0.7.28 Update
Hello. This is TEAM HORAY.
š„ indicates improvements made based on community feedback. Thank you!
[h2]0.7.28[/h2]
[h2]Dungeon[/h2]
[h2]Multiplayer[/h2]
[h2]Weapons[/h2]
[h2]Bug Fixes[/h2]
[h2]Items[/h2]
[h2]Units[/h2]
[h2]UI[/h2]
[h2]Other[/h2]
If you have any bugs or suggestions, please let us know through our Discord channel.
If you encounter bugs or crashes, it would be very helpful if you report them via email using the path below.
Thank you.
š„ indicates improvements made based on community feedback. Thank you!
[h2]0.7.28[/h2]
[h2]Dungeon[/h2]
- š„ Enchant Event: Minimum enchant chances increased from 1 to 2
[h2]Multiplayer[/h2]
- š„ Added FX transparency settings for party members. (Default setting: 'Slightly Transparent')
This is a feature under development and is not yet applied to some elements (attack FX, companion projectiles, etc.). We will continue to patch this feature to apply it to the remaining elements.
[h2]Weapons[/h2]
- Sword and Shield: New upgrades added (Conductor, Superconductor, Ballista Sword)
- Sword and Shield 'Unity of Offense and Defense': Guard 45 degrees behind during normal attacks -> Guard 90 degrees in front during normal attacks
- Sword and Shield 'Frost Shard': Removed fire damage reduction debuff
[h2]Bug Fixes[/h2]
- š„ Weapon Enhancement UI: Fixed a bug where enhancement options would refresh when closing the UI without selecting an enhancement
- Fixed a bug where tablets could be engraved infinitely from the item reward UI when inventory was full
- š„ Fixed a bug where changing the location of a potion in the inventory while drinking it would decrease the number of other potions.
[h2]Items[/h2]
- š„ Golden Handbell: Improved to better reflect companion attack speed increases
- Magma Bead: Fixed a bug where the effect would not trigger when burn was refreshed (minimum cooldown of 0.1 seconds applied)
- š„ Giant Telescope: Increased application range (from 4 surrounding tiles to 8)
- Mini Ballista: Improved so that all projectiles can hit a single target, and better reflects companion attack speed increases
- š„ Slim Cushion: Enhanced effect (at max level, companion attack speed +50% -> +60%)
- Scythe of Berut: Added #Precision combo
- Agma Projection Sword No. 190, 191: Changed combo from #Precision -> #Solid
- Warrior Seal: Adds #Solid combo, but decreases stats by 2
- Bunnyville Guard Helmet: Added #Solid combo, removed luck penalty
- Lizard Plate Armor: Removed #Solid combo
- Valter's Work Monocle: Changed combo from #Magitech -> #Precision
[h2]Units[/h2]
- Regular enemy 'Library Mini Drone': Slightly modified AI
[h2]UI[/h2]
- š„ Improved visibility of enemy attack warnings in color blind mode
- Modified so that basic items obtained through costumes and talents cannot be sold in shops
[h2]Other[/h2]
- š„ Fixed some language text
If you have any bugs or suggestions, please let us know through our Discord channel.
If you encounter bugs or crashes, it would be very helpful if you report them via email using the path below.
Thank you.
Log file path
C:\Users{Your_PC_Name}\AppData\LocalLow\TEAMHORAY\Sephiria
Player.log file is the current session log.
Player-prev.log file is the previous session log.
[email protected]