Open Beta 1 - Jan 11, 2025 Patch
[h2]Game Modes[/h2]
Assault
Conquest
[h2]General[/h2]
[h2]Gods[/h2]
Anhur
Hua Mulan
[h2]Items[/h2]
Bumba's Golden Dagger
Gauntlet of Thebes
Assault
-  Now requires players be at level 5 before joining
 
Conquest
-  Fixed camera clipping (1p mode) on Order side at Tier two towers line
 -  Changes to lane ambience on Assault/Conquest maps
 
[h2]General[/h2]
-  Optimizations for some God dashes that were not hitting with higher latency - Amaterasu/Athena/Pele/Medusa
 -  Emotes should always be facing directly forward based on camera location
 -  Optimization fixes and tuning to Death VFX
 -  Updated Death VFX to be more punchy
 -  Fixed some skins using default vfx and voicelines (Neith skins, Sol's skins)
 -  New SFX for Amanita Charm / Restorative Amanita item
 -  Various audio mix changes :
 - --- Aladdin hit sounds for A01 and A03 reduced in volume
 - --- Baron Samedi's root volume increased. Baron Samedi "Ta-Da!" on A01 volume reduced
 - --- Danzaburou rocket hit removed so it doesn't play on minions, moved to the explosion
 - --- Danzaburou basic attack hit lowered, hit concurrency changed to make clones sound less glitchy
 - --- Geb roll loop lowered
 -  Fixed gamepad being unable to rebind keys from the homescreen
 -  Adjusted Death Recap to not cover HUD stats
 -  Fixes to Jing Wei’s loading frames and adding more sparkles
 -  Pedestal texture fixes and Mastery Stars adjustments
 
[h2]Gods[/h2]
Anhur
-  Fixed Basic Attacks sound ducking when in melee range
 
Hua Mulan
-  Fixed not getting Meditation item in Assault
 
-  Various fixes to all ability targeters
 
[h2]Items[/h2]
Bumba's Golden Dagger
-  Fixed some abilities that were not benefiting from the additional 50% jungle camp damage
 - --- Amaterasu (3/4), Bellona (all), Hecate (4/5), Izanami (1/4) and Thor (Psv/3)
 
Gauntlet of Thebes
-  Increased Max Passive Stacks from 30 to 40