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  3. Open Beta 1 - Jan 11, 2025 Patch

Open Beta 1 - Jan 11, 2025 Patch

[h2]Game Modes[/h2]

Assault
  • Now requires players be at level 5 before joining


Conquest
  • Fixed camera clipping (1p mode) on Order side at Tier two towers line
  • Changes to lane ambience on Assault/Conquest maps


[h2]General[/h2]

  • Optimizations for some God dashes that were not hitting with higher latency - Amaterasu/Athena/Pele/Medusa
  • Emotes should always be facing directly forward based on camera location
  • Optimization fixes and tuning to Death VFX
  • Updated Death VFX to be more punchy
  • Fixed some skins using default vfx and voicelines (Neith skins, Sol's skins)
  • New SFX for Amanita Charm / Restorative Amanita item
  • Various audio mix changes :
  • --- Aladdin hit sounds for A01 and A03 reduced in volume
  • --- Baron Samedi's root volume increased. Baron Samedi "Ta-Da!" on A01 volume reduced
  • --- Danzaburou rocket hit removed so it doesn't play on minions, moved to the explosion
  • --- Danzaburou basic attack hit lowered, hit concurrency changed to make clones sound less glitchy
  • --- Geb roll loop lowered
  • Fixed gamepad being unable to rebind keys from the homescreen
  • Adjusted Death Recap to not cover HUD stats
  • Fixes to Jing Wei’s loading frames and adding more sparkles
  • Pedestal texture fixes and Mastery Stars adjustments


[h2]Gods[/h2]

Anhur
  • Fixed Basic Attacks sound ducking when in melee range


Hua Mulan
  • Fixed not getting Meditation item in Assault
Sobek
  • Various fixes to all ability targeters


[h2]Items[/h2]

Bumba's Golden Dagger
  • Fixed some abilities that were not benefiting from the additional 50% jungle camp damage
  • --- Amaterasu (3/4), Bellona (all), Hecate (4/5), Izanami (1/4) and Thor (Psv/3)


Gauntlet of Thebes
  • Increased Max Passive Stacks from 30 to 40