at which it can be acquired.

Shield Earrings: Stats have been changed.
[Original] HP Increase: 6/8/10/12
[Updated] HP Increase: 6/12/18/24

Charm of Intelligence: Stats have been changed.
[Original] Ice Damage: 1/2/4/6
[Updated] Ice Damage: 3/4/6/8

Chalcedony Key: Stats have been changed.
[Original] Lightning Damage: 2/3/5/7/9/11/14
[Updated] Lightning Damage: 1/2/3/5/7/9/11

Magic Carrot: Stats have been changed.
[Original] Ice Damage: 1/2/3/5/7
[Updated] Ice Damage: 3/4/6/9/13

Improvements
Panels (Sapphire Collection, Shop, Enchant, etc.) can now also be closed with the V key.
Inventory will now automatically close when exiting the shop.
Added a function to skip boss cutscenes after defeating the boss once.
Current events and threats are now displayed on the HUD map.
Fixed an issue where HP regeneration did not occur in the training ground.
Moved the positions of certain NPCs.
The prologue can now only be played with the default costume.
Modified spawn ranges so that monsters do not spawn close to walls.

Bug Fixes
Fixed an issue where the attack power increase option for special attacks was being applied incorrectly with the Sword and Shield.
Fixed an issue where weapons were not saved correctly under certain conditions.
Fixed an issue where the number of dice held was not properly saved in the mid-game saves.
Fixed an issue where the inventory window was not displayed correctly when interacting with the shop.
Fixed an issue where companions did not move correctly during cutscenes.
Fixed an issue with the collision range of the Enchant Altar.
Fixed an issue where the magic casting toggle function did not work properly on the keyboard.

Known Issues
Artifact: There is an issue where the Rapier does not function correctly. This will be fixed in the next patch.