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  3. Thank You and Sharing Our Short-term Plans

Thank You and Sharing Our Short-term Plans



Hello, this is Team Horay.
It's already been 6 days since Sephiria was released in Early Access.

We sincerely thank everyone who has played the Early Access version of Sephiria so far. Although we had some concerns about the release, all team members are working with overwhelming emotions as we watch you play.
On the other hand, we are very sorry that many issues have been discovered in the game. Currently, our top priority is to resolve major issues that affect gameplay. The areas we are paying the most attention to are as follows:

[h3]Slight Difficulty Adjustment[/h3]
Many users have advised that the difficulty in the mid to late game is excessive, and we are preparing improvements. Based on Steam achievement statistics, we believe the Library achievement clear rate is lower than our expectations, and we plan to slightly reduce the difficulty from the Library to the Wasteland.

[h3]Visibility Improvements[/h3]
Many reports have mentioned that various game effects have poor visibility, which we agree with and are working on solutions. We are currently attempting various improvements to enhance visibility in the Wasteland stage.

[h3]Multiplayer Improvements[/h3]
We are investigating the causes of various issues such as occasional disconnections or connection failures. This game is our team's first attempt at multiplayer development, so there are still many shortcomings. We will continuously improve to ensure many users can enjoy the game comfortably. Although we made slight improvements to memory leaks and multiplayer ping issues in the recent 0.7.10 patch, please contact us anytime if related problems persist. Your feedback is greatly helpful for improvements.

In addition, we plan to provide various QoL options to make your gaming experience more comfortable.

While not all improvements can be provided overnight, we aim to patch them gradually, starting with the easier fixes. We are carefully reviewing the feedback you provide, and during this Early Access period, we will develop the game while listening attentively to your opinions to make it more enjoyable.
We look forward to your continued expectations and support.
Thank you.




P.S we would like to give you a sneak peek of the item encyclopedia that we started developing based on your suggestions!


(We plan to patch it as soon as it's completed. The UI may change in the final patch.)