Open Beta 3 February 18th Patch Roundup
SMITE 2 has introduced a few fixes and minor balance changes made over the last 24 hours, and here is a summary of what has changed!
- Players can no longer inadvertently queue for another game when they are in an active one.
- Added another potential fix for an issue where the item store overlay impacts the mini-map.
- Added Gladiator Shield and Shifters Shield Into Solo Role Tabs
- Fixed an issue where Jump stamps were triggering the UI Red Dot
- Fixed an issue where Wandering Market coin balance would not display correctly after a purchase
- Fixed an issue where Achilles Combat Dodge/Spear Strike was getting more activations than intended on dashes. This will now reflect the ability similar to how it was in SMITE 1.
- Lowered the respawn timers in Assault
- Fixed an issue where Mulan was applying the wrong type of protection modifier with Grapple
- Fixed an issue where Pridewin was ignoring percentage based protection buffs