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Sephiria News

0.7.38 Update

Hello, this is TEAM HORAY.
πŸ₯•Indicates improvements made based on community feedback. Thank you!


[h2]0.7.38[/h2]

[h2]Bosses[/h2]
  • πŸ₯• Demonic Grimoire: Fixed an issue where the fence in the battle map was not displayed correctly.
  • πŸ₯• Mad Scientist Erma: Partially fixed an issue where she would not attack in certain situations.


[h2]Artifacts[/h2]
  • πŸ₯• Exit: Added 1 type of stone tablet.




[h2]Costumes[/h2]
  • Added 2 new costumes.


[h2]Dungeon[/h2]
  • πŸ₯• The way EXP is acquired from EXP nodes will be changed. (Level up from current level -> Acquire 100% of the EXP needed to level up from the current level)


[h2]Hard Mode[/h2]
  • Added 3 Hard Mode related achievements.
  • Added a feature where the border of the cleared costume changes when clearing Hard Mode stages (15, 30).
  • Added rewards according to the stage.
  • Added 1 Hard Mode element.
  • Ferocious Claws: Max stage increased from 4 to 5.


[h2]UI[/h2]
  • Battle Wave Event Node: Modified to show the HUD map.


[h2]Bug Fixes[/h2]
  • Controller: Fixed an issue where the item tooltip position was displayed incorrectly in certain situations.



If you have any bugs or suggestions, please let us know through our Discord channel.
If you encounter any bugs or crashes, it would be a great help if you could report them via email using the path below.
Thank you.
Log file path
C:\Users{Your_PC_Name}\AppData\LocalLow\TEAMHORAY\Sephiria
Player.log is the current session log.
Player-prev.log is the previous session log.
[email protected]

Update 0.7.37

Hello, this is TEAM HORAY.
πŸ₯• indicates improvements made based on community feedback. Thank you!

[h2]05-29 Hotfix 1[/h2]
  • Fixed a bug where the Adventurer Rabbit costume would appear as "?"


[h2]0.7.37[/h2]

[h2]Bosses[/h2]
  • πŸ₯• Demonic Grimoire: Fixed an issue where it could move outside the combat area in certain situations.
  • Demonic Grimoire: Fixed an issue where the charge warning was displayed differently from the actual attack.
  • πŸ₯• Mole Chief 'Black Hand Mogdi': Fixed an issue where phase change patterns were not being used in certain situations.


[h2]Artifacts[/h2]
  • Thundercloud Compass: Removed the weapon damage reduction option.


  • Pointed Club: Added the #Precision tag.


  • Blue Wristguard: Removed the #Magitech tag.


  • Flame Root: Added the #Embers tag.


  • πŸ₯• Fire Arrow: Improved the effect description to be more natural.



[h2]Weapons[/h2]
  • πŸ₯• Second: Improved the vortex edge effect FX.


  • πŸ₯• Heavy Crossbow - Cloud Collector: Fixed an issue where you could gain storm clouds from attacking training dummies.




[h2]Dungeon[/h2]
  • πŸ₯• Training Dummy: Fixed an issue where storm clouds would not attack training dummies in the Wasteland area.


[h2]UI[/h2]
  • Box of Possibilities: Fixed an issue where the icon could not be clicked in certain areas.
  • Hard Mode: Fixed an issue where the 'Rewards Available' indicator was still showing even after obtaining all rewards.
  • πŸ₯• Added the ability to split quantities when discarding potions.


  • πŸ₯• Fixed an issue where keywords and categories were not displaying properly in the journal or inventory.
  • Added the potion selection key ( ` ) to binding options.
  • πŸ₯• Fixed an issue where screen shake effects would continue during pause screens.


[h2]Bug Fixes[/h2]
  • Crossbow: Fixed an issue where players could continue attacking even after death.
  • πŸ₯• Fixed an issue where pressing the pause button in certain situations after defeating a boss would prevent game progression.
  • Fixed an issue where speech bubbles would not disappear when moving while interacting with an obelisk.


[h2]Other[/h2]
  • πŸ₯• Controller: Fixed the right stick to function for aiming.



If you have any bugs or suggestions, please let us know through our Discord channel.
When encountering bugs or crashes, it would be very helpful if you could report them via email using the path below.
Thank you.
Log file path
C:\Users{Your_PC_Name}\AppData\LocalLow\TEAMHORAY\Sephiria
Player.log is the current session log.
Player-prev.log is the previous session log.
[email protected]

0.7.36 Update

Hello, this is TEAM HORAY.
πŸ₯• indicates improvements made based on community feedback. Thank you!


[h2]0.7.36[/h2]

[h2]Artifacts[/h2]
  • πŸ₯• Thorny Bush: Fixed an issue where damage was not increasing when consuming dash.
  • πŸ₯• Mouse Wizard's Pendant: Improved the Chinese effect text to be more natural.
  • Bronze Mirror Fragment: Fixed an issue where the effect was not applying when using crossbows.
  • πŸ₯• Tiger's Eye: Modified to activate the artifact effect even when boss phases change.


