0.7.25 & 26 Update
Hello. This is TEAM HORAY.
š„ indicates improvements made based on community feedback. Thank you!
[h2]0.7.26[/h2]
Currently, a bug has been discovered that prevents the game from progressing intermittently after the 0.7.25 update.
An error occurred during the process of implementing several test functions for the multiplayer mid-save function, so the code was temporarily removed, rolled back to the previous state, and the 0.7.26 patch was newly distributed. Users who are playing the 0.7.25 patch normally may experience another problem when receiving the 0.7.26 patch, but we will fix it as soon as possible to eliminate errors.
We apologize for the inconvenience caused.
[h2]0.7.25[/h2]
[h2]UI[/h2]
[h2]Dungeon[/h2]
[h2]Multiplayer[/h2]
[h2]Weapons[/h2]
[h2]Bug Fixes[/h2]
[h2]Boss[/h2]
[h2]Items[/h2]
[h2]Artifacts[/h2]
[h2]Units[/h2]
If you have any bugs or suggestions, please let us know through our Discord channel.
If you encounter bugs or crashes, it would be very helpful if you report them via email using the path below.
Thank you.
š„ indicates improvements made based on community feedback. Thank you!
[h2]0.7.26[/h2]
Currently, a bug has been discovered that prevents the game from progressing intermittently after the 0.7.25 update.
An error occurred during the process of implementing several test functions for the multiplayer mid-save function, so the code was temporarily removed, rolled back to the previous state, and the 0.7.26 patch was newly distributed. Users who are playing the 0.7.25 patch normally may experience another problem when receiving the 0.7.26 patch, but we will fix it as soon as possible to eliminate errors.
We apologize for the inconvenience caused.
[h2]0.7.25[/h2]
[h2]UI[/h2]
- š„ Talent: Fixed an issue where activation sounds would play even when the talent couldn't be activated.
- š„ Fixed an issue where training ground options weren't displayed properly when using Russian language.
- š„ Added tooltips for items dropped on the ground.
(Tooltips are currently visible during combat, but we will be updating it soon so that they are hidden during battles.) - Modified enemy attack warnings to accommodate color blindness mode.
- š„ Fixed incorrectly displayed text in Hard Mode when using English (Lingering Regret).
- š„ Added tooltips for direct attacks.
[h2]Dungeon[/h2]
- Pocket Dimension Shop: Added 2 new artifacts.
- š„ Fixed an issue where chests were stuck in walls on certain maps.
[h2]Multiplayer[/h2]
- š„ Fixed an issue where multiplayer profile images weren't visible under certain conditions.
[h2]Weapons[/h2]
- Blizzard's Eve: When consuming a dash count, immediately activates the Blizzard Hammer artifact with 70% damage.
- Wandering Ashes: Dash attack damage increased by 60%. Deals 50% of dash attack damage along the dash path. (Double damage when dash count is consumed)
[h2]Bug Fixes[/h2]
- Fixed an issue where pressing the tablet rotation key in the shop would sell items.
- Fixed an issue where shop item tooltips would flicker under certain conditions.
[h2]Boss[/h2]
- š„ Mad Scientist Erma: Fixed potential issues that could occur when falling off a cliff before combat begins.
- Lerid, the Shadow Blade: Fixed an issue where the boss could go outside the map during certain patterns.
[h2]Items[/h2]
- š„ Bicorn Crown: Corrected the text.
- Astronomer's Miracle: Fixed an issue where the final weapon damage reduction effect was still active after removal.
- š„ Improved weapon enhancement and miracle selection so that previous options don't reappear when rerolling through dice.
[h2]Artifacts[/h2]
- š„ Ice Seagull's Foot: Fixed an issue where the artifact wouldn't activate when frostbite debuff was refreshed.
- Green Gi: Improved damage and range.
- Kunai: Removed cooldown.
- š„ Flame Veil: Removed duplicate text.
- Flame Herb Root: Changed effect (on Fury generation -> on Fury hit).
- Fixed tooltip text of Dark Cloud to match its actual effect (fires every 2.5 seconds -> fires every 2 seconds).
[h2]Units[/h2]
- Raye's Star Fragment: Changed level 3 stat (left slot spellbook MP consumption reduced by 50% -> 55%).
- š„ Scythe of Berut: Changed artifact effect text to be more clear.
- š„ HP recovery of 10% is now given by default when leveling up, and additional recovery amount from Fate Sigil has been changed (5% -> 3%).
- Fixed an issue where buff-related artifacts weren't being applied.
If you have any bugs or suggestions, please let us know through our Discord channel.
If you encounter bugs or crashes, it would be very helpful if you report them via email using the path below.
Thank you.
Log file path
C:\Users{Your_PC_Name}\AppData\LocalLow\TEAMHORAY\Sephiria
Player.log file is the current session log.
Player-prev.log file is the previous session log.
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