0.7.41 Update
[p]Hello. This is TEAM HORAY.[/p][p]🥕 indicates improvements made based on community feedback. Thank you![/p][h2]0.7.41[/h2][p]
[/p][h2]Boss[/h2]
[h2]Dungeon[/h2]
[p][/p][h2]Artifacts[/h2][p][/p][p][/p][h2]Weapons[/h2]
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[/p][h2]Costumes[/h2]
[/p][h2]Miscellaneous[/h2]
[h2]Bug Fixes[/h2]
[/p][h2]Boss[/h2]
- [p]Mad Scientist Erma[/p]
- [p]Golem's total HP increased by 5%.[/p]
- [p]🥕Improved combat detection for Golem's hands so that various effects like auto-aim are now properly applied.[/p]
[h2]Dungeon[/h2]
- 🥕 Roots (Miracle): When rerolling, elements that have already appeared will no longer reappear in the list.
[p][/p][h2]Artifacts[/h2]
- [p]Added '#Shadow' combo that increases evasion stats.[/p]
[p]Image[/p]
[p]Changes[/p]
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[p]Sword Earrings[/p]
- [p]#Protection combo has been removed.[/p]
- [p]Critical damage increased. (5~24 -> 10~33)[/p]
- [p]Stat penalty (MP) is adjusted to decrease less as artifact level increases.[/p]
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[p]Banner of Encouragement[/p]
- [p]#Wind Song combo has been added.[/p]
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[p]Magic Glasses[/p]
- [p]Removed the negotiation power increase stat.[/p]
- [p]Added evasion stat.[/p]
- [p]#Shadow combo has been added.[/p]
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[p]Model Beak[/p]
- [p]Removed #Wind Song combo.[/p]
- [p]#Shadow combo has been added.[/p]
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[p]Pinwheel[/p]
- [p]Added attack speed option. (1~6%)[/p]
- [p]#Shadow combo has been added.[/p]
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[p]Shield Earrings[/p]
- [p]Stat penalty (evasion) is adjusted to decrease less as artifact level increases.[/p]
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[p]Fire Circus[/p]
- [p]New grimoire 'Fire Circus' has been added.[/p]
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[p]Alfonso's Horn[/p]
- [p]#Shadow combo has been added.[/p]
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[p]Six-leaf Clover[/p]
- [p]#Shadow combo has been added.[/p]
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[p]Blood of Obrus[/p]
- [p]MP absorption stat has been increased. (2~6 -> 3~12)[/p]
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[p]Straw Doll[/p]
- [p]Artifact maximum level has been changed. (1->2)[/p]
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[p]Bloodstone Earrings[/p]
- [p]HP absorption amount is fixed at 8.[/p]
- [p]Level-based defense penalty has been changed. (-30 ~ -10)[/p]
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[p]Green Gi[/p]
- [p]#Shadow combo has been added.[/p]
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[p]Flame Herb Root[/p]
- [p]Damage increased. (50~150% of fire damage -> 200~600%)[/p]
- [p]Now additionally increases MP.[/p]
- [p]Spike Club: Damage per spike adjusted from 30% to 26% of physical damage.[/p]
- [p]🥕Frostbound Greatsword: Fixed issue where additional damage effect values were not displaying correctly.[/p]
- [p]🥕Eternal Frost Greatsword: Fixed issue where additional damage effect values were not displaying correctly.[/p]
[/p][h2]Costumes[/h2]
- [p]빨간 망토 토끼: MP regeneration stat adjusted from 8 to 15.[/p]
- [p]🥕Save deletion feature has been added.[/p]
- [p]🥕When connection to another host fails, a related notification UI is now displayed.[/p]
- [p]🥕Slightly optimized inventory-related network bandwidth.[/p]
- [p]🥕Added popup message for when kicked from multiplayer.[/p][p]
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[/p][h2]Miscellaneous[/h2]
- [p]🥕Some text has been corrected.[/p]
- [p]🥕If a save file that has already completed the prologue exists, new save data will be improved to start directly from Chapter 1 without going through the prologue.[/p]
- [p]Title screen BGM has been changed.
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[h2]Bug Fixes[/h2]
- Fixed an issue where the 'Atrocious Deed' debuff would disappear upon death.