[h2]Weapons[/h2]
  • Heavy Crossbow: Magazine capacity has been changed. (6 shots -> 10 shots)
  • Dry Wind: Fixed an issue where Fury damage was not increasing in certain situations.
  • Creeping Despair: Fixed an issue where Fury damage was not increasing in certain situations.
  • Difficult Experiment: Fixed an issue where Fury damage was not increasing in certain situations.
  • πŸ₯• Ice Snowflower: Fixed an issue where the weapon effect was not activating properly.
  • πŸ₯• Rapier: Fixed an issue where the first attack was being counted as a normal attack.
  • πŸ₯• Flash Rapier: Fixed an issue where the first attack was being counted as a normal attack.
  • Heavy Crossbow: Acceleration Core: Attack interval has been changed (0.2s -> 0.15s). Maximum attack speed has been changed (100% -> 60%). Time to reach maximum attack speed has been changed (2.5s -> 1.5s)
  • Heavy Crossbow: Gunpowder Herb Synthesis: Attack interval is slightly faster, magazine capacity increased by 1. Some text has been revised.
  • Heavy Crossbow: Scatter Trigger: Attack interval is slightly faster, and magazine capacity has been increased by 1.


[h2]Dungeon[/h2]
  • πŸ₯• Fixed areas where walls were not properly installed in certain rooms.
  • πŸ₯• Improved rooms where chests were not displaying properly at certain points.
  • πŸ₯• Fixed an issue where the Wanderer was not spawning in the correct location.


[h2]UI[/h2]
  • Tutorial - Dash: Updated tutorial text to match the current version.
  • Fate Engraving: Modified to show the bottom of the panel when Hard Mode is unlockable.
  • πŸ₯• Improved some text to be more natural.


[h2]Bug Fixes[/h2]
  • πŸ₯• Talent - Wisdom Level 10: Fixed an issue where merchants were selling max level artifacts in the inventory.
  • UI: Fixed an issue where scrolling was not working properly when using a controller in certain situations.
  • πŸ₯• Crossbow Quest: Fixed an issue where the reload key was incorrectly displayed in the tutorial.
  • πŸ₯• Journal: Fixed an issue where the crossbow magazine was not displaying properly.
  • πŸ₯• Fixed a bug where the game would occasionally freeze if you pressed esc immediately after killing a boss.
  • πŸ₯• Improved some bugs where fast travel would sometimes force battles in other rooms to activate and restrict player movement.


[h2]Multiplayer[/h2]
  • Optimized multiplayer network traffic to improve communication efficiency and stability.
  • Added a training dummy to the Assembly Space.


[h2]Other[/h2]
  • Crossbow Quest: Improved text to be more natural.



If you encounter any bugs or have suggestions, please let us know through our Discord channel.
When encountering bugs or crashes, it would be very helpful if you could report them via email using the path below.
Thank you.
Log file path
C:\Users{Your_PC_Name}\AppData\LocalLow\TEAMHORAY\Sephiria
Player.log file is the current session log.
Player-prev.log file is the previous session log.
[email protected]

0.7.35 Update: Crossbow

Hello, this is TEAM HORAY.
πŸ₯• indicates improvements made based on community feedback. Thank you!

[h2]Known Issues[/h2]
  • Bronze Mirror Fragment: A bug has been identified where the crossbow special attack is not applied.


[h2]0.7.35[/h2]

[h2]Weapons[/h2]
  • Added the basic weapon 'Crossbow' and its 16 enhancement tree variants (6 Tier 2 enhancements, 10 Tier 3 enhancements).
    Originally posted by author
    As with the previous method, it can be unlocked through the Destiny inscription quest.



[h2]Dungeon[/h2]
  • πŸ₯• Library: Improved areas without collision to feel more natural.
  • πŸ₯• Wasteland: Added training dummies before the boss fight.
  • πŸ₯• Improved prop positions in certain rooms where players could get stuck.
  • Fixed an issue where artifacts that charge Storm Clouds would affect training dummies.
  • Chest of Possibilities: Items shown will now have weighted probabilities based on current artifact combinations.



[h2]Multiplayer[/h2]
  • πŸ₯• Fixed an issue where other players couldn't enter during mini-boss battles.



[h2]Bug Fixes[/h2]
  • πŸ₯• Sword and Shield: Fixed an issue where Cleave would consume MP without activating in certain situations.
  • πŸ₯• Crimson Vortex: Fixed an issue where text wasn't displaying correctly.
  • πŸ₯• Fixed some UI interaction conflicts when changing magic casting to left mouse click.
  • πŸ₯• Minimalism: Fixed an issue where the attack hitbox would disappear under certain conditions.
  • πŸ₯• Mole Chief Black Hand Mogdi: Fixed image issues that occurred when skipping cutscenes at specific timings.

  • πŸ₯• Exciting Custard Pastry: Fixed an issue where bread would spawn in mid-air when defeating enemies in the air.
  • πŸ₯• Frozen Egg: Fixed an issue where critical hits weren't occurring properly.
  • Oink Shaman's Necklace: Fixed an issue where effects weren't applying in certain situations.
  • πŸ₯• Pouch of Black Tea: Fixed an issue where artifact levels weren't applying correctly in certain situations.
  • πŸ₯• Mini Ballista: Fixed an issue where arrows would fire on successful guards even without the specific weapon equipped.

  • πŸ₯• Chest of Possibilities: Fixed an issue where sapphire count could overflow during use. For saves where overflow has already occurred, the overflow value will be added to the gained or consumed sapphire count.
  • πŸ₯• Fixed an issue where enchant altars weren't being consumed when pressing the enchant button in certain situations.
  • Library: Fixed an issue where cracks in certain secret room locations weren't visible.

  • πŸ₯• Fixed an issue where players could enter combat without a weapon during the Prologue.
  • πŸ₯• Fixed an issue where equipped weapons weren't being saved after completing the new weapon tutorial.
  • πŸ₯• Creating a Magic Pouch: Fixed some causes preventing normal quest progression.
  • πŸ₯• Talent - Wrath Level 20: Fixed an issue where effects weren't triggering in certain situations.

  • πŸ₯• Journal: Fixed an issue where colorblind mode wasn't being applied.
  • πŸ₯• Journal: Fixed an issue where scrollbars weren't displaying properly in certain situations.



[h2]Artifacts[/h2]
  • πŸ₯• Hiring Crest β€œCollin”: Changed to have lower interaction priority when overlapping with other interactive objects.
    Originally posted by author
    This improvement aims to prevent unintended conversations with Colin when interacting with shops, stairs, etc. Please provide feedback through the community if you have any thoughts on these changes!
  • Comment:
  • πŸ₯• Exciting Custard Pastry: Modified effect text (when enemy dies -> upon defeating enemy)
  • Radiating Charm: Changed effect (Normal attack damage increase -> Physical damage increase)

  • Pallas's Cards: Applied weighted activation probability for each weapon.
  • Kunai: Applied weighted activation probability for each weapon.
  • Leaf Bird Leather: Applied weighted activation probability for each weapon.
    Originally posted by author
    For activation probability weights, using Sword and Shield as the baseline, Greatsword has higher probability while Dagger has lower probability.



For bugs or suggestions, please let us know through our Discord channel.
When encountering bugs or crashes, it would be very helpful if you could report them via email using the path below.
Thank you.
Log file path
C:\\Users{Your_PC_Name}\\AppData\\LocalLow\\TEAMHORAY\\Sephiria
Player.log file is the current session log.
Player-prev.log file is the previous session log.
[email protected]

0.7.34 Update

Hello, this is TEAM HORAY.
πŸ₯• indicates improvements made based on community feedback. Thank you!


[h2]0.7.34[/h2]

[h2]UI[/h2]
  • πŸ₯• Changed the position of the #combo display in the Tree Root Miracle UI.
  • Adjusted the button spacing in the pause UI.
  • πŸ₯• Fixed a bug where colorblind mode was not being applied to the tablet icon of the Chest of Possibilities (shop reroll).


[h2]Misc[/h2]
  • Fixed various minor bugs.
  • πŸ₯• Fixed some text typos.
  • πŸ₯• Fixed a bug where message box (Yes/No etc.) selection buttons were not auto-selected during gamepad controls.


[h2]Dungeon[/h2]
  • πŸ₯• Fixed a bug where the Chest of Possibilities (shop reroll) was working on NPCs who don't buy items, such as Collin.


[h2]Multiplayer[/h2]
  • πŸ₯• Mitigated an issue where dash could occasionally be used twice in high latency situations.


[h2]Weapons[/h2]
  • πŸ₯• Sword and Shield "Carrot Sword": Fixed a bug where the third attack's physical multiplier was being applied at 100%. (Changed to 170% like the basic Sword and Shield)
  • πŸ₯• Sword and Shield "Rapier": Fixed a bug where guard cancel wasn't working properly.


[h2]Items[/h2]
  • πŸ₯• Absolute Ring: No longer appears in the Chest of Possibilities (shop reroll).


[h2]Units[/h2]
  • πŸ₯• Combustible Oil: Fixed a bug where burn damage wasn't being applied to training dummies and boss "Golem Body". (Burn damage & homing effects still don't apply to Golem's hands, but improvements are planned)



If you encounter any bugs or have suggestions, please let us know through our Discord channel.
When encountering bugs or crashes, it would be very helpful if you could report them via email using the path below.
Thank you.
Log file path
C:\Users{Your_PC_Name}\AppData\LocalLow\TEAMHORAY\Sephiria
Player.log is the current session log.
Player-prev.log is the previous session log.
[email protected]