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  3. 0.8.7 Update

0.8.7 Update

Hello. This is TEAM HORAY.
šŸ„• These are improvements made based on community feedback. Thank you!

[h2]0.8.7[/h2]

  • Fixed a bug where the host's Chapter 3 story would not progress when playing multiplayer with users at different story progression



[h2]0.8.6[/h2]

  • Fixed a bug where Chapter 3 main quest would occasionally not progress
  • Fixed a bug where tablets with condition-ignoring effects like the 'Connection' tablet would not apply their effects when engraved



[h2]0.8.5[/h2]

  • Fixed a bug where the critical damage stat for unlocking the Otter costume was displayed as 175%, but actually required achieving 225% to unlock



[h2]0.8.4[/h2]

[h2]Content Additions[/h2]
  • New costume 'Otter' has been added.


[h2]Boss[/h2]
  • Guardian Demon 'Kovess'
    • Maximum HP decreased by approximately 5%.
    • Wait interval after attack patterns increased by 0.22 seconds.
    • Adjusted to use bright bullet firing patterns less frequently.
    • Fixed a bug where it would occasionally get stuck in outer walls.


[h2]Artifacts[/h2]
Image
Changes
Straw Doll MP recovery values changed from (3/7/7) -> (3/6/9).


[h2]Stone Tablets[/h2]
  • The operation method of 'Stone Tablet Engraving' has been changed.
    • Previous: Effect position was recalculated when inventory was expanded
    • Changed: Even when inventory is expanded, previously engraved positions are maintained


[h2]Dungeons[/h2]
Image
Changes
Grassland In Chapter 3 mini-boss events, regular combat rooms changed from 2-3 rooms to fixed 1 room.
Library In Chapter 3 mini-boss events, regular combat rooms changed from 2-3 rooms to fixed 1 room.


[h2]Bug Fixes[/h2]
  • šŸ„• Fixed a bug where items in expanded slots would disappear when loading a mid-save file after visiting an inventory expansion event room.
  • Fixed a bug where some sprites would appear corrupted when the Giant Skeleton in Deep Cave was stunned during an attack.


[h2]Multiplayer[/h2]
  • Optimized AI network code for NPCs and monsters to slightly improve network transport quality.
  • šŸ„• Fixed an issue where EXP machines would occasionally not appear only on the host PC.


[h2]Miscellaneous[/h2]
  • šŸ„• Fixed a bug where prop interaction speech bubbles would not disappear in certain situations.



If you have any bugs or suggestions, please let us know through our Discord channel.
When bugs or crashes occur, reporting them via email through the path below would be very helpful.
Thank you.
Log file path
C:\Users{Your_PC_Name}\AppData\LocalLow\TEAMHORAY\Sephiria
Player.log file is the current session log.
Player-prev.log file is the previous session log.
[email protected